- January 24, 2017
- The Storytelling Studio
- 2h median play time
Felix Jumpman
Platforms
About
"Felix Jumpman" is a cinematic space shooter where players control the titular character who must jump between comets to collect air tanks and spare parts for his damaged spaceship. With a limited air supply, players must carefully navigate the hazards of space to help Felix survive and progress as far as possible. The game features action-based gameplay, with the ultimate goal of repairing Felix's spaceship and escaping the harshness of space.





- Felix Jumpman offers a fun and satisfying challenge for speedrun enthusiasts with its 30+ handcrafted levels set in a quirky asteroid environment.
- The minimalist design and atmospheric soundtrack create a unique vibe that enhances the gameplay experience.
- The simple controls, while requiring mastery, make it accessible for casual players looking for a quick distraction.
- The gameplay is overly repetitive and lacks depth, leading to boredom after a short period of play.
- The game suffers from technical issues, including bugs and poor control mechanics that can disrupt the experience.
- Many players find the steep difficulty curve and lack of variety in levels to be off-putting, making it less appealing for a broader audience.
- gameplay18 mentions Positive Neutral Negative
The gameplay of Felix Jumpman is characterized by its fast-paced, physics-based mechanics that appeal to speedrun enthusiasts, offering a satisfying challenge despite its minimalist design. However, many players find the gameplay to be overly repetitive and lacking in variety, leading to a sense of monotony that diminishes long-term enjoyment. While the core mechanics are interesting, they may not be enough to sustain engagement beyond the initial experience.
“Felix Jumpman is a fun, niche speedrun platformer that offers a satisfying challenge for fans of fast-paced gameplay.”
“The minimalist design and physics-based mechanics give it a unique, atmospheric vibe.”
“The game mechanics are awesome, and so is the soundtrack; they’re cool.”
“The concept and gameplay do seem like a neat little idea, but are more worthy of a DLC minigame or something than a standalone game.”
“Gameplay is ultra repetitive, senseless, and no fun.”
“There is nothing new to see in this game you didn't already see during the first 5 minutes of gameplay.”