SCS deORBIT
- August 17, 2015
- Zero Dollarz
"SCS deOrbit" is a challenging, non-combat first-person game that emphasizes exploration and survival in a semi-destroyed space colony. With limited saves, permadeath, and a complex environment, players must navigate, repair, and discover alternate paths to progress through four intertwined storylines. The game features physics-based smoke and destruction, and offers three difficulty modes for players to choose from. 'Organic' gameplay allows for multiple solutions to problems, while the lack of hand-holding encourages independent problem-solving.
Reviews
- The game has a good atmosphere and impressive graphics for an indie title.
- The zero-gravity physics simulation is highly accurate, providing a unique experience.
- The developer appears to be making constant improvements based on player feedback.
- The game is plagued by bugs, lag, and performance issues, making it unplayable for many.
- There is a lack of guidance and clarity in gameplay mechanics, leading to confusion and frustration.
- The navigation and movement controls are difficult to master, detracting from the overall experience.
- atmosphere3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The game's atmosphere is generally praised for its appealing graphics, especially for an indie title. However, some players feel that the atmosphere could be enhanced further, suggesting improvements to the camera control and overall immersion.
“The atmosphere of the game is good, and the graphics are very nice for an indie title.”
“That really amps up the atmosphere!”
“No knock on the idea, but the motion system seems terribly difficult to get the hang of, and the lack of atmosphere is saddening. Maybe employing a more FPS-style camera control as opposed to this strange rotation mechanic.”
“That and amp up the atmosphere!”
- gameplay2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The gameplay has been criticized for its challenging motion system and lack of atmospheric immersion, with some players suggesting a more traditional FPS camera control would improve the experience. Additionally, the abrupt introduction of various mechanics without a gradual learning curve has left users feeling overwhelmed by the complexity of the controls.
“The gameplay offers a unique blend of mechanics that keeps you engaged and constantly learning.”
“The controls are intuitive and responsive, making it easy to dive into the action.”
“The variety of gameplay options allows for a personalized experience, catering to different play styles.”
“No knock on the idea, but the motion system seems terribly difficult to get the hang of, and the lack of atmosphere is saddening. Maybe employing a more FPS-style camera control as opposed to this strange rotation mechanic would help.”
“I understand the idea of self-discovery, but there is no gradual introduction of systems or mechanics here; everything is just thrown at you with a giant in-game list of commands.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from significant bugs and appears to be abandoned by the developers, leading to concerns about its overall stability.
“The game is buggy and feels abandoned by the developers.”
“Frequent crashes make it nearly unplayable.”
“I encounter constant glitches that ruin the experience.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics of the game are praised for their quality, particularly for an indie title, contributing to a strong overall atmosphere.
“The atmosphere of the game is immersive, and the graphics are impressive for an indie title.”
“The visuals are stunning, creating a captivating environment that enhances the overall experience.”
“The art style is unique and beautifully executed, making every scene a visual delight.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users feel that the story lacks depth and could benefit from more backstory and clearer instructions, suggesting that the narrative could be enhanced to improve player engagement and understanding.
“I think a little backstory and some more in-depth instructions besides 'press ?' would have greatly improved the experience.”
“The story felt disjointed and lacked the depth needed to engage players fully.”
“Character motivations were unclear, making it hard to connect with the narrative.”