Sandstormer
- September 7, 2017
- Brendan Keogh
Small game made for the Make-A-Thing September 2017 jam. The prompt words were staccato, prolong, and mass. I wanted to make a game where you had projectiles flying at you too-fast and you use a time slow move to make them avoidable. Still a game about reflexes, but in when you choose to start reacting more so than in the reaction itself I guess. I realised in my head when I was picturing the proj…