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Captivity

34%Game Brain Score
humor
story, graphics
34% User Score Based on 61 reviews

Platforms

PCWindows

About

Captivity is a single player casual action adventure game. It was developed by Trauma and was released on October 19, 2016. It received negative reviews from players.

You wake up to the smell of rotting flesh in what can only be described as someone's basement. Your memory is blank and your vision impaired, you have no idea where you are. The floors and walls are dirty, it appears there may be other people here as there are dirty sheets on the floor. There is shouting coming from above but there seems to be no other way out than up the stairs. Captivity is a…

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34%
Audience ScoreBased on 61 reviews
humor2 positive mentions
story4 negative mentions

  • Some players found humor and entertainment in the game's poor design, enjoying it as a 'so bad it's good' experience.
  • A few reviews mentioned that the game provided a brief escape or distraction during tough personal times.
  • The atmosphere and premise of the game were noted as having potential, despite the execution being flawed.
  • The game is riddled with bugs, crashes frequently, and lacks basic features like a settings menu or key bindings.
  • Players criticized the graphics and design, describing it as looking outdated and poorly constructed.
  • The gameplay is frustrating, with one-hit kills from enemies, unclear objectives, and a lack of meaningful progression.
  • story
    13 mentions Positive Neutral Negative

    The story in "Captivity" is widely criticized for its weak execution and clichéd plot, which revolves around a poorly developed premise of following a friend into danger. Players find the narrative delivery frustrating, as it interrupts gameplay with text that fails to engage, resulting in a lackluster experience that detracts from the overall atmosphere. Despite a potentially interesting concept, the execution leaves much to be desired, leading to a generally negative reception of the story.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Story 10/10”
    • “To sum it up, Captivity has a decent atmosphere and a relatively good idea story-wise, but its execution is horrid.”
    • “The storyline in Captivity is horrible in every way, with a twist that is so cliché by this point it made me laugh when it actually happened.”
    • “The plot is weak and the environment is stale.”
    • “When the game starts trying to give story, it does so by abruptly stopping you from walking, and then displaying text in the middle of the screen.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics have been widely criticized, with users noting a lack of resolution options and minimal graphical enhancements, making the visuals feel outdated, reminiscent of games from 2002. Overall, the consensus is that the graphics are poor and detract from the gaming experience.

    • “Graphics 10/10”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “Hyperbole aside, this looks like a game from 2002, with the only added visual bonus from eighteen years in graphics technology development being bloom.”
    • “I do not recommend this game; the graphics are awful.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players acknowledging the developer's effort but criticizing the combat mechanics as frustrating and unfair. Many describe it as a basic key-finding simulator with poorly executed fighting elements, leading to a lack of engagement with the story. Overall, the gameplay experience is marred by issues that detract from enjoyment.

    • “Captivating gameplay”
    • “I can see the developer put some effort into this game, but that doesn't excuse the horrendous combat mechanics where you can die for no reason at all.”
    • “It's your basic key-finding simulator with fighting mechanics thrown in; bad ones, I might add.”
    • “Unfair gameplay that goes beyond 'it's just a hard game.'”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is described as tense and atmospheric, effectively enhancing the horror elements with a creepy ambiance. However, some players found it overly loud, detracting from the overall experience and immersion. Despite its potential to create a chilling atmosphere, the execution may not align with all players' preferences.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “There's tons of blood, body parts, and tense music to satisfy a B-grade gore craving.”
    • “The whole time there was creepy music that played way too loud to actually lend itself to the atmosphere.”
    • “I played this for ten minutes and went from snooping, to drugged and captured, to creepy mannequins to creepy screaming to having a bloody knife and then dying in a dark hallway for no reason, and the whole time there was creepy music that played way too loud to actually lend itself to the atmosphere.”
    • “It's not that the premise of captivity is bad, and in fact the atmosphere within it is quite good; there's tons of blood, body parts, and tense music to satisfy a B-grade gore craving.”
    • “Also after a lot of the deaths it won't even display the game over screen properly, it will load you back at the checkpoint, slowly lowering you to the ground with different background music & you will just be frozen in place & have to manually go to the menu & load your game, or in lieu of loading your game, save your money.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is heavily criticized due to numerous bugs and glitches, including issues with weapon mechanics and long load times. Players report frequent crashes and a lack of essential features, contributing to a frustrating experience. Overall, the game's technical performance is considered poor.

    • “On top of all of this, the game is filled to the brim with bugs and glitches.”
    • “However, it's made in FPS Creator, so there are long load times, glitches, and random crashing instead.”
    • “To give you an explanation on why the guns are awful, imagine playing a game like Call of Duty and not knowing how many bullets you have, not being able to pick up ammo from dead enemies that have the same weapons you do, and aiming down sights being insanely buggy.”
  • optimization
    3 mentions Positive Neutral Negative

    The game features commendable optimization for frame rates, distinguishing it from typical Unity personal edition horror titles. However, players should still anticipate bugs, crashes, and subpar performance in certain areas, reflecting common issues found in FPS Creator games.

    • “This is not your standard Unity Personal Edition horror game; luckily, this title has good optimization in terms of FPS.”
    • “Like all FPSC games, expect bugs and crashes galore, along with short, ugly levels and poor in-game performance.”
    • “The optimization is severely lacking, leading to frequent frame drops and an overall frustrating experience.”
    • “I encountered numerous glitches and performance issues that made the game nearly unplayable at times.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a strong sense of tension and gore, featuring unsettling elements like blood, body parts, and creepy music that aims to enhance the experience. However, while the premise is intriguing, the execution falters, with overwhelming audio and disjointed gameplay detracting from the overall immersion.

    • “The atmosphere within the game is quite good; there's tons of blood, body parts, and tense music to satisfy a B-grade gore craving.”
    • “I played this for ten minutes and experienced a rapid descent from snooping to being drugged and captured, encountering creepy mannequins and screaming, all while a loud, eerie soundtrack heightened the tension.”
    • “It's not that the premise of captivity is bad, and in fact the atmosphere within it is quite good; there's tons of blood, body parts, and tense music to satisfy a B-grade gore craving.”
    • “I played this for ten minutes and went from snooping, to drugged and captured, to creepy mannequins to creepy screaming to having a bloody knife and then dying in a dark hallway for no reason, and the whole time there was creepy music that played way too loud to actually lend itself to the atmosphere.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is derived from its poorly executed storyline and clichéd twists, which some players found amusing in their absurdity. Many reviewers noted that the game's overall quality, described as "hilariously bad" and "needlessly hard," contributed to its unintentional comedic value.

    • “The storyline in captivity is horrible in every way, with a twist that is so cliché by this point it made me laugh when it actually happened.”
    • “I no longer have doubts about the future of my career as a video game designer due to this game being so hilariously bad, so awful, boring, needlessly hard, and unfair.”
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Skip FAQs

Frequently Asked Questions

Captivity is a casual action adventure game.

Captivity is available on PC and Windows.

Captivity was released on October 19, 2016.

Captivity was developed by Trauma.

Captivity has received negative reviews from players. Most players liked this game for its humor but disliked it for its story.

Captivity is a single player game.

Similar games include The Forgotten Ones, White Mirror, Kidnapped, Despair, Francisca and others.