- October 18, 2023
- Nah Yeah Games
- 16h median play time
Sea of Survivors
Platforms
About
"Sea of Survivors" is a 20-minute action-packed pirate adventure featuring hand-pixeled artwork and original music. Sail through diverse map biomes, battling swashbucklers and sea monsters while collecting game-changing cursed treasures. Earn loot and upgrades for your ship and crew, even in defeat, and brave epic boss battles. Collect bounties and achievements in this endless pirate odyssey.
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- The game offers a unique pirate-themed twist on the survivor genre, providing a refreshing experience compared to other titles.
- The upgrade system is interesting, allowing for strategic linking and chaining of upgrades that enhances gameplay depth.
- The art style and music are well-received, contributing to an enjoyable atmosphere while playing.
- The game currently lacks sufficient content and replayability, with limited enemy types and upgrades, making it feel thin.
- Enemy spawn patterns can be excessive and frustrating, often leading to unavoidable damage and a sense of being overwhelmed.
- Progression feels slow and linear, with many players finding the early game to be a slog due to weak starting weapons and a lack of effective builds.
gameplay
68 mentions Positive Neutral NegativeThe gameplay is characterized by a unique upgrade chaining mechanic and a focus on movement, particularly the challenges posed by a ship's turning speed, which adds depth to the experience. While the core mechanics and replayability are praised, some players note a lack of variety in levels and enemy waves, leading to potential monotony after several hours. Overall, the game shows promise with its engaging mechanics and aesthetic, though it may require further development to fully realize its potential.
“The upgrade chaining mechanic is very interesting, and there's something very relaxing about sailing around avoiding enemy ships.”
“While the game lacks variation in levels/wave composition, being limited to just 1 map and 1 set of enemies who spawn in the same waves every time, the core mechanics, the upgrades, weapons and loot available to the player, and how these things all interact with one another create a very fun experience with lots of replayability and room for experimentation.”
“You'd be surprised how much the gameplay changes and becomes more intense when you can't stop moving and you've got the turn radius of, well, a big pirate ship.”
“There's maybe 5-6 hours of real gameplay here, before you're just hunting around for the final locations/weapons as an invulnerable juggernaut of destruction every run.”
“The gameplay is also kinda boring after a while; you have the 3 ships that run at you, one is all stabby, one bumps into you, and the other bumps into you and drops people.”
“While the game lacks variation in levels/wave composition, being limited to just 1 map and 1 set of enemies who spawn in the same waves every time, the core mechanics, the upgrades, weapons, and loot available to the player create a very fun experience with lots of replayability and room for experimentation.”