- April 20, 2015
- Nekomura Games
Selective Jump: Once Again With Feeling
53%Game Brain Score
graphics, story
gameplay, atmosphere
67% User Score 30 reviews
Platforms
About
An atmospheric platformer where players fight weird monsters that keep on claiming they're part of an operating system.
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Audience ScoreBased on 30 reviews
graphics5 positive mentions
atmosphere3 negative mentions
- The game features a unique art style and excellent level variety, providing many 'wow' moments throughout gameplay.
- Gameplay is satisfying with a good balance of challenge, allowing players to learn and improve through trial and error.
- The visuals and soundtrack create an engaging atmosphere, enhancing the overall experience of the game.
- The game lacks a save feature, requiring players to complete it in one sitting, which can be inconvenient.
- Some levels have frustrating design elements, such as unfair enemy placements and a particularly difficult minecart section.
- There are technical issues, including the game not closing properly and running at half speed under certain conditions.
graphics
15 mentions Positive Neutral NegativeThe graphics of the game receive mixed reviews, with many praising the cute art style, stunning visuals, and unique background designs that enhance the overall experience. However, some critics find the retro 8-bit motif outdated and poorly executed, leading to a lack of visual appeal on modern platforms. Overall, while the aesthetics and music are highlighted as strong points, the graphics alone do not compensate for gameplay shortcomings.
“Between its cool art style and excellent level variety, I was always excited to see what would happen next with a lot of 'wow, that was awesome' moments.”
“A fun old-style platformer with wonderful visuals and a soundtrack that really capture the dreamlike feel the dev was going for.”
“For a game with only 256 different shades of colors to work with, this game manages to bring colorful visuals with unique background design for every chapter.”
“While graphics are beautiful, it doesn't save it from its: bullshit difficulty spikes, unavoidable deaths, sword being lackluster, shitty stage designs, no save feature and lives end up not mattering at all.”
“They decided to use an arcade emulator for the game without permitting widescreen or even 4:3 graphics - so if you own a PC, this game will look terrible on it, and not just because of the terrible 8-bit style.”
“Artwork - none - they opted for a slightly Japanese looking 8-bit motif - it's old, tired, done, and dead but here they are rehashing it again as if it's somehow still cool and hipster to be retro.”