Ship Graveyard Simulator Game Cover
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Ship Graveyard Simulator allows you to explore and dismantle massive shipwrecks in a detailed, physics-driven environment. Gather valuable scrap metal and sell it to upgrade your tools and equipment. Navigate treacherous watery depths, avoid hazards enhancement requests, and become the ultimate ship salvager. Note: This summary is based on general information available about the game and enhancement requests may not be accurate to the final version.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

64%
Audience ScoreBased on 1,350 reviews
gameplay44 positive mentions
grinding78 negative mentions
  • The game is fun and satisfying to break down items on ships.
  • Great for casual play and relaxing while listening to music or podcasts.
  • The graphics and overall atmosphere are decent, creating an enjoyable environment.
  • The game is repetitive and lacks depth, with limited content and progression.
  • Many players experience bugs and crashes, making the game frustrating at times.
  • Misleading advertising suggests full ship disassembly, which is not present in the game.
  • gameplay188 mentions

    The gameplay is characterized by a simple and repetitive loop of breaking down ships, collecting resources, and selling parts, which can become monotonous after a few hours. While some players find the mechanics enjoyable and relaxing, others criticize the lack of depth, progression, and variety, leading to a sense of stagnation. Additionally, the game suffers from bugs and clunky mechanics, which can detract from the overall experience, though it remains a decent option for fans of casual simulation games.

    • “Enjoyable gameplay, some non-game-breaking bugs, the interior of the ships and placement of objects mostly make sense and make for a fun varied gameplay.”
    • “While the game's premise may seem simple, it offers a surprising level of depth and variety in its gameplay, ensuring that players remain engaged and entertained throughout their salvaging journey.”
    • “With its immersive environments, intuitive gameplay, and satisfying progression system, this game is a must-play for fans of destruction and salvage-based games.”
    • “While the upgrades you can acquire are pretty fleshed out, the actual gameplay gets repetitive quickly.”
    • “The gameplay loop is equivalent to sitting at a casino slot machine and pulling the lever as you try to 100% this game.”
    • “Without a sense of purpose or progression, the gameplay experience becomes stagnant and repetitive.”
  • grinding82 mentions

    The grinding aspect of the game is widely criticized for being tedious, repetitive, and lacking in strategic depth, leading to a monotonous experience that quickly becomes unengaging. While some players find enjoyment in the grind for upgrades and achievements, many express frustration over the lack of meaningful progression and variety, making the gameplay feel shallow and uninspired. Overall, the game is seen as a grind-heavy experience that may appeal to those seeking a relaxed, albeit repetitive, gaming session.

    • “Not grindy and the level ups come fast.”
    • “There isn't any strategy, it's just grinding - that's it.”
    • “The gameplay itself is repetitive and tedious, with little variation between levels.”
    • “I feel like there is so much that this could have been, and you whiffed it by just... giving up... after you set up the world's most basic and tedious gameplay loop.”
  • story72 mentions

    The game's story is widely criticized for its absence, with many players expressing disappointment over the lack of a compelling plot or background lore. While some missions exist, they are often seen as tedious and unfulfilling, leading to a sense of emptiness once players complete the available content. Overall, the consensus is that the game would benefit significantly from the addition of a meaningful storyline to enhance the gameplay experience.

    • “Take Viscera Cleanup Service for example, you also had massive areas but each area felt unique; there was a story to be told or just something that made it stand out.”
    • “If the developers decide to add a story arc to the game, it would most likely make this way more interesting to play.”
    • “For $25 you can purchase Hardspace: Shipbreaker, a game that I truly love and will scratch the ship-breaking itch but in space, with a lot more gameplay features, atmosphere (literally and metaphorically), and story.”
    • “If you're looking for story or plot, you'll be sorely disappointed.”
    • “Again, I wouldn't usually mind that, but the world is so devoid of background lore of any kind that it's impossible to ignore the terribly conspicuous lack of an in-game main story.”
    • “There wasn't a story beyond the 'personal narrative' I guess they were going for?”
  • stability56 mentions

    The game's stability is widely criticized, with numerous reports of bugs, glitches, and crashes that significantly hinder the gameplay experience. While some players find it enjoyable despite these issues, many describe it as a "buggy mess" that feels incomplete and unpolished, leading to frustration and a lack of progression. Overall, the game's stability is a major concern, with players expressing disappointment over the developers' apparent abandonment of fixes in favor of a sequel.

    • “The game is mostly bug-free, but I have found a few obstacles in the largest ships that can't be opened. However, since only 90% of the ship is required for achievement, I haven't encountered enough bugs to hinder my progression.”
    • “It's a buggy piece of crap and the developer has already admitted that they're abandoning it and making a sequel instead of trying to fix it.”
    • “Game is very buggy and the bug with inventory slots not stacking properly makes this unplayable and they don't know how to fix it.”
    • “Not entirely without value as a mindless diversion, one and a half years after its release this game is still a buggy mess.”
  • graphics46 mentions

    The graphics of the game receive mixed reviews, with some players finding them solid and capturing a gritty atmosphere, while others describe them as lackluster and in need of updates for better performance on slower devices. Many users report graphical glitches and performance issues, which detract from the overall experience, although some appreciate the visuals given the game's price point. Overall, while the graphics are functional, they are not universally praised and may require further optimization and development.

    • “The graphics are impressive, capturing the gritty and rusted atmosphere of an abandoned ship graveyard.”
    • “Good graphics for the price, smooth gameplay and you don't need to mindlessly grind for hours to unlock upgrades.”
    • “The graphics are pretty solid, and the controls are good as well.”
    • “The game's graphics are lackluster and fail to create an immersive environment.”
    • “Sadly there's something with the graphics and/or camera that is causing me physical pain.”
    • “Gameplay is lacking, the game has a lot of graphical glitches and it doesn't feel finished.”
  • music22 mentions

    The music in the game is generally described as relaxing and soothing, making it a suitable backdrop for casual gameplay or listening to podcasts. While some players find the music repetitive, it is often preferred over more intrusive soundtracks, contributing positively to the overall relaxing experience.

    • “The music is incredibly relaxing, and the breaking mechanics are so satisfying.”
    • “The music is soothing.”
    • “I enjoy the game and it is good for relaxing and listening to music and podcasts.”
    • “The music track rubbed me the wrong way.”
    • “The music is repetitive.”
    • “Gameplay is quite repetitive but that is fine, this is one of those games where you put music or a podcast in the background and go smashing stuff.”
  • monetization14 mentions

    The monetization strategy of the game has been criticized for being deceptive, with many users likening it to misleading mobile game advertisements that promise more than they deliver. Reviewers express frustration over the game's promotional materials, which set unrealistic expectations and suggest a cash-grabbing approach rather than genuine value. Overall, the consensus is that the game's advertising practices undermine trust and fail to align with the actual gameplay experience.

    • “Don't support this sort of cash grabbing practice.”
    • “While your honesty is appreciated in your updates, this just highlights how dishonest the advertising for the game not just was but still is.”
    • “This was an explicit call out not just from myself but many other reviewers that your advertising was deceptive and was promising something you didn't deliver on.”
  • humor8 mentions

    The humor in the game is described as a mix of amusing and frustrating elements, with some bugs providing comedic moments while others are simply annoying. Players find irony in the game's goal of achieving financial freedom, which can be easily exploited, leading to a humorous reflection on the experience of paying for the game itself. Overall, the humor is present but varies in effectiveness, with some wishing for a more entertaining experience.

    • “The real goal, funny enough, is to achieve financial freedom, and that goal can be cheesed easily by hiring max workers and sleeping every day, giving you around $2,500 - $3,000 a day.”
    • “Note: the game does contain bugs, some funny, some annoying but they shouldn't disturb the gameplay too much.”
    • “I wish I could have made a funny review, but the only joke here is the fact that I paid for this.”
  • atmosphere8 mentions

    The atmosphere of the game is highly praised for its impressive graphics that evoke a gritty, rusted ship graveyard, creating a relaxing and immersive experience. Players appreciate the scale of the large ships, which enhance the overall ambiance, making it a captivating environment for gameplay.

    • “There's something about the really big ships that really help with the atmosphere of the game.”
    • “The graphics are impressive, capturing the gritty and rusted atmosphere of an abandoned ship graveyard.”
    • “There's something about the really big ships that really just kind of help with the atmosphere of the game.”
    • “For $25 you can purchase Hardspace: Shipbreaker, a game that I truly love and will scratch the ship-breaking itch but in space, with a lot more gameplay features, atmosphere (literally and metaphorically), and story.”
  • optimization6 mentions

    Overall, user feedback on optimization is mixed; while some players report a smooth experience with minor bugs, others experience significant lag and poor performance, even on low settings. Additionally, it has been noted that the demo version runs better than the full game, indicating a need for further optimization.

    • “There are some smaller bugs here and there, but optimization-wise, it ran pretty smoothly for me.”
    • “That's this game, I tried RAM dumping, optimizing, putting it on the lowest settings but it still runs horribly, keeps lagging and is just poorly optimized.”
    • “Graphics run smoother in the demo than in the full version and might require optimization.”
    • “That's this game, I tried RAM dumping, optimizing, putting it on the lowest settings but it still runs horribly, keeps lagging and is just poorly optimized.”
  • emotional2 mentions

    Players report that the dark and quiet atmosphere of the large ship environment evokes feelings of claustrophobia, particularly during nighttime gameplay, leading to a sense of unease and reluctance to work during those hours.

  • replayability2 mentions

    The game is generally considered to lack significant replayability, with multiple users expressing that it does not offer enough incentive to play through again.

    • “But not really replayable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Ship Graveyard Simulator

Play time

9hMedian play time
14hAverage play time
5-23hSpent by most gamers
*Based on 44 analyzed playthroughs

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