Shapebreaker - Tower Defense Deckbuilder Game Cover

Reviews "It's really cool... pretty dang promising." - TimeToGrind"I think it's very fun. I like it a lot. I like the core concept of it. So much unbelievable room for growth and expansion..." - Retromation8.6/10 - Steam Description The shapes are attacking! Build your defense by playing cards to place and upgrade towers. You will be dispatched to diverse areas where you will encounter variou…

  • PC
  • Windows

Reviews

74%
Audience ScoreBased on 44 reviews
replayability3 positive mentions
graphics3 negative mentions
  • The game successfully combines deck-building mechanics with tower defense, offering a unique and engaging gameplay experience.
  • It has good replayability due to the variety of deck-building options and strategic choices available.
  • The game is easy to learn but challenging to master, making it accessible for new players while still providing depth for veterans.
  • The game suffers from a lack of content and can feel repetitive after a short playtime, with many players completing it in under an hour.
  • Graphics and art style are overly minimalistic, which may not appeal to everyone and can detract from the overall experience.
  • There are balancing issues and limited variability in tower types and mechanics, leading to a feeling of sameness in gameplay.
  • gameplay7 mentions

    The gameplay is described as having simple mechanics that some players feel have deteriorated over time, with calls for improvements like an endless mode and the return of certain features. While many appreciate the originality and fun core gameplay loop, some express concerns about the limited content available and the reliance on RNG, though others enjoy the mathematical aspects and the ability to adjust game speed. Overall, opinions are mixed, highlighting both enjoyment and frustration with the current state of gameplay.

    • “This game is so original and has perfect gameplay!”
    • “The visuals and audio are really fitting for this game, and the core gameplay loop could become amazing.”
    • “The game's gotten worse with every iteration. I typed an essay on suggested improvements, which was erased once I changed 'would you recommend this game' from 'yes' to 'no'. It's not worth going over again - in summary, '0 cost draw 2 cards' need to come back and the game needs an endless mode. I'm done with handicap mechanics and having to restart.”
    • “The mechanics are extremely simple.”
    • “I love the fact that almost everything can be calculated using math rather than being completely up to RNG.”
  • replayability4 mentions

    The game boasts strong replayability thanks to its deckbuilding mechanics and diverse reward choices, which allow for varied strategies and experiences in each playthrough. Players express hope for continued development to further enhance these replayable elements.

    • “The concept is fantastic, and I really hope development continues—there are a ton of ways the game could get better and more replayable.”
    • “The game has good replay value due to the different ways you can build your deck combined with the reward choices.”
    • “High replay value due to a good variety in reward choices.”
    • “Its deckbuilding adds replayability, which is sorely lacking in many of these tower defense games.”
    • “The concept is fantastic, though, so I really hope development continues -- there are a ton of ways the game could get better and more replayable.”
  • graphics3 mentions

    The graphics are characterized by their simplicity, featuring basic shapes, yet they are designed to be playful and visually appealing. While not technically advanced, the visuals complement the engaging gameplay, enhancing the overall experience.

    • “The visuals and audio are really fitting for this game, and the core gameplay loop could become amazing.”
    • “Graphics are simple (because there are shapes) but still designed to look playful and attractive to the eyes.”
    • “The graphics are quite basic and lack detail, making the game feel less immersive.”
    • “The visuals are underwhelming and do not match the expectations set by modern gaming standards.”
    • “The art style feels outdated and fails to capture the essence of the game's theme.”
  • music1 mentions

    The game's music consists of a single loop that quickly becomes repetitive, leading some players to mute it after a short period of play.

    • “The game has only one music loop that I muted after a few rounds.”
    • “The soundtrack is repetitive and quickly becomes annoying.”
    • “There is a lack of variety in the music, making it feel monotonous.”
  • monetization1 mentions

    The monetization aspect of the game is positively highlighted for enhancing replayability through deckbuilding mechanics, which is often missing in many tower defense titles.

  • story1 mentions

    Users express frustration with the game's story progression, noting that losing all energy in a mission forces a restart of the entire act, which disrupts the narrative flow and can be frustrating.

    • “The story feels disjointed and lacks a coherent flow, making it hard to stay engaged.”
    • “Character development is shallow, and I found it difficult to care about their fates.”
    • “The plot twists are predictable and fail to deliver any real surprises.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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