- October 19, 2016
- Trauma
Captivity
Platforms
About
"Captivity is a horror game where players wake up in a dirty basement with no memory or escape route. The objective is to escape while dealing with a tense atmosphere, other captives, and the threat of death. Shouting can be heard from upstairs, suggesting the presence of captors and a way out, but navigating the bloody, hopeless environment will be a challenge."





- Some players found humor and entertainment in the game's poor design, enjoying it as a 'so bad it's good' experience.
- The game has a decent atmosphere and a relatively good story idea, which some players appreciated.
- A few players reported that the game provided a unique experience that helped them cope with personal struggles.
- The game is plagued by numerous technical issues, including constant crashing, bugs, and poor graphics that make it unplayable.
- Gameplay mechanics are frustrating, with one-hit kills from enemies, lack of checkpoints, and unclear objectives leading to a confusing experience.
- The story is weak and poorly delivered, with a clichéd plot and lack of meaningful content, leaving players dissatisfied.
story
13 mentions Positive Neutral NegativeThe story in "Captivity" is widely criticized for its weak execution and clichéd plot, which revolves around a poorly developed narrative of being drugged and escaping captivity. Reviewers note that the delivery of the story is frustrating, often interrupting gameplay with text that fails to engage players, resulting in a stale and uninteresting experience. Despite a potentially intriguing premise, the overall consensus is that the story falls flat and detracts from the game's atmosphere.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Story 10/10”
“To sum it up, Captivity has a decent atmosphere and a relatively good idea story-wise, but its execution is horrid.”
“Captivity is a really badly made low poly story-driven FPS/adventure game slapped together horribly with the craptastic FPS creator construction kit from TheGameCreators.”
“The storyline in Captivity is horrible in every way, with a twist that is so cliché by this point it made me laugh when it actually happened.”
“The game delivers the story by freezing you in place (or if you are jumping, it ever so slowly lowers you down to the ground) before delivering you a few lines of text that is your standard 'what happened...this must be the work of a madman...I should find a way out of here' that you get in these sorts of horror games that just pop up on the Steam store around Halloween.”