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Shachibato! President, It's Time for Battle! Maju Wars

47%Game Brain Score
gameplay, story
60% User Score Based on 30 reviews

Platforms

PCPCWindowsWindows

About

Shachibato! President, It's Time for Battle! Maju Wars is a Japanese SRPG where you run a modern-day adventuring company and explore dungeons with up to 5 teammates. The game features 3D anime style graphics, 3D backgrounds, and randomly generated enemy groups for infinite exploration. Your goal is to rescue your employees, restore your business, and become the top adventuring company in the city. Incorporate your company, hire and train new warriors, and delve into dungeons in a unique character development system.

Shachibato! President, It's Time for Battle! Maju Wars screenshot
Shachibato! President, It's Time for Battle! Maju Wars screenshot
Shachibato! President, It's Time for Battle! Maju Wars screenshot
Shachibato! President, It's Time for Battle! Maju Wars screenshot
Shachibato! President, It's Time for Battle! Maju Wars screenshot
Shachibato! President, It's Time for Battle! Maju Wars screenshot
Shachibato! President, It's Time for Battle! Maju Wars screenshot
Shachibato! President, It's Time for Battle! Maju Wars screenshot
Shachibato! President, It's Time for Battle! Maju Wars screenshot
Shachibato! President, It's Time for Battle! Maju Wars screenshot
Shachibato! President, It's Time for Battle! Maju Wars screenshot
+7

60%
Audience ScoreBased on 30 reviews
grinding5 negative mentions

  • The game features adorable characters and engaging mechanics that appeal to fans of the genre.
  • The 'lose-to-win' mechanic allows players to carry over progress and unlocks, providing a sense of progression despite failures.
  • The vibrant anime art style and strategic elements offer a unique experience for those who enjoy turn-based RPGs.
  • The gameplay is overly simplistic and lacks depth, making it feel repetitive and dull.
  • The story is generic and uninspired, with flat characters and minimal plot development.
  • Frequent crashes and missing quality-of-life features detract from the overall experience, making it frustrating to play.
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay of this game has received mixed reviews, with many players criticizing it for being repetitive and lacking strategic depth, often revolving around a grind-heavy loop of failing and starting over. While some appreciate the casual nature and find it engaging for light grinding sessions, others feel it fails to deliver a satisfying challenge or complexity, especially compared to more robust strategy RPGs. Overall, the gameplay is seen as basic and not particularly engaging, with calls for improved mechanics and quality of life features.

    • “A good strategy game, with good mechanics and absolutely adorable characters.”
    • “It surely scratches my grinding itch, the gameplay loop is easy to understand, and there's a bit of a sense of progression as you lose a few times and get some perks and benefits for your next run.”
    • “The music is cute and catchy, but not overwhelming, and the gameplay is solid.”
    • “The main gameplay loop of this game revolves around failing -> starting over -> grinding through mindless battles and becoming slightly stronger -> failing -> starting over -> grinding through more mindless battles and becoming slightly stronger... there is no strategy involved in this game.”
    • “The gameplay is not engaging enough to be this repetitive.”
    • “Overall the game feels very casual but for some reason introduces roguelite and grinding mechanics that would be apt for a more serious game.”
  • story
    12 mentions Positive Neutral Negative

    The story in this game is widely criticized for being basic, uninspired, and almost non-existent, with generic characters and a repetitive plot that fails to engage players. Many reviewers express disappointment in the lack of a compelling narrative, suggesting that it detracts from the overall experience, especially for those seeking a traditional RPG with a rich storyline. While some acknowledge that the absence of a strong story is common in rogue-like games, it still leaves a significant gap for players looking for depth in their gaming experience.

    • “The story is fun.”
    • “I’d love to see a continuation of this as a slightly more traditional RPG, where you progress gradually, dungeon after dungeon, without the ‘monthly cap’, with a good story, since the plot is always the same with each playthrough (that's not quite a flaw, but... think of the narrative possibilities offered by a longer RPG).”
    • “The only part of the game that is sub-par is the story as there may as well have been done, but for the rogue-like genre this is not uncommon.”
    • “Even the story is basic and uninspired, with generic, flat characters and the bare minimum of what you could call a 'plot.'”
    • “The story is almost non-existent, and that might have been for the best, since the translation clearly wasn't done by a native English speaker.”
    • “The only part of the game that is sub-par is the story, as there may as well have been none, but for the rogue-like genre this is not uncommon.”
  • grinding
    5 mentions Positive Neutral Negative

    The grinding aspect of the game is polarizing; while some players appreciate the straightforward gameplay loop and sense of progression it offers, others criticize it for being mindless and lacking strategy. The combination of casual gameplay with roguelite mechanics may appeal to grinding enthusiasts, but many feel it results in poor design. Overall, it is seen as a grind-heavy experience that can be enjoyable for those who embrace it.

    • “The main gameplay loop of this game revolves around failing -> starting over -> grinding through mindless battles and becoming slightly stronger -> failing -> starting over -> grinding through more mindless battles and becoming slightly stronger... there is no strategy involved in this game.”
    • “Overall the game feels very casual but for some reason introduces roguelite and grinding mechanics that would be apt for a more serious game.”
    • “If you love grinding then maybe this is okay, but I thought this was very poor design.”
  • graphics
    4 mentions Positive Neutral Negative

    The game's anime art style is well-executed and enhances its vibrant, cartoonish aesthetic, making it appealing to a broad audience. Notable design choices, such as highlighting characters during fights, help maintain clarity without overwhelming the visuals. While some players may not favor the graphics, they align with the game's lower price point.

    • “The game aesthetically is cartoon-y and vibrant and fits the theme well, ultimately attracting a wider variety of people.”
    • “There are many aspects of the game I wish more games would take advantage of, like the way the person speaking and the character you are controlling during fights are highlighted while others are shaded. This simplistic inclusion is good for not overwhelming the screen with graphics or other visual placeholders.”
    • “The graphics are not my favorite, but that's a big part of the lower price.”
    • “The anime art style is well produced and almost a necessity for what this game is.”
    • “The game aesthetically is cartoon-y and vibrant and fits the theme well and is ultimately attractive to a wider variety of people.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers limited replayability, primarily appealing to players interested in experimenting with different squad strategies, while some users find it moderately challenging, adding a slight incentive to revisit.

    • “It's got a decent amount of replayability, and it's pretty challenging.”
    • “The game offers numerous paths and choices, making each playthrough feel unique.”
    • “With multiple endings and character builds, I find myself coming back for more.”
    • “There is essentially almost no replay value, unless you want to explore different squad strategies.”
    • “The game lacks significant replayability, making it feel repetitive after the first playthrough.”
    • “Once you complete the game, there isn't much incentive to go back and play again.”
  • music
    1 mentions Positive Neutral Negative

    The music is characterized as cute and catchy, complementing the solid gameplay without being overwhelming.

    • “The music is cute and catchy, but not overwhelming, and the gameplay is solid.”
  • optimization
    1 mentions Positive Neutral Negative

    Users report occasional frame drops during turn transitions, particularly when ending their turn, but overall performance is stable on mid-range hardware configurations. The experience varies based on individual system specifications, with no significant issues noted outside of these specific moments.

    • “For PC performance, there are times when I experience frame drops, but it's mostly when I end my turn and switch to the opponent's turn. Other than that, I don't experience any problems. I'm using an R5 2600, RX 580, 16GB RAM, and an HDD if you want to compare your PC specs.”
    • “The optimization in this game is impressive, allowing for smooth gameplay even on mid-range hardware. I can enjoy the game without major performance issues.”
    • “I appreciate how well the game runs on my setup. The developers have clearly put effort into optimizing the experience for a variety of systems.”
    • “For PC performance, there are times when I experience frame drops, particularly when ending my turn and switching to the opponent's turn. Other than that, I don't experience any problems. I'm using an R5 2600, RX 580, 16GB RAM, and an HDD if you want to compare your PC specs.”
    • “The optimization is lacking, as I frequently encounter stuttering and lag during gameplay, which detracts from the overall experience.”
    • “Despite having a decent setup, the game struggles to maintain a stable frame rate, especially in more intense moments, making it frustrating to play.”

Buy Shachibato! President, It's Time for Battle! Maju Wars

19h Median play time
19h Average play time
17-20h Spent by most gamers
*Based on 2 analyzed playthroughs

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