- September 10, 2023
- daelyte
Sect-Machina
About
Mona, a young butterfly, is disguised in the hood of a moth’s design for her own protection. But from what, Mona does not yet know. There are many things about the world Mona has been purposefully kept from knowing. Holed up in her nestroom, she looks out of her window and gazes upon the distant, glittering, twinkling lights of an alluring place which lies near the heart of this unknown world of b…





- The art style and character design are vibrant and appealing, showcasing great potential.
- The movement mechanics, particularly the parkour elements, are enjoyable and fluid.
- The game is free and offers a fun, albeit short, experience for players looking for a casual platformer.
- The game lacks a tutorial or clear instructions, leaving players confused about controls and objectives.
- Combat feels repetitive and unengaging, with limited enemy variety and no real consequences for actions.
- The overall experience feels unfinished, with many aspects such as sound design, story, and gameplay mechanics needing significant improvement.
story
31 mentions Positive Neutral NegativeThe reviews overwhelmingly indicate that the game lacks a substantial story, with many players expressing disappointment over the absence of a clear narrative, motivation, or direction. While some appreciate the art and world-building elements, they feel that the gameplay suffers due to the minimal plot and character development, leaving them wanting a more engaging and cohesive storyline. Overall, the consensus is that the game has potential but requires significant improvement in its narrative aspects to enhance the overall experience.
“Super cute game, I really love the design and concept of a cyber dystopian world with a virus infecting certain bugs. I really wish the game was much longer and more in-depth with the story.”
“It has great potential in its story.”
“Yea, there's room for improvement like the combat system, and I feel like a storyline or lore would give more depth to the game.”
“No story line, no explanation, no motivation.”
“The gameplay feels a little unfinished, and there is no direction or story.”
“Majority of the game's story is told in the store page's description; if I hadn't read that, I'd have no idea the player character was supposed to be wearing a disguise the whole time.”