Santa's Big Adventures Game Cover
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"Santa's Big Adventures" is a family-friendly platformer game where players control Santa Claus on a mission to collect lost presents and put them in chimneys. Avoid dangerous creatures and obstacles like living snowmen, reindeer, and spikes to save Christmas. The game is designed for kids and casual gamers.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

63%
Audience ScoreBased on 47 reviews
graphics2 positive mentions
music1 negative mentions
  • The game offers an exceptionally thrilling and invigorating experience with outstanding replayability.
  • It features innovative mechanics, such as impeccably tuned jump mechanics, making it accessible to players of all skill levels.
  • The casual nature and charming theme of Santa Claus collecting gifts provide a light-hearted and enjoyable gameplay experience.
  • The game is criticized for being an asset flip, with stolen artwork and lazy design, failing to meet basic quality standards.
  • It is extremely short, taking only about 10-15 minutes to complete, which many players find unsatisfactory.
  • Technical issues, such as crashing at the end and lack of customization options, detract from the overall experience.
  • graphics8 mentions

    The graphics of the game have been heavily criticized for being stolen from another title, resulting in a lack of originality and poor quality, with many describing them as lazy, outdated, and unrefined. Users noted the absence of resolution options and meaningful graphics tweaks, leading to a disappointing visual experience. Conversely, some reviews praised the graphics for their realism and beauty, highlighting a stark contrast in opinions regarding the game's visual presentation.

    • “The graphics look so realistic, I'm honestly shocked they managed to get it to look so real.”
    • “The visuals are beautiful, and the gameplay is stunning.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “The game has very lazy graphics, very boring and they look old, and gets insanely weird at the end; it literally is just a black screen with snow falling from the sky. The level before that is even weirder, it has broken text and is just way too easy, so only buy if you don't mind any of the things I just said or you want those trading cards.”
    • “The 'developer' stole the artwork from another game, dumped said artwork onto an Adobe Flash platformer template, and submitted it to Valve as if it was their own game.”
  • story7 mentions

    The game features a compelling and emotionally charged story centered around Santa's tragic loss of presents and Rudolph in a sleigh accident on Christmas Eve. Players appreciate the thrilling narrative, unexpected plot twists, and the impactful character development that enhances the overall experience. The story's moral emphasizes resilience and the unpredictability of life, making it a memorable journey.

    • “The game tells a compelling story of Santa who has lost all of his presents in a fatal accident with his sleigh that killed Rudolph, and this was on the day before Christmas.”
    • “The ending of the game is a very good plot twist too; having the game crash at the end was something I didn't see coming and was a very cinematic end to this enriching tale.”
    • “The controls are fantastic, the story is absolutely thrilling from start to finish, and the characters are so lovable that every death was really impactful.”
    • “The story lacks depth and fails to engage the player emotionally.”
    • “The plot twists are predictable and offer no real surprises.”
    • “Character development is shallow, making it hard to connect with anyone in the game.”
  • music6 mentions

    The music in the game is described as calming and initially enjoyable, with some praising it as a masterpiece, possibly referencing classical influences. However, many users find it repetitive and quickly tiresome, with complaints about clunky controls and poor sound effects. Additionally, the inability to mute the music separately from other sounds is seen as a significant drawback.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Made on a flash, calm Christmas music is playing and the game is extremely simple, which does not make it bad.”
    • “The song that plays in the background is a true masterpiece, probably because it was written by Beethoven back in the 1600s, but no one actually knew about it.”
    • “At first it was cute; however, the music gets old very quickly. The controls are clunky and the sound effects are horrible.”
    • “You can't mute just the music, which is annoying. I ended up finishing the last part of the game with no sound.”
    • “I think it aims for that demographic hoping its lazy level design, lazy music, and lazy everything else can go unnoticed or forgiven.”
  • gameplay4 mentions

    The gameplay is highly praised for its exceptional replayability and innovative mechanics, including a unique jump system and the ability to interact with various characters like deer and snowmen. Players engage in an epic battle against Santa's reindeer while navigating beautifully designed environments, utilizing time-warping chimneys to explore different regions of the North Pole. Overall, the gameplay is both accessible and engaging for players of all skill levels.

    • “With its outstanding replayability, innovative shader engine, and impeccably tuned jump mechanics, the game caters to players of all skill levels.”
    • “Gameplay features include the ability to shoot snowballs indefinitely at walking deer and long-range snowmen to stun them for a while and calmly pass by, as well as jumps, the height of which depends on the degree of pressing the up button.”
    • “The gameplay is an epic battle against Santa's reindeer and the Frostys, all while Santa tries to gather up the presents for the kids, using chimneys that warp him through time and space to get to other regions of the North Pole.”
    • “Gameplay features include the ability to shoot snowballs indefinitely at walking deer and long-range snowmen to stun them for a while and calmly pass by, as well as jumps, the height of which depends on the degree of pressing the up button.”
    • “The gameplay feels repetitive and lacks depth, making it hard to stay engaged for long periods.”
    • “The controls are unresponsive at times, leading to frustrating moments during gameplay.”
  • replayability2 mentions

    The game offers high replayability due to its innovative mechanics and accessibility for various skill levels, but some players feel it lacks value, citing minimal achievements and limited incentives like trading cards.

    • “With its outstanding replayability, innovative shader engine, and impeccably tuned jump mechanics, the game caters to players of all skill levels.”
    • “This game obviously has hardly any replay value; the cost of this game is too much for what it's worth. No achievements... it has trading cards?”
    • “Once you complete the main story, there's little incentive to play again. The lack of meaningful choices or alternate endings really diminishes replayability.”
    • “After finishing the game, I found no reason to return. The gameplay feels repetitive, and there are no new challenges or content to explore.”
  • emotional2 mentions

    The emotional aspect of the game is highlighted by a poignant final level where Santa delivers a heart-wrenching message before his death, evoking strong feelings and prompting tears from players. This impactful moment resonates deeply, leaving a lasting impression on the audience.

    • “The last level features a heart-wrenching message from Santa before his death.”
    • “When he dies and utters those final words, I know I, along with many others, shed a tear.”
  • monetization1 mentions

    The monetization strategy has been criticized as a lazy cash grab, particularly timed for the holiday season, suggesting a lack of genuine value for players.

    • “This is a lazy cash grab just in time for Christmas.”
    • “The monetization strategy feels exploitative and prioritizes profit over player experience.”
    • “I can't enjoy the game when it constantly pushes me to spend more money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
10hAverage play time
10-10hSpent by most gamers
*Based on 1 analyzed playthroughs

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