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Selective Jump: Once Again With Feeling

Selective Jump: Once Again With Feeling Game Cover
53%Game Brain Score
graphics, story
gameplay, atmosphere
67% User Score Based on 30 reviews

Platforms

PCWindows
Selective Jump: Once Again With Feeling Game Cover

About

An atmospheric platformer where players fight weird monsters that keep on claiming they're part of an operating system.

Selective Jump: Once Again With Feeling screenshot
Selective Jump: Once Again With Feeling screenshot
Selective Jump: Once Again With Feeling screenshot
Selective Jump: Once Again With Feeling screenshot
Selective Jump: Once Again With Feeling screenshot
Selective Jump: Once Again With Feeling screenshot
Selective Jump: Once Again With Feeling screenshot
Selective Jump: Once Again With Feeling screenshot

67%
Audience ScoreBased on 30 reviews
graphics5 positive mentions
atmosphere3 negative mentions

  • The game features a unique art style and excellent level variety, providing many 'wow' moments throughout gameplay.
  • Gameplay is satisfying with a good balance of challenge, allowing players to learn and improve through trial and error.
  • The visuals and soundtrack create an engaging atmosphere, enhancing the overall experience of the game.
  • The game lacks a save feature, requiring players to complete it in one sitting, which can be inconvenient.
  • Some levels have frustrating design elements, such as unfair enemy placements and a particularly difficult minecart section.
  • There are technical issues, including the game not closing properly and running at half speed under certain conditions.
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the cute art style, stunning visuals, and unique background designs that enhance the overall experience. However, some critics find the retro 8-bit motif outdated and poorly executed, leading to a lack of visual appeal on modern platforms. Overall, while the aesthetics and music are highlighted as strong points, the graphics alone do not compensate for gameplay shortcomings.

    • “Between its cool art style and excellent level variety, I was always excited to see what would happen next with a lot of 'wow, that was awesome' moments.”
    • “A fun old-style platformer with wonderful visuals and a soundtrack that really capture the dreamlike feel the dev was going for.”
    • “For a game with only 256 different shades of colors to work with, this game manages to bring colorful visuals with unique background design for every chapter.”
    • “While graphics are beautiful, it doesn't save it from its: bullshit difficulty spikes, unavoidable deaths, sword being lackluster, shitty stage designs, no save feature and lives end up not mattering at all.”
    • “They decided to use an arcade emulator for the game without permitting widescreen or even 4:3 graphics - so if you own a PC, this game will look terrible on it, and not just because of the terrible 8-bit style.”
    • “Artwork - none - they opted for a slightly Japanese looking 8-bit motif - it's old, tired, done, and dead but here they are rehashing it again as if it's somehow still cool and hipster to be retro.”
  • story
    12 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players appreciating its cyberpunk themes and intriguing concepts, while others find it shallow and poorly executed. Despite rough dialogue and grammar issues, the narrative is seen as engaging and worth experiencing, particularly for its exploration of dreams and consciousness. Overall, while the story may not be the main draw for everyone, it adds a unique charm to the platforming experience.

    • “This game is a very nice platformer and the story reminds me of a cyberpunk novel.”
    • “An amusing though melancholic short story about dreams and consciousness presented as a platformer whose levels are little positioning/timing puzzles.”
    • “Just going by the screenshots, it may seem like a fairly unimpressive retro throwback, but in all actuality it's a solid little platformer with a cyberspace-tinged storyline that really goes places and enough variety and charm to make it well worth recommending.”
    • “When the story of the game (which is mediocre by the way) is the only reason to even touch this turd of a game, my recommendation rate:”
    • “There is no real outright 'story'.”
    • “The plot itself is pretty shallow and leaves a lot to be desired.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is characterized by its gorgeous pixel art and satisfying mechanics, offering a variety of experiences that keep players engaged, though some bosses may feel underwhelming. While the game features a retro 8-bit style and retains classic platforming elements, it suffers from a clunky engine that detracts from the overall experience. Despite these issues, the game provides a fun, arcade-like challenge with progressively demanding mechanics and unique enemy designs.

    • “Gorgeous pixel art, satisfying gameplay, and can be finished in a short amount of time.”
    • “Also, a lot of variety in the gameplay; there's always a surprise as you progress through the game.”
    • “Jumping, ducking, dodging, and button mashing—all the good mechanical components of cabinet games are retained and mesh really well to create a fun gameplay experience.”
    • “Bosses are a joke, which is sad considering that some have completely unique gameplay systems.”
    • “Gameplay - terrible platformer with a clunky engine.”
    • “Gameplay-wise, it's about as arcadey an experience as you can get.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is highly praised for its ability to enhance the dreamlike atmosphere, with a memorable and pleasant soundtrack that complements the charming visuals and pixel art. Overall, both the aesthetics and music stand out as the game's highlights, contributing significantly to the overall experience.

    • “A fun old-style platformer with wonderful visuals and a soundtrack that really captures the dreamlike feel the developer was going for.”
    • “The interstitial animations also look great, and there's a fairly memorable soundtrack backing everything.”
    • “Aesthetics and music are definitely the highlights of this game.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its richness and depth, with users noting that the backgrounds are engaging and far from bland, contributing significantly to the overall immersive experience.

    • “Admirably atmospheric.”
    • “The backgrounds and atmospheres are not bland.”
    • “The atmosphere feels lifeless and uninspired, lacking any real depth.”
    • “Despite the game's potential, the environments are dull and fail to immerse the player.”
    • “The overall ambiance is forgettable, making it hard to stay engaged with the game.”
  • replayability
    1 mentions Positive Neutral Negative

    The game lacks significant replayability due to the absence of achievements, hard modes, or unlockables, leaving players with little incentive to replay beyond attempting to improve their high scores.

    • “The game offers a variety of paths and choices, making each playthrough feel unique and encouraging multiple runs.”
    • “With different character builds and strategies to explore, the replayability is off the charts!”
    • “Each session feels fresh due to the random events and challenges that keep you coming back for more.”
    • “There's no achievements, no hard mode, no unlockables; there's really nothing that adds any sort of replay value outside of playing the game again to beat your high score.”
    • “Once you've completed the game, there's little incentive to return. The lack of varied gameplay elements makes replaying feel tedious.”
    • “The game offers no new content or challenges on subsequent playthroughs, making it hard to justify replaying.”

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