Sang-Froid - Tales of Werewolves Game Cover
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In Sang-Froid - Tales of Werewolves, you'll enter a folktale world co-written by author Bryan Perro, where two feuding brothers must unite to save their sister from the Devil. With a mix of action and strategy, you'll need to use your wits and cunning to set deadly traps and outsmart powerful enemies, as brute strength alone won't be enough to ensure survival in this frozen forest. Plan ahead, outsmart your foes, and protect your sister from the darkness that threatens her.

  • PC
  • Windows

Reviews

88%
Audience ScoreBased on 851 reviews
story162 positive mentions
stability9 negative mentions
  • Unique blend of tower defense and action gameplay, requiring strategic planning and execution.
  • Engaging story set in 19th century Canada, enriched with folklore and a charming atmosphere.
  • Great soundtrack that enhances the overall experience and immerses players in the game's setting.
  • Poor voice acting and dialogue that detracts from the storytelling experience.
  • Clunky combat mechanics that can feel unresponsive and frustrating at times.
  • Graphics and animations are dated, which may turn off some players looking for a more polished experience.
  • story369 mentions

    The story of the game is a mix of interesting elements, drawing from Canadian folklore and werewolf mythology, but it suffers from poor voice acting and inconsistent execution. While some players find the narrative engaging and immersive, others criticize it as predictable and lacking depth, often overshadowed by gameplay mechanics. Overall, the story provides a charming backdrop for the action, but its delivery and pacing leave much to be desired.

    • “The story is immersive and simple, making you care about what happens next.”
    • “Sang-froid is an excellent tower defense game with a lot of charm and an interesting story.”
    • “The story is interesting, personal, and the characters are well written.”
    • “And the plot is a disappointment - not only is it uninteresting, it's absolutely irrelevant to the gameplay.”
    • “The story progress was not really interesting and does not provide anything new for those who know the common knowledge of werewolves.”
    • “The story is overly complicated, fairly nonsensical, and unnecessary.”
  • gameplay293 mentions

    The gameplay of the game is a unique blend of strategic planning and action, featuring innovative mechanics such as a fear factor that influences enemy behavior and a tower defense setup phase followed by real-time combat. While some players appreciate the depth and originality of the mechanics, others find the combat slow-paced and the overall execution somewhat rough or clunky. Despite mixed opinions on the story and graphics, many agree that the gameplay is engaging and rewarding, making it a standout feature of the game.

    • “The gameplay is immersive, the mechanics are solid, and the combat is fun.”
    • “Sang-froid's gameplay is phenomenal: the pre-battle trap-setting is immensely satisfying and rewards strategic thinking, which is further intensified by a fantastic skill-tree!”
    • “The gameplay is unique, combining both action and strategy elements.”
    • “I'm not a fan of the mechanics.”
    • “And as for gameplay, it can be seriously rough, unpolished, and extremely confusing.”
    • “Unfortunately, the gameplay is extremely clunky and clearly programmed by amateur developers.”
  • music238 mentions

    The music in the game has received overwhelmingly positive feedback, with many players praising its phenomenal quality and perfect fit for the game's theme. The folk-inspired soundtrack, often described as charming and engaging, significantly enhances the atmosphere and overall experience, making it a standout feature that many consider worth the price of admission alone. Overall, the music is frequently highlighted as one of the game's strongest aspects, contributing to its immersive and enjoyable gameplay.

    • “The music in this game makes it a must-have and must-play, and the gameplay itself is really entertaining and fun!”
    • “The soundtrack is beautiful and fits the game perfectly.”
    • “In short, Sang-Froid is a challenging but rewarding game that offers fun gameplay, a badass story, and some of the best music you'll ever hear in a video game.”
    • “The music might wear on your nerves, depending on your taste, but like almost everything else, it is accurate to the time.”
    • “The graphics aren't brilliant and neither is the story, but for the setting, gameplay, artwork and soundtrack, I'd definitely recommend this game, especially for those wanting to get into the strategy games genre.”
    • “The music is very fitting to the setting, old fiddle music like you might've heard in an inn or bar back in those days, and the weaponry is very reminiscent of the olden days.”
  • graphics125 mentions

    The graphics of the game have received mixed reviews, with many players noting their outdated quality reminiscent of early 2000s titles. While some appreciate the charm and atmosphere created by the art style, others criticize the visuals as ugly or poorly optimized. Overall, the graphics may not be the game's strongest aspect, but they are often seen as fitting for its indie nature and contribute to the overall experience.

    • “The artwork is beautiful.”
    • “The graphics fit the bill as well, but no more.”
    • “The art style is charming and the music very well done.”
    • “The graphics are just plain ugly.”
    • “Old gritty graphics that are outdated and not even enjoyable in that way, nothing positive about that.”
    • “The graphics are mostly bad.”
  • atmosphere57 mentions

    The atmosphere of the game is widely praised for its immersive and enchanting qualities, often described as cozy and engaging, particularly during winter settings. While the soundtrack and ambient sounds significantly enhance the experience, some critiques mention that the writing and voice acting could detract from the overall atmosphere. Overall, the game successfully creates a rich, atmospheric experience that resonates well with players, despite some graphical and narrative shortcomings.

    • “The atmosphere is superb.”
    • “It has a great atmosphere, the music, the scenery, the wolves at night... very unsettling and cozy at the same time.”
    • “Here we have a fantastic game with a compelling story, rich atmosphere, and a unique feel from its stylized graphics and original soundtrack.”
    • “First of all, even though developers decided to involve a popular fantasy writer (Bryan Perro), the writing here is really poor and ruins the atmosphere significantly.”
    • “Despite the rough graphics and voice acting, and the lack of depth in the hack & slash mechanics, the game blends together with a rich atmosphere that is capable of creating a deeply clever and immersive experience.”
    • “Simple touches, like actually being able to walk around in towns, would have greatly enhanced the atmosphere of the game.”
  • humor12 mentions

    The humor in the game is a mixed bag, featuring intentional comedy alongside unintentional hilarity from poor graphics and voice acting. Players appreciate the quirky characters and absurd scenarios, such as Canadian lumberjacks battling werewolves, while some find it challenging to distinguish between genuine humor and so-bad-it's-funny moments. Overall, the game offers a blend of amusing storytelling and comedic elements that enhance the experience.

    • “Scully: (chuckling) so, it's like we're living an episode of our own show, but in a video game.”
    • “Canadian lumberjacks, a little bit of humor and fear, fighting werewolves and stuff--what's not to like?”
    • “The voice acting is so bad it's funny, though! XD”
  • replayability12 mentions

    Overall, the game's replayability is mixed; while some players appreciate the variety in level strategies and character builds that enhance replay value, many others criticize the lack of content, such as expansions or freeplay modes, leading to a perception of limited replayability. The short duration and repetitive elements contribute to a sense of stagnation after the initial playthrough, with only hardcore players seeking 100% achievements finding motivation to replay.

    • “Learning curve isn't too long and there are many ways to beat a level, so there is good replay value.”
    • “New mechanics and enemies keep every level fresh, while different builds provide replayability.”
    • “It's kinda short, but I think it has some decent replay value as the game's many traps, weapon types, magical artifacts, and terrain-based tactics provide for a lot of flexibility and different approaches to progressing through the levels.”
    • “Replayability is close to none except for those hardcore players going for 100% achievements.”
    • “There are no expansions or DLC, no freeplay mode, and not much in the way of replay value.”
    • “The only real cons I see in this game are lack of co-op and little replay value once you beat it, other than trying the harder difficulty.”
  • stability10 mentions

    The game's stability is a mixed bag, with some players experiencing significant glitches and crashes, particularly when attempting to achieve certain objectives. While a few users noted robust mechanics and minimal bugs during regular gameplay, many reported clunky animations and issues that detract from the overall experience. Overall, the game appears unfinished and may require mods to enhance stability.

    • “The game is relatively bug-free, providing a smooth experience overall.”
    • “Stability is impressive, ensuring that gameplay remains uninterrupted.”
    • “I rarely encounter issues, making for a reliable gaming experience.”
    • “It's laggy, it's buggy, it crashes like crazy, it's unfinished, and we'll need mods soon, so come on in, Bethesda fans!”
    • “Avoid touching walls during combat, because it glitches the swing timer, making attacking enemies hit twice as fast.”
    • “The bad is that there is little to no freedom for the player and the game is quite buggy.”
  • optimization10 mentions

    The game's optimization has received significant criticism, with users reporting poor performance, slow loading times, and low frame rates even on capable hardware. Despite the basic graphics, the game struggles to run smoothly, leading to a frustrating experience, although some players appreciate the tutorials that help navigate its complex gameplay. Overall, the optimization issues detract from the enjoyment of the game.

    • “The only real criticism I have is that the game is not well optimized and is slow to load initially, but I think it is a triumph when considering the time and resources available to such a small team.”
    • “Here you improve your character's performance, the strength of your traps, the ferocity of your axe, and the length of your bonfires.”
    • “Clear informative tutorials make complex challenging gameplay run smoothly and fun.”
    • “The overall performance given to you in the voice-over work is basic, which is a double-edged sword of quality.”
    • “It's unoptimized to the point of getting 30 fps on a decent rig (I can get 60 on TF2 at max graphics), and the controls are horrific.”
    • “Also, for as basic as the graphics are, it's very poorly optimized.”
  • emotional5 mentions

    The emotional aspect of the game is characterized by a charming, community theater-style voice acting that, despite some criticism, adds to its heartfelt appeal. Players report experiencing genuine stress and adrenaline during gameplay, indicating that the game effectively evokes strong emotions and creates a wholesome atmosphere.

    • “Some have criticized the voice acting for a lack of polish, but it has a heartfelt community theater style that charms, entertains, and fits this project.”
    • “I actually felt a slight bit of stress in that moment, and if you've successfully made me feel stress in a game, you've sold me.”
    • “Meanwhile, it's not just a mind game, where you plan and execute... actually, the execution part is made of real action, filled with suddenness, emotional experience, and adrenaline.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious, particularly in combat, which is described as slow and unengaging. However, the game's design mitigates this by encouraging strategic preparation before battles, allowing players to minimize reliance on the less enjoyable combat mechanics. Overall, while there are rough spots, the game's brevity helps maintain focus on its more enjoyable elements.

    • “Combat is a slow and tedious affair with the player's weakness being balanced out by the enemy's reluctance to attack.”
    • “If you do a good job before battle, you won't have to rely too much on the combat, which is mostly tedious (although the fear-factor system is genius).”
    • “Grinding achievements: no.”
  • character development2 mentions

    Character development in the game features a solid RPG-style skill tree, allowing for meaningful progression, though the graphics and character designs are considered average. Overall, the game has aged well despite these visual aspects.

    • “Character development features an RPG-style skill tree that allows for deep customization.”
    • “The character development system is incredibly engaging, offering a variety of paths to explore.”
    • “I love how the character development evolves throughout the game, making each choice feel impactful.”
    • “Character development feels shallow and lacks meaningful progression.”
    • “The characters are one-dimensional and fail to evolve throughout the game.”
    • “I was disappointed by the lack of depth in character backstories and interactions.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

90% average critic score

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Play time

11hMedian play time
14hAverage play time
5-25hSpent by most gamers
*Based on 6 analyzed playthroughs

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