- October 24, 2011
- Croteam
Serious Sam: The Random Encounter
Platforms
About
"Serious Sam: The Random Encounter" is a turn-based RPG set in the Serious Sam universe. The game features fast-paced combat against hordes of enemies, retro-style graphics, and a blend of humor and action. Players control a team of characters with unique abilities, navigating through randomly generated levels to defeat the ultimate boss.
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- The game features a unique blend of turn-based RPG mechanics and bullet-hell gameplay, providing an interesting twist on the Serious Sam franchise.
- The retro pixel art style and soundtrack are enjoyable, capturing the essence of classic games.
- The humor and self-aware dialogue add a fun element to the experience, making it entertaining for fans of the series.
- The game is plagued by technical issues, including frequent crashes and poor performance on modern systems, making it frustrating to play.
- It is very short, with a playtime of around 1-2 hours, and lacks depth and replayability, especially with no leveling system or meaningful progression.
- The combat can feel random and unbalanced, leading to frustrating encounters where players may feel they have little control over the outcome.
gameplay
125 mentions Positive Neutral NegativeThe gameplay of this title is a unique blend of JRPG mechanics and bullet-hell action, offering a fresh but often frustrating experience due to poor balance and repetitive mechanics. While some players appreciate the originality and humor, many criticize the lack of content, uneven difficulty, and a general feeling that the game is not fully fleshed out. Overall, it presents an interesting concept that struggles to deliver a satisfying gameplay experience.
“The idea is great; shmup mechanics totally fit the Serious Sam universe, while familiar monsters from Serious Sam games, together with familiar weapons, add both fun and tactical variety.”
“This time we witness a monstrous hybrid between JRPG games (the world map), bullet-hell (actual gameplay), TBS (your characters take turns but not the enemy), and all of this accompanied by our worst enemy - the RNG god.”
“The challenge the devs set themselves was to combine Serious Sam gameplay with its polar opposite gameplay type (turn-based RPG) and make it work.”
“Poor balance, frustrating mechanics, and a lack of serious action make this one spin-off that didn’t need to happen.”
“The gameplay is uninspired, and comes across as an idea that wasn't fully fleshed out before being tossed out the door with minimal concern for balanced weapon selection.”
“In a few words, it's boring; the problem mostly comes from its gameplay mechanics, it's just bland and boring.”