- April 11, 2025
- Reija
Shell Runner
Platforms
About
Welcome to 2045. The long struggle between people and corporations left the megacorps as overlords, ruling over the broken remnants of humanity huddled together in vast urban sprawls. But with no law or government beyond corporate boards, the underworld thrives. You are a Shell Runner using lifelike Shells to carry out wet work for anyone willing to pay. Shell Runner is a top-down tactical sho…









- The game has a unique cyberpunk aesthetic and engaging soundtrack that enhances the overall experience.
- There is potential for fun gameplay with a variety of weapons and character builds, making it appealing for fans of the genre.
- The movement mechanics and progression system feel rewarding, providing a sense of accomplishment as players upgrade their gear.
- The AI is problematic, with enemies often able to shoot players from off-screen, leading to frustrating gameplay experiences.
- The game suffers from numerous bugs and lacks essential features like controller support and proper inventory management, making it feel unfinished.
- Many players find the gameplay loop repetitive and lacking in content, with missions feeling similar and not offering enough variety.
story
42 mentions Positive Neutral NegativeThe game's story is minimal and primarily revolves around repetitive procedural missions that lack depth and variety, leading to a monotonous gameplay experience. Players express frustration with illogical quest rewards and a lack of engaging narrative elements, suggesting that the game needs more diverse content, bosses, and mechanics to enhance its appeal. Overall, while there is potential, the current execution leaves much to be desired in terms of storytelling and mission design.
“There are 3-4 different types of missions: collect 2 of a specified weapon type, kill a certain number of enemies, kill a boss, and possibly a 4th one I can't remember.”
“Missions can take about 10-15 minutes, so you could theoretically clear them all within 2 hours and decide if it's something you want to keep doing as you'll need to do these types of missions again and again.”
“To make more content and variety, it would be good to get crafting to create unusual items and event quests like special runs in Soul Knight (melee foes only, lots of chests, ambush, boss rush, time attack, double damage, etc.).”
“For the extraction shooter aspect of this, there is not much depth at all, just accepting random procedural quests and taking your current gear into those quests.”
“Missions can take about 10-15 minutes so you could theoretically clear them all within 2 hours and decide if it's something you want to keep doing as you'll need to do these types of missions again and again as leveling/ranking up is a tedious task.”
“Enemies are kind of boring, and they are the same for every group (and I guess there is in fact no difference between them besides the quest name).”