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"Avoid: Sensory Overload" is a rhythm-based avoidance game where players control a ball navigating through complex and chaotic patterns set to electronic music. The game offers a intense challenge as the speed and density of obstacles increases over time, demanding quick reflexes and concentration. With various difficulty settings and a level editor, players can customize their experience and create their own unique challenges.

  • iPad
  • iPhone
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

86%
Audience ScoreBased on 103 reviews
music22 positive mentions
grinding2 negative mentions
  • Fun and addictive gameplay that provides a good challenge for players of all skill levels.
  • Bright visuals and a catchy electronic soundtrack enhance the overall experience.
  • Offers a variety of levels and difficulties, including an endless mode for replayability.
  • Repetitive music and level design can lead to boredom after extended play sessions.
  • Controls can feel unresponsive or clunky, making it frustrating at times.
  • The game may induce sensory overload due to its bright colors and fast-paced action, which could be overwhelming for some players.
  • music69 mentions

    The music in the game has received mixed reviews, with some players appreciating its catchy electronic and trance elements that enhance the gameplay experience, while others criticize its repetitiveness and lack of variety across levels. Many users expressed a desire for the option to select their own music or for a more diverse soundtrack, as the limited tracks can become monotonous over time. Overall, while the music complements the game's visuals and atmosphere, it may not satisfy those looking for a more dynamic auditory experience.

    • “The colors are nice, and the music has a mellow tone that goes well with the in-game environment.”
    • “The music is catchy and draws you into the game even more.”
    • “What makes the game so interesting is the way the music meshes with the gameplay, allowing you to lose yourself in the experience.”
    • “One thing I'm not so fond of is the fact that as you progress through 8 levels of one difficulty on one genre, you hear the same soundtrack over and over again, which gets pretty old pretty fast.”
    • “The music is flat; the obstacles are plenty.”
    • “The music is repetitive and gets old fast.”
  • graphics14 mentions

    The graphics of [i]avoid - sensory overload[/i] are a mixed bag, with some players praising the bright and bold visuals that align with the game's themes, while others criticize them as dull, simplistic, and potentially overwhelming. The distinct graphical styles across different levels help maintain interest, but the overall aesthetic has been described as amateurish and distracting, particularly for those sensitive to intense visuals.

    • “Each is also unique in terms of graphical and obstacle style, too.”
    • “Graphics/sound: the visuals are bright, bold, and striking.”
    • “Bright neon visuals”
    • “Dull visuals, repetitive, amateurish electronic tunes, simplistic level design, and a control scheme that simply feels wrong here, make avoid - sensory overload an arcade title that should be… well, avoided.”
    • “The music sucks and the only thing worse is the visuals, which explains the title.”
    • “I also warn against long play sittings: the visuals can induce nausea if you are sensitive to strobe lights and flashing colors.”
  • gameplay10 mentions

    The gameplay is characterized by its minimalistic yet addictive mechanics, primarily involving simple left and right movements to survive through 128 distinct levels, each with a unique mechanical identity. While the game lacks a narrative and complexity, it offers a soothing experience that requires calmness and quick reflexes, making it both a great time-waster and a challenging endeavor for those seeking higher difficulty levels. The integration of music with gameplay enhances the overall experience, drawing players into a fast-paced arcade environment.

    • “This does a nice job of keeping things fresh - the levels in each theme have a fairly well-defined mechanical identity to go along with the visuals, keeping them distinct enough that it doesn't get boring over 128 levels despite the minimal nature of the game.”
    • “The gameplay is addictive and on higher difficulty levels the game can provide quite a challenge.”
    • “What makes the game so interesting is the way the music meshes with the gameplay, the way you can, or rather must, lose yourself until there is nothing but the moving ship and the gradually appearing course.”
    • “The whole mechanics of the game is simply move right or left and stay alive as long as possible.”
    • “There is no story, and no real sophistication in the gameplay - nor is either necessary.”
    • “I would highly recommend this game to anyone who watches 10 seconds of gameplay and thinks that they're up for a challenge.”
  • story2 mentions

    The story emphasizes resilience and the unpredictability of life, highlighting the importance of perseverance in the face of adversity. However, some users feel that the narrative lacks depth and sophistication, suggesting that a compelling story is not essential to the gameplay experience.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
    • “There is no story, and no real sophistication in the gameplay - nor is either necessary.”
  • grinding2 mentions

    Players find the grinding aspect of the game suitable for farming, though they note that the AI voice can become tedious and occasionally annoying.

    • “The AI voice can be tedious and sometimes annoying.”
    • “Recommended for game farming.”
  • emotional1 mentions

    Players report that the game evokes intense emotional reactions, with one user describing it as so impactful that it made them feel physically ill. This suggests a powerful and potentially overwhelming emotional experience.

    • “This is the first game I've ever played that made me feel so deeply that I wanted to throw up.”
    • “The emotional depth of the story left me in tears; I felt every moment.”
    • “I was completely immersed in the characters' struggles, and it resonated with my own experiences.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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