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About

Mona, a young butterfly, is disguised in the hood of a moth’s design for her own protection. But from what, Mona does not yet know. There are many things about the world Mona has been purposefully kept from knowing. Holed up in her nestroom, she looks out of her window and gazes upon the distant, glittering, twinkling lights of an alluring place which lies near the heart of this unknown world of b…

Sect-Machina screenshot
Sect-Machina screenshot
Sect-Machina screenshot
Sect-Machina screenshot
Sect-Machina screenshot

60%
Audience ScoreBased on 276 reviews
music26 positive mentions
story18 negative mentions

  • The art style and character design are vibrant and appealing, showcasing great potential.
  • The platforming mechanics, particularly the wall jumping and movement, are enjoyable and fun to engage with.
  • The game is free and offers a charming experience, making it a worthwhile play for those interested in indie titles.
  • The game lacks a tutorial and clear objectives, leaving players confused about controls and goals.
  • Combat feels repetitive and unengaging, with limited enemy variety and no real consequences for actions.
  • The overall experience is very short, with many players completing it in under 30 minutes, leading to a sense of emptiness.
  • story
    62 mentions Positive Neutral Negative

    The game's story is widely criticized for its lack of depth and clarity, with many players expressing disappointment over the absence of a coherent narrative or motivation. While some appreciate the art and world-building elements, they feel that the gameplay suffers from an unfinished feel due to the minimal plot, which is often only referenced in the store description. Overall, players believe that a more developed story could significantly enhance the game's potential.

    • “Super cute game, I really love the design and concept of a cyber dystopian world with a virus infecting certain bugs. I really wish the game was much longer and more in-depth with the story.”
    • “It has great potential in its story.”
    • “I just was a bit sad that there weren't more lore; some kind of story to follow would be the cherry on top!”
    • “The gameplay feels a little unfinished, and there is no direction or story.”
    • “In the credits, there were 4 or 5 narrative designers, so why is there no story?”
    • “Majority of the game's story is told in the store page's description; if I hadn't read that, I'd have no idea the player character was supposed to be wearing a disguise the whole time?”
  • music
    60 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its charm and quality, while others criticize it for being repetitive and lacking variety. Many players noted that the soundtrack can become monotonous, leading to frustration, especially in the absence of additional sound effects. Overall, while the music has its standout moments, it often fails to maintain engagement throughout the gameplay experience.

    • “The art and music are phenomenal in some regards, but lacking in others, for example, the main character's design is quite neat, and is very cool, but the small enemy designs were lacking, in part because they moved fast enough that it was hard to tell what species of bug they took inspiration from.”
    • “I loved this little gem, its music was clearly the winner out of everything.”
    • “Brilliant level art, layout, music.”
    • “In most areas, the music is this extremely repetitive song that gets old real quick.”
    • “Had to mute the game after realizing just how short the soundtrack was, how quickly it just loops back around.”
    • “The music is very, very repetitive and boring.”
  • gameplay
    54 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players noting a lack of direction and explanation, leading to a somewhat confusing experience. While some mechanics, like movement and platforming, are praised for their fun and responsiveness, others criticize the combat as basic and the overall gameplay as clunky and lacking depth. Despite its potential, the game feels unfinished and could benefit from more engaging mechanics and clearer objectives.

    • “I don't know what the game is about, but I enjoyed the mechanics and the movement.”
    • “The platforming felt fun and not too challenging, and the dash mechanic worked very well.”
    • “Even with all that, the game is by no means bad; the environment, characters, and animations look great, and the gameplay feels smooth and responsive.”
    • “But then the game starts and immediately throws you into gameplay without explaining anything.”
    • “The gameplay feels a little unfinished, and there is no direction or story.”
    • “The gameplay is just not that fun.”
  • graphics
    38 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the appealing art style and cute visuals, while others criticize the inconsistency in the art direction and sprite quality. Although the overall aesthetic is appreciated, some players feel that the focus on graphics detracts from the game's overall experience and cohesiveness. Despite these criticisms, the visuals are generally considered good, with a fluid movement and a unique cyberpunk aesthetic.

    • “Awesome visuals, needs more enemies, good gameplay.”
    • “I love the art style.”
    • “The graphics are great and the movement is pretty fluid.”
    • “I swear this game has the most inconsistent art style ever.”
    • “The graphics are inconsistent, and the sprites of the literal main character look like they were taken straight out of MS Paint.”
    • “The art style wasn't cohesive (different size black outlines or none at all) and there was no story, or interactivity other than hitting people.”
  • character development
    8 mentions Positive Neutral Negative

    Overall, players appreciate the character design, particularly the main character's unique and appealing aesthetic, which many believe could serve as a game mascot. However, while the character's essence and movement are praised, the gameplay experience is marred by issues such as repetitive music, confusing visuals, and a lack of dynamic elements, leading to mixed feelings about the game's overall potential.

    • “The character design of the player is so cool, I love being a little bug with a cape.”
    • “Despite all of the problems, the idea, main character design, music, and the movement are great, and its essence and feel are quite good.”
    • “The character design is very good; I really think this could be a game mascot.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is criticized for its buggy hitboxes and frequent glitches, leading to a janky experience with limited sound effects. While players acknowledge the potential of the game, the current state leaves much to be desired, indicating a need for significant improvements.

    • “Hitboxes are buggy.”
    • “Overall, a game about bugs is buggy; who would have thought?”
    • “It's so janky that there are no sound effects for anything other than weapon swinging. Hearing the soundtrack again and again makes me go insane. The movement is not great, and from time to time it glitches. I see great potential in this game, but it isn't all that impressive. Good luck to the devs, though.”
  • emotional
    6 mentions Positive Neutral Negative

    Players express a mix of satisfaction and frustration with the wall-jumping mechanics, highlighting a sense of accomplishment when mastering the technique. The unexpected slow descent during a screen transition adds an emotional layer, evoking feelings of confusion and intrigue. Overall, the gameplay evokes a range of emotions tied to skill mastery and unexpected experiences.

    • “This made me feel like I was good at them.”
    • “Also, one time I was descending through a screen transition and my character began to fall at an extremely slow pace, like when sliding down a wall, despite me not touching anything.”
  • humor
    2 mentions Positive Neutral Negative

    The game features charming humor through clever puns and jokes, including amusing advertisements like one for a music device called an "isopod," which adds a lighthearted touch to the overall experience.

    • “The little puns and jokes present throughout the game were a charming and humorous addition, such as an advert for a music device called an 'isopod'.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by humor that contributes to a more immersive and believable world, making players feel more connected to the environment.

    • “Such jokes helped add to the atmosphere and made the game world feel more real.”

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