Saving Grace Game Cover

Stop hell from ascending to earth. Save your daughter... Before it's too late.

  • PC
  • Windows

Reviews

68%
Audience ScoreBased on 25 reviews
story8 positive mentions
gameplay3 negative mentions
  • Engaging story with a unique take on horror that keeps players immersed throughout the experience.
  • Well-crafted atmosphere with effective scares, including both jumpscares and unsettling moments that enhance the horror experience.
  • Fun gameplay mechanics that combine exploration, puzzle-solving, and combat, making it an enjoyable indie horror title.
  • Gameplay can feel unpolished at times, particularly the gunplay and some mechanics that may detract from the overall experience.
  • Framerate issues and performance drops can disrupt immersion, especially in more intense scenes.
  • The story can be overly ambitious and convoluted, leading to a lack of emotional investment in the characters and plot.
  • story22 mentions

    The game's story is praised for its unique and engaging narrative that creates an uncanny atmosphere, making it a standout in the horror genre. While some players found the plot ambitious and occasionally convoluted, many appreciated its immersive qualities and emotional depth, suggesting it effectively balances mechanics and storytelling. Overall, it is recommended for those seeking a story-driven horror experience, despite some criticisms regarding its complexity and pacing.

    • “It has a unique way of telling the story and does a pretty good job at giving you a weird, uncanny atmosphere for a horror game.”
    • “The story of the game is a large concept in a small package and it actually surprised me when I reached the end because I had expected to continue further.”
    • “What Saving Grace lacks in high polished triple-A graphics, it totally makes up for in story and emotion.”
    • “That accompanies another issue, which is that the story is overly ambitious, trying to jump in timelines and include prophecies that result in a dreadful, uninteresting mess.”
    • “The plot works wonders but is its own downfall due to some ambiguity.”
    • “I found the notes on the door storyline to be a little flawed.”
  • atmosphere9 mentions

    The game's atmosphere is widely praised for its eerie and uncanny qualities, effectively setting a spooky tone that enhances the horror experience. However, some players feel that the atmosphere diminishes as the game shifts to a more action-oriented gameplay style, losing its initial tension and immersion. Overall, the sound design and pacing contribute positively to the unsettling ambiance, making it a notable aspect of the game.

    • “It has a unique way of telling the story and does a pretty good job at giving you a weird, uncanny atmosphere for a horror game.”
    • “Great atmosphere, very spooky.”
    • “The sound effects and atmosphere were on point for the type of story being told.”
    • “Turn out the lights and don't let the atmosphere of the game give you too many chills as you attempt to piece together what happened to your daughter, Grace.”
    • “This title tries to set an eerie atmosphere at first, making you find numerous items so you can proceed to the next part.”
    • “The opening is akin to a lost soul, with vexing designs that exist yet weather the depths of hell with no regrets. I liked the procedural ramping of pacing, testing the waters first with a suffocating atmosphere and unease.”
  • gameplay6 mentions

    The gameplay in "Saving Grace" combines simple first-person shooting mechanics with exploration elements, enhanced by an engaging storyline and atmospheric sound design. However, it suffers from short gameplay segments and various issues that detract from the overall experience, making it feel less compelling despite its intriguing concepts.

    • “Saving Grace has a fun storyline with a range of different mechanics and concepts which make the game engaging and interesting.”
    • “There is a plethora of issues that make it rough around the edges in terms of gameplay yet insubstantial to take away from the core joy; they make it tougher to beat, heck even raises an eyebrow but if that doesn’t encapsulate the meaning of hell, I don't know what will!”
    • “Gameplay is very simple being an FPS when you have a gun in your hands, but mostly it's also an exploration where haunting sounds will toy with your mind as you are piecing together the truth about 'Saving Grace'.”
    • “Saving Grace suffers from the same problem with its gameplay.”
    • “This title fails to provide a compelling experience because all the different gameplay segments last only for a few minutes.”
  • graphics5 mentions

    The graphics of the game are generally described as decent, reminiscent of PS2 quality, and sufficient for the overall experience. While not highly polished, they effectively support the game's storyline and emotional depth, with some suggestions for minor aesthetic improvements in the user interface.

    • “The storyline was pretty good, and the graphics were nice (reminded me of PS2 quality). I even enjoyed the boss battle at the end.”
    • “I would say that the visuals are enough for what the game is.”
    • “What Saving Grace lacks in high polished triple A graphics, it totally makes up for in story and emotion.”
  • optimization5 mentions

    The optimization of the game has been criticized for poor performance, particularly noticeable in water environments, leading to stuttering and frame drops even on capable hardware. Reviewers expected better optimization, especially given the game's reliance on smooth performance for a first-person shooter experience.

    • “I suffered a bit of stuttering and frame drops around water environments, which did impact my experience. Being on the Unity engine and running on a 2060 RTX, Ryzen 5 3600, with 32 GB RAM, this should not be the case. This is the primary reason I put the game down, rather than anything designed into the game.”
    • “As for the performance, it is quite bad.”
    • “I would expect much better performance, especially as it is more crucial to the first-person shooter.”
  • music2 mentions

    The music in the game, though limited in selection, effectively enhances immersion and complements the gameplay, particularly the impressive boss tracks that resonate well with fans of metal.

    • “The music, while limited in selection, is very fitting and helped me get into the game world more.”
    • “The boss music was awesome, but I am biased because I love my metal - did you record this yourself?!”
    • “The music is repetitive and quickly becomes annoying.”
    • “There is a lack of variety in the soundtrack, making it feel stale.”
    • “The audio quality of the music is subpar and detracts from the overall experience.”
  • emotional2 mentions

    Users express that while the emotional investment in the game may not be overwhelming, it offers a therapeutic experience that alleviates emotional burdens, providing a sense of relief and gratitude.

    • “Neither go all out in emotional investment, but something had a huge weight floated away from my bruised heart, making the descent into oblivion oddly therapeutic.”
    • “Heartfelt gratitude to the roleplay community for the key.”
  • grinding1 mentions

    Players have noted that "Saving Grace" suffers from performance issues, particularly frame rate drops to 30 FPS, which contribute to a tedious grinding experience.

    • “Saving Grace runs on the Unity engine, and I often had drops down to 30 frames per second, resulting in a tedious experience.”
    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “I spent hours doing the same tasks over and over, and it quickly became a chore rather than fun.”
  • humor1 mentions

    Users appreciate the humor in the game, highlighting its witty dialogue and clever quips that enhance the overall experience. The comedic elements are seen as both honest and engaging, contributing positively to the game's appeal.

    • “Thus, follow my curator, blue lips and their quips, to find more honest yet humorous reviews!”
  • stability1 mentions

    The game's stability is generally positive, providing an enjoyable experience, though players may need to adapt to certain elements. The presence of two distinct endings adds depth, but some users feel the outcomes could be more creatively executed.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 1 analyzed playthroughs

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