Sanguine Sanctum
- June 27, 2018
- Modus Interactive
"Sanguine Sanctum" is a dark, atmospheric horror game where players must navigate a labyrinthine castle while avoiding deadly traps and solving puzzles. The game features a unique sanity mechanic that affects the player's vision and perception, adding an extra layer of tension and fear. With multiple endings and a rich, immersive story, "Sanguine Sanctum" offers a challenging and thrilling horror experience. Reference: steamid: 892780
Reviews
- The game features a captivating and unsettling atmosphere, enhanced by dynamic visual effects and a distinct art direction reminiscent of early PS1 games.
- Players appreciate the immersive sound design and the overall experience, describing it as a fun and strange exploration horror game.
- Sanguine Sanctum is praised for its unique and surreal gameplay, offering a memorable experience that evokes nostalgia for fans of PS1-style titles.
- Some players find the game confusing and lacking in clear objectives, which can detract from the overall experience.
- The game is relatively short, leading some to wish for more content and depth in gameplay.
- Certain visual and sound effects can be jarring or annoying, which may detract from the otherwise well-crafted atmosphere.
- atmosphere12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The game's atmosphere is characterized by a surreal, unsettling quality reminiscent of early PS1 aesthetics, effectively drawing players into its eerie environments. Enhanced by dynamic visual effects and a dark ambient soundscape, it creates an immersive experience that appeals to fans of exploration and nostalgia for retro graphics. Overall, the atmosphere is described as atmospheric, unnerving, and well-crafted, making it a standout feature of the game.
“A surreal game that resembles the wonderful aesthetics of early PS1 games. It is viscerally enjoyable and shows Modus' level of experience in creating atmospheric environments that call out to be explored.”
“The game features an impressively crafted, unsettling atmosphere enhanced by dynamic visual effects, including shifting textures and fluid movements throughout the environment.”
“In general, Sanguine Sanctum is a relatively simple game where you walk around bizarre locations, sometimes solving very basic puzzles, but mostly just enjoying the creepy, uneasy, and often horror-filled atmosphere.”
“I think it really nailed the ambient atmosphere of those games, but you definitely need a little bit of nostalgia to fully appreciate it.”
“However, there is something very infectious about the atmosphere which managed to keep my interest.”
- graphics12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The game's graphics are heavily inspired by the aesthetics of early PS1 titles, creating a surreal and atmospheric experience that enhances exploration and immersion. While some players appreciate the nostalgic visuals and sound design, others feel that the execution may come off as lazy, particularly when played on lower graphic settings. Overall, the graphics effectively contribute to the game's horror elements and appeal to fans of retro-style visuals.
“A surreal game that resembles the wonderful aesthetics of early PS1 games; it is viscerally enjoyable and shows Modus' level of experience in creating atmospheric environments that call out to be explored.”
“Sanguine Sanctum is a new (and first commercial) project by Modus Interactive, a developer focused on creating short surreal minimalist exploration titles with a very distinct approach to visuals, effectively emulating the looks of a PlayStation 1 game.”
“I love the PS1 aesthetics, but this one seems just lazy.”
“The graphical nature of the game works in the game's favor, and I was sucked into the atmosphere when playing with my headphones on.”
“Sanguine Sanctum is a new (and first commercial) project by Modus Interactive, a developer focused on creating short surreal minimalist exploration titles with a very distinct approach to visuals, rather effectively emulating the looks of a PlayStation 1 game.”
- story3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The game lacks a substantial storyline, primarily focusing on a simple quest to navigate four portals to collect offerings and keys. Players can complete the game in about two hours, but the experience is more about exploration than narrative depth.
“I was able to finish the story in about 2 hours, although I did not find all of the hidden achievements.”
“If you're looking for a story, well, this game simply doesn't really have one.”
“This game has no storyline: just go to the four portals to find the offering and bring it to the pit in the middle, then go back again to the four portals to find the keys which are hidden.”
“I was able to finish the story in about two hours, although I did not find all of the hidden achievements.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, with users highlighting its quality and positive impact on the overall experience.
“The music in this game is absolutely fantastic!”
“I love the soundtrack; it really enhances the overall experience.”
“The game's music perfectly complements the gameplay and sets the right mood.”
- gameplay1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The gameplay offers approximately one hour of content for $5, appealing primarily to players who excel at problem-solving and figuring out objectives quickly.
“If you're very good at figuring out what to do, you can enjoy about an hour of gameplay for just $5.”
“The gameplay is engaging and keeps you on your toes with its challenging puzzles.”
“I love how the gameplay mechanics are intuitive yet offer depth for more experienced players.”
“If you're very good at figuring out what to do, you have about an hour of gameplay for $5.”
“The gameplay feels repetitive and lacks depth, making it hard to stay engaged.”
“I found the controls to be clunky and unresponsive, which really detracted from the overall experience.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game offers limited replayability due to its relatively linear structure, especially when compared to more open-ended experiences like the dream emulator.
“Compared to the dream emulator, it is a relatively linear experience, so it won't provide a lot of replay value.”