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Say Goodbye Game Cover

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Say Goodbye is a single player action game with anime and violence themes. It was developed by morojenoe's empire and was released on January 3, 2017. It received negative reviews from players.

This visual novel about an ordinary man with his typical problems. Suddenly, you got a report that your distant cousin died in a car crash. Fortunately, her daughter wasn't with her. You take the girl under your wing. But soon, something starts to go wrong...

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40%
Audience ScoreBased on 88 reviews
story13 positive mentions
music3 negative mentions

  • The game offers a unique horror atmosphere with a mix of scares and slow-building tension, accompanied by a story that tackles deep themes and emotional impact.
  • Despite flawed English translation, some players found the story engaging and emotionally resonant, appreciating the unusual plot twists and character moments.
  • It's a free visual novel with a decent length, multiple endings, and achievements that can appeal to players interested in exploring story-driven games.
  • The English translation is frequently described as broken, incomprehensible, and machine-translated, making the story difficult to follow and decreasing overall enjoyment.
  • Technical issues including broken save slots, unresponsive or slow skip functions, lack of customizable options (volume, speed, resolution), and long loading times lead to frustration.
  • The gameplay is slow and tedious with excessive clicking, repetitive dialogue, minimal impact from choices, and poor pacing, causing many players to find it boring or a slog to complete.
  • story
    74 mentions Positive Neutral Negative

    The story of the game is widely seen as weird, slow-paced, and poorly translated, making it difficult for many players to follow or enjoy. While some find it strangely engaging with unexpected twists, others criticize its incoherence, lack of meaningful choices, and a dark, abrupt ending that feels unearned. Overall, the narrative receives mixed reviews, with appreciation mostly from those willing to overlook its flaws or drawn to its emotional themes.

    • “Judging for a free game, this is a very good story.”
    • “The story looks weird, is weird, but after reading it 3 times already, I can truly say: "I'll be back!" It might not be what you expect, however, it's an amazing story and the ending I didn't see coming, strange enough.”
    • “Nice story will tug at your heartstrings but I wouldn't play if you don't want to get upset at times or if you're a sensitive person. 7/10 and I would play again.”
    • “The story was full of unnecessary events but had a good main topic about work/relationships, and then the last 3 chapters are full of incoherencies explained as a 'way to forget what truly happened'. Suddenly, the plot took a cheap twist making all previous chapters pointless: the main character kills his niece in a burst of anger with no major reason or explanation.”
    • “The English is completely broken, the content is mind-numbingly boring, and the protagonist is thoroughly off-putting. It's hard to believe this product was considered acceptable for public consumption, even if free.”
    • “To make it worse, the story later takes a pointlessly stupid dark turn lacking meaningful foreshadowing and only aiming to shock the reader, unlike other similar games.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is generally considered unremarkable and repetitive, with no option to adjust or mute volume, which some players find overpowering. While original, it lacks variety and soundtrack DLC, limiting customization. Overall, the music does not significantly enhance the experience and may become tiresome over time.

    • “Music is spot on, 100% completion can be managed without buying the DLC, not bad for a free game!”
    • “The music is nice but overpowering at times (with nil option to change the volume or mute).”
    • “There is no control for music and SFX; they are always on at a preset volume you cannot control.”
    • “No option to lower or turn off sound effects or music.”
    • “The music was unremarkable, and there is no DLC for a soundtrack.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are widely criticized for being low quality and unappealing, with character visuals described as unattractive and poorly made. There are no special CGs or standout artwork, making the visual experience disappointing for those who value strong graphics.

    • “The visuals and the characters are ugly.”
    • “This e-book is a very cringey fanfiction about the author's alter ego adopting a young girl after a car crash, accompanied by visuals created by one of the worst anime character VN things I have ever seen. We all know Ren'Py is limited, but the Tyranobuilder construction kit the author used here is even worse.”
    • “The artwork of the characters wasn't amazing at all and didn't appeal to me.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is largely unintentional, stemming from poor and machine-translated English that players find hilariously bad. Despite the awkward dialogue and rudeness of characters, this quirky and odd humor adds an unexpectedly amusing charm to the experience.

    • “The translation is currently so bad it's hilarious to read, yet the hilarity really contrasts with the story which oddly drew me in.”
    • “By no means is it good in any way but if you want something quite funny and even slightly gripping at points just from how odd it is, I'd recommend at least playing through a bit of it.”
    • “And I said 'hi' and something else and then she called me a loser which did not make me sad but made me laugh for some reason which I don't even know.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay mainly involves clicking through lengthy and poorly written dialogue typical of a visual novel, which many find slow and unengaging. While it offers decent playtime, the pacing and language issues detract from the overall experience.

    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “Gameplay-wise, you'll spend a long time clicking through the visual novel, and the language is out of sync at most stages, although you'll get the idea of what is going on.”
    • “While having decent gameplay time, the game just drags way too slow.”
  • grinding
    3 mentions Positive Neutral Negative

    The grinding in this game is described as tedious and slow, with repetitive clicking required to progress through lengthy text, making the experience feel drawn-out and frustrating. Despite being free, the extensive effort needed to complete the game diminishes its enjoyment.

    • “Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhiker's Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “It's a free game, which was a nice thing for the developer to do and there are worse games on Steam which you have to pay to play, but the sheer amount of issues this game has makes it extremely tedious to complete.”
    • “You'll need a second life for grinding.”
  • emotional
    3 mentions Positive Neutral Negative

    Users have mixed feelings about the game's emotional impact; while some appreciate the story's ability to evoke feelings enough to anticipate DLC, others find the narrative boring and the translation awkward, which diminishes emotional engagement despite hints of deeper supernatural themes.

    • “I bought the DLC, which I haven't seen yet, because I like the way the story made me feel and I'd like to keep it that way.”
    • “Several supernatural and paranormal twists suggest themselves, providing emotional depth.”
    • “Generic anime wannabe art (which is more an issue with the game engine), awkward translation, and a boring story (as far as I could get through it before I stopped bothering to read) only hurt the emotional engagement further.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from stability issues, including frequent bugs, long load times between scenes, and limited save functionality with only one working save slot. Additionally, it lacks convenient features like skipping previously viewed content.

    • “The game is buggy, and the load times between scenes take too long.”
    • “Game is buggy, only one save spot (others besides slot 1 don't work) and no option to skip stuff you haven't seen yet, unlike other visual novels.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Say Goodbye is a action game with anime and violence themes.

Say Goodbye is available on PC and Windows.

On average players spend around 2 hours playing Say Goodbye.

Say Goodbye was released on January 3, 2017.

Say Goodbye was developed by morojenoe's empire.

Say Goodbye has received negative reviews from players. Most players liked Say Goodbye for its story but disliked it for its music.

Say Goodbye is a single player game.

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