Captivity
- October 19, 2016
- Trauma
"Captivity is a horror game where players wake up in a dirty basement with no memory or escape route. The objective is to escape while dealing with a tense atmosphere, other captives, and the threat of death. Shouting can be heard from upstairs, suggesting the presence of captors and a way out, but navigating the bloody, hopeless environment will be a challenge."
Reviews
- Some players found humor and entertainment in the game's poor design, enjoying it as a 'so bad it's good' experience.
- The game has a decent atmosphere and a relatively good story idea, which some players appreciated.
- A few players reported that the game provided a unique experience that helped them cope with personal struggles.
- The game is plagued by numerous technical issues, including constant crashing, bugs, and poor graphics that make it unplayable.
- Gameplay mechanics are frustrating, with one-hit kills from enemies, lack of checkpoints, and unclear objectives leading to a confusing experience.
- The story is weak and poorly delivered, with a clichéd plot and lack of meaningful content, leaving players dissatisfied.
- story13 mentions
- 23 % positive mentions
- 46 % neutral mentions
- 31 % negative mentions
The story in "Captivity" is widely criticized for its weak execution and clichéd plot, which revolves around a poorly developed narrative of being drugged and escaping captivity. Reviewers note that the delivery of the story is frustrating, often interrupting gameplay with text that fails to engage players, resulting in a stale and uninteresting experience. Despite a potentially intriguing premise, the overall consensus is that the story falls flat and detracts from the game's atmosphere.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Story 10/10”
“To sum it up, Captivity has a decent atmosphere and a relatively good idea story-wise, but its execution is horrid.”
“Captivity is a really badly made low poly story-driven FPS/adventure game slapped together horribly with the craptastic FPS creator construction kit from TheGameCreators.”
“The storyline in Captivity is horrible in every way, with a twist that is so cliché by this point it made me laugh when it actually happened.”
“The game delivers the story by freezing you in place (or if you are jumping, it ever so slowly lowers you down to the ground) before delivering you a few lines of text that is your standard 'what happened...this must be the work of a madman...I should find a way out of here' that you get in these sorts of horror games that just pop up on the Steam store around Halloween.”
- graphics6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The graphics of the game have been widely criticized, with users noting a lack of resolution options and minimal graphical enhancements, making it appear outdated, reminiscent of games from 2002. Overall, the visuals are deemed poor, with some reviewers expressing strong disapproval.
“Graphics 10/10”
“There's no option to change the resolution and no useful graphics tweaks.”
“Hyperbole aside, this looks like a game from 2002, with the only added visual bonus from eighteen years in graphics technology development being bloom.”
“Crap, I do not recommend this game, but if you're a noob at games, get it; also, the graphics are awful.”
- gameplay6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The gameplay has received mixed reviews, with some players acknowledging the developer's effort but criticizing the combat mechanics as frustrating and unfair. Many describe it as a basic key-finding simulator with poorly executed fighting elements, leading to a lack of engagement with the story. Overall, the gameplay experience is marred by issues that detract from enjoyment.
“Captivating gameplay”
“I can see the developer put some effort into this game, but that doesn't excuse the horrendous combat mechanics where you can die for no reason at all.”
“It's your basic key-finding simulator with fighting mechanics thrown in; bad ones, I might add.”
“Unfair gameplay that goes beyond 'it's just a hard game.'”
- music4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The music in the game is described as tense and atmospheric, contributing to the overall horror experience, but it can be overly loud and distracting at times. While it enhances the gore and suspense, some players feel it detracts from immersion, especially during critical moments like death sequences. Overall, the music is a mixed bag, effectively setting a creepy tone but occasionally overwhelming the gameplay.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“There's tons of blood, body parts, and tense music to satisfy a B-grade gore craving.”
“The whole time there was creepy music that played way too loud to actually lend itself to the atmosphere.”
“I played this for ten minutes and went from snooping, to drugged and captured, to creepy mannequins to creepy screaming to having a bloody knife and then dying in a dark hallway for no reason, and the whole time there was creepy music that played way too loud to actually lend itself to the atmosphere.”
“It's not that the premise of captivity is bad, and in fact the atmosphere within it is quite good; there's tons of blood, body parts, and tense music to satisfy a B-grade gore craving.”
“Also after a lot of the deaths it won't even display the game over screen properly, it will load you back at the checkpoint, slowly lowering you to the ground with different background music & you will just be frozen in place & have to manually go to the menu & load your game, or in lieu of loading your game, save your money.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized due to numerous bugs and glitches, including issues with weapon mechanics and long load times. Players report frequent crashes and a lack of essential features, significantly detracting from the overall experience.
“On top of all of this, the game is filled to the brim with bugs and glitches.”
“However, it's made in FPS Creator, so there are long load times, glitches, and random crashing instead.”
- atmosphere3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The atmosphere of the game is characterized by a strong sense of tension and gore, featuring unsettling elements like blood, body parts, and creepy music. While the premise of captivity is intriguing, the execution falters, with overwhelming audio that detracts from the overall experience. Despite its decent atmospheric potential, the chaotic presentation leaves players feeling disoriented rather than immersed.
“The atmosphere within the game is quite good; there's tons of blood, body parts, and tense music to satisfy a B-grade gore craving.”
“Captivity has a decent atmosphere that enhances the overall experience.”
“The whole time there was creepy music that played loudly, contributing to the unsettling atmosphere.”
“I played this for ten minutes and went from snooping, to drugged and captured, to creepy mannequins, to creepy screaming, to having a bloody knife and then dying in a dark hallway for no reason. The whole time, there was creepy music that played way too loud to actually lend itself to the atmosphere.”
“It's not that the premise of captivity is bad, and in fact the atmosphere within it is quite good; there's tons of blood, body parts, and tense music to satisfy a B-grade gore craving.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely unintentional, with players finding amusement in its clichéd storyline and overall poor execution. Many reviewers describe the experience as so bad that it becomes laughable, highlighting a blend of frustration and comedy in its design.
“The storyline in captivity is horrible in every way, with a twist that is so cliché at this point it made me laugh when it actually happened.”
“I no longer have doubts about the future of my career as a video game designer due to this game being so hilariously bad, so awful, boring, needlessly hard, and unfair.”
- optimization2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The game is noted for its good optimization in terms of frame rates, distinguishing it from typical Unity personal edition horror games. However, players should still anticipate bugs, crashes, and subpar performance in certain areas, reflecting common issues found in FPS Creator games.
“This is not your standard Unity Personal Edition horror game; luckily, this title has good optimization in terms of FPS.”
“The game's optimization is impressive, allowing for smooth gameplay even on lower-end systems.”
“I appreciate how well-optimized the graphics are, making the experience visually stunning without sacrificing performance.”
“Like all FPSC games, expect bugs and crashes galore, along with short, ugly levels and poor in-game performance.”
“The optimization is severely lacking, leading to frequent frame drops and an overall frustrating experience.”
“I encountered numerous performance issues that made the game nearly unplayable, even on high-end hardware.”