Septaroad Voyager
- June 1, 2023
- Rockwell Studios, LLC
In Septaroad Voyager, a story-driven RPG, seven diverse heroes embark on a journey to save their world from a devastating threat. Engage in fast-paced real-time battles, utilizing the Tactics system to program party members' conditionals and actions. Master the game's systems to defeat a wide array of enemies and experience an immersive, pixel-art adventure.
Reviews
- The game features a deep and engaging combat system reminiscent of Final Fantasy 12, allowing for extensive character customization and tactical gameplay.
- The developer is highly responsive to community feedback and actively works on improving the game, showcasing a commitment to quality and player satisfaction.
- The visuals and music are generally well-received, with many players appreciating the nostalgic JRPG vibes and the potential for a rich world and story.
- The game currently suffers from various technical issues, including awkward movement controls and combat mechanics that can feel unresponsive or janky.
- Many players find the world and NPC interactions to be bland and lacking in dynamism, which detracts from the overall immersion.
- The game is considered overpriced for its current early access state, with some reviewers suggesting a lower price point until more content and polish are added.
- gameplay13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The gameplay features a combat system reminiscent of Final Fantasy 12, enhanced by MMORPG elements like threat control and a larger party size. While the randomized dungeon mechanics and enemy group dynamics could use improvement, the game offers a unique experience with its dungeon exploration and map generation. Overall, players find the gameplay simple and accessible, though some critique its lack of depth and excitement.
“The combat system plays like Final Fantasy 12, with a larger party and some MMORPG mechanics like threat control.”
“If you're tired of the same old game, this is a really fun game with a good gameplay loop!”
“It's far from an FF12 clone as many people might fear, distinguished by its art style, certain builds and gameplay mechanics, dungeon exploration, and random map generation.”
“The randomized dungeon mechanic and enemy groups, things to make the maps feel a bit more alive could use some work, but those sorts of things usually come at the end of early access.”
“The combat is functional in the most basic mechanical terms and not very fun.”
“⭐⭐⭐💩💩 gameplay - the gameplay was simple and easy to understand.”
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics in the game receive mixed reviews, with some players finding them decent and reminiscent of classic JRPGs, while others criticize them as underwhelming or average. While character designs and certain visuals are appreciated, the overall consensus suggests that the graphics do not significantly enhance the gaming experience. Additionally, there are calls for improvements to the user interface.
“Graphics are good enough on characters not to detract in any way for me, and with some of the character parts and sprites looking quite good.”
“The visuals are pretty decent.”
“The visuals, the music...they took me back to a bygone era of JRPGs.”
“Combat is boring as crap; the graphics are not good.”
“⭐⭐⭐💩💩 graphics - the graphics were okay.”
“Something rare in a lot of games is mod support, but the graphics are just decent enough for the genre.”
- music9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The music in the game receives mixed reviews, with some players praising it as fantastic, particularly in the southern regions, while others find it merely decent or average. Overall, it evokes nostalgia for classic JRPGs, though some users noted issues with sound balance and a lack of memorability in the soundtrack.
“The music in the south, in particular, is fantastic.”
“One thing I'll point out, the music is superb!”
“The visuals, the music... they took me back to a bygone era of JRPGs.”
“⭐⭐💩💩💩 music & sounds - the sound balance was off.”
“Something rare in a lot of games as well being mod support, make some mods to help improve the game and show them off to the dev, an average not memorable soundtrack, decent enough graphics for the genre of game, and Final Fantasy 12's best system (the gambit system).”
“The music exists.”
- story8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The story aspect of the game is currently underdeveloped, primarily consisting of character prologues that hint at deeper themes of philosophy, adventure, and loss. While initial quests are basic and lack engagement, there is potential for a more coherent narrative as the game progresses. Overall, players are optimistic about the story's future development, despite its current simplicity.
“None of the story setups feature insufferable characters or extremely dull narratives, like certain other RPGs, and certainly give a tone that suggests we are going to delve into a story with philosophy, dark themes, adventure, loss, and more interesting characters.”
“Not a ton there yet, but all of the elements that make a game actually work are in place, and now the developer is focused on finishing out the world and story.”
“The story that I touched on might have had something going for it, but it doesn't engage or really feel coherent.”
“Because at this point, there is pretty much no story, just prologues for each character.”
“The story that I touched on might have had something going, but it doesn't engage or really even feel like it's that coherent.”
“First quest is a basic boring 'go kill 5 turkeys' followed by two 'go talk to this NPC' quests.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express a desire for improved AI-based auto-attacking features in party settings to streamline the grinding process, reducing the repetitive toggling required when farming mobs.
“With group forming, one thing I hope to see improved is AI-based auto-attacking for parties, to give players ease of use when farming mobs, rather than constantly toggling over and over again.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The character development in the game is noted for its complexity and depth, drawing comparisons to Final Fantasy XII and Ragnarok Online. Players can customize their characters through various classes and automated party members, with leveling routes that influence stat gains based on chosen classes.
“It's a cross between Final Fantasy XII and Ragnarok Online, featuring complex and deep character development with classes and multiple automated party members, as well as leveling routes that influence what stats characters gain upon leveling up.”
“The character development system is incredibly intricate, allowing for a variety of class combinations and unique growth paths that make each character feel distinct and personalized.”
“I love how the character development allows for strategic planning; the choices you make in class and leveling directly impact your gameplay experience and character abilities.”
“The character development feels shallow and lacks meaningful progression, making it hard to connect with the characters.”
“I was disappointed by the limited options for character growth; it feels like a missed opportunity for deeper engagement.”
“The system for character development is overly complicated, which detracts from the overall experience and makes it frustrating to navigate.”