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Savage: Ultimate Boss Fight

Savage: Ultimate Boss Fight Game Cover
84%Game Brain Score
gameplay, music
optimization, grinding
100% User Score Based on 35 reviews

Platforms

PCWindows
Savage: Ultimate Boss Fight Game Cover

About

Savage: Ultimate Boss Fight is a single player role playing game. It was developed by SavageDev and was released on June 6, 2024. It received overwhelmingly positive reviews from players.

"Savage: Ultimate Boss Fight" is a single-player action game that lets you experience MMORPG-style boss battles as the Paladin or Archer. Dive into intense boss fights right away, without the need for tedious preparations or matchmaking. With around 30 types of boss battles, including high-difficulty ones, enjoy taking on formidable foes solo at your own pace.

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100%
Audience ScoreBased on 35 reviews
gameplay10 positive mentions
optimization2 negative mentions

  • Engaging gameplay that allows players to control two characters simultaneously, adding a unique layer of challenge and strategy.
  • Rich content with a variety of boss fights, including normal and extreme modes, providing a satisfying progression system and replayability.
  • Consumer-friendly practices, including a demo version that allows players to try the game before purchasing, and ongoing free updates with new bosses.
  • The dual-character control scheme can be disorienting and may take time to master, which could frustrate some players.
  • Some players noted performance issues and a lack of balance in character stats, making certain builds feel less viable.
  • The art style and soundtrack may not meet the expectations of all players, with some describing it as having an 'Asset Store vibe'.
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay is praised for its innovative mechanics, particularly the challenge of controlling two characters, which adds depth and satisfaction to encounters. Players enjoy the variety of boss fights that require a solid understanding of mechanics, with clear telegraphs and a well-structured progression that teaches players as they advance. Overall, the game offers a polished experience with engaging combat that appeals to fans of MMO boss mechanics, despite some critiques regarding gear acquisition and post-boss information.

    • “Some of these new bosses have mechanics that are very original and fun, beyond what FFXIV has to offer.”
    • “If you are looking for a game to scratch that itch of facing larger-than-life bosses, managing your tank-DPS-healing, and figuring out intense boss mechanics, then this game is for you.”
    • “The game mixes up familiar mechanics with their own spin on it for the extremes, and from what I've experienced so far in the savage floors, creates wholly original fights that I believe to be up there with fights from the big MMOs in terms of challenge and fun.”
    • “Avoiding damage circles, managing mechanics, and staying alive is the name of the game.”
    • “Each stage has 3 bosses, with the first two teaching you the base mechanics for the third big fight, which will be further complicated by their own mechanics.”
    • “As far as things I didn't quite like, I'm on the fence about gear being acquired by reaching long-form gameplay milestones, instead of dropping from defeated bosses.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally well-received, enhancing the excitement during boss encounters with hype tracks that complement the gameplay. However, some players feel that the soundtrack could be improved for a more impactful experience, suggesting that while it fits the theme of "raid bosses," it lacks variety and depth. Overall, the music contributes positively to the game's atmosphere but leaves room for enhancement.

    • “The bosses themselves are well thought out, have compelling designs, and have hype music.”
    • “The gameplay is good through and through, the music fits well and there's a good variety of builds you can go with.”
    • “Little optimizations like proper positioning, timing actives between auto attacks, and knowing what attacks to pay attention to make for an elegant system through simplicity, because there is a lot going on once the boss music starts.”
    • “The boss music is overwhelming and makes it hard to focus on the gameplay.”
    • “The soundtrack feels repetitive and lacks variety, which detracts from the overall experience.”
    • “The music doesn't match the intensity of the gameplay, making key moments feel less impactful.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is praised for its elegant simplicity, emphasizing proper positioning and timing during intense encounters. However, some players experienced minor performance issues in later stages, which could be resolved by adjusting settings. Overall, it effectively combines twin-stick mechanics with a focus on uptime optimization.

    • “Little optimizations like proper positioning, timing actives between auto attacks, and knowing what attacks to pay attention to make for an elegant system through simplicity, because there is a lot going on once the boss music starts.”
    • “I also ran into some minor performance issues in stage 3, but turning down settings fixed it.”
    • “It's twin-stick FFXIV encounters with a focus on uptime optimization.”
  • grinding
    1 mentions Positive Neutral Negative

    Players appreciate the absence of tome grinding, indicating that the game avoids tedious repetitive tasks typically associated with leveling up or resource gathering, which enhances the overall gameplay experience.

    • “The grinding in this game feels endless and tedious.”
    • “I spent hours grinding for resources, and it just wasn't rewarding.”
    • “The grind is so repetitive that it takes away from the overall enjoyment of the game.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics have been criticized for their asset store appearance, which detracts from the overall visual appeal of the game.

    • “However, the overall art style has an asset store vibe to it, which is a bit of a turn-off.”
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Frequently Asked Questions

Savage: Ultimate Boss Fight is a role playing game.

Savage: Ultimate Boss Fight is available on PC and Windows.

Savage: Ultimate Boss Fight was released on June 6, 2024.

Savage: Ultimate Boss Fight was developed by SavageDev.

Savage: Ultimate Boss Fight has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Savage: Ultimate Boss Fight is a single player game.

Similar games include Mini Healer, Rabbit and Steel, Thronefall, Aarklash: Legacy, Shogun Showdown and others.