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Avoid: Sensory Overload

Avoid: Sensory Overload Game Cover
85%Game Brain Score
Most mentioned positive aspects:music, emotional
Most mentioned negative aspects:graphics, gameplay
85% User Score Based on 109 reviews

Platforms

PCTabletAndroidPhoneiPadMobile PlatformiPhoneWindows
Avoid: Sensory Overload Game Cover

About

Avoid: Sensory Overload is a single player action game. It was developed by 48h Studio and was released on April 8, 2014. It received positive reviews from players.

Avoid is a fast-paced arcade game that will test your reflexes. Drive your vehicle through an obstacle-filled course and try to go as far as you can. Grab bonus items to help you survive... just a little bit more. Climb up the online leaderboard and show the world who's best! Are your fingers fast enough?

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85%Audience ScoreBased on 109 reviews
music22 positive mentions
story1 negative mentions

  • Challenging and addictive gameplay with a steep difficulty curve that provides a satisfying sense of achievement.
  • Bright, neon visuals and a fitting electronic/trance/synth soundtrack that enhance the immersive arcade experience.
  • Multiple game modes including fixed levels with increasing difficulty and an endless mode with randomly generated tracks, offering replayability.
  • Repetitive music and level design which can become monotonous over extended play sessions.
  • Controls can feel slightly sluggish or floaty, with some players experiencing frustration due to hitbox and perspective issues.
  • Intense flashing visuals and fast-paced gameplay may cause discomfort, headaches, or nausea for sensitive players.
  • music

    71 mentions Positive Neutral Negative

    The music in the game is largely electronic, trance, and synth-based, fitting well with the visuals and gameplay, creating an immersive and catchy atmosphere that many players enjoy. However, the soundtrack is repetitive, often looping the same tracks across multiple levels, which some find tiresome over time. While the music complements the game's pace and style, lacking the option to select or import custom tracks is a common criticism.

    • “Each course has a particular theme, with different music and level designs, and new mechanics are introduced at a steady pace.”
    • “The music is very fitting for the levels, and you just want to keep playing it...”
    • “What makes the game so interesting is the way the music meshes with the gameplay, the way you can, or rather must, lose yourself until there is nothing but the moving ship and the gradually appearing course.”
    • “One thing I'm not so fond of is the fact that as you progress through 8 levels of one difficulty on one 'genre', you hear the same soundtrack over and over again, which gets pretty old pretty fast.”
    • “The music is repetitive and gets old fast.”
    • “Review: music is not user selectable, music available was not recorded at studio grade; so it's not a music game.”
  • graphics

    14 mentions Positive Neutral Negative

    The graphics are bright, bold, and distinctive across various themes, providing visual variety through neon and minimalist styles. However, some users find the visuals repetitive, overly stimulating, and potentially discomforting due to flashing colors and strobe effects. While simple, the graphics effectively support gameplay but may cause nausea during extended play sessions.

    • “This does a nice job of keeping things fresh - the levels in each theme have a fairly well defined mechanical identity to go along with the visuals, keeping them distinct enough that it doesn't get boring over 128 levels despite the minimal nature of the game.”
    • “Each is also unique in terms of graphical and obstacle style, too.”
    • “Graphics/sound: the visuals are bright, bold, and striking.”
    • “Dull visuals, repetitive, amateurish electronic tunes, simplistic level design, and a control scheme that simply feels wrong here, make avoid - sensory overload an arcade title that should be… well, avoided.”
    • “The music sucks and the only thing worse is the visuals, which explains the title.”
    • “I also warn against long play sittings: the visuals can induce nausea if you are sensitive to strobe lights and flashing colours.”
  • gameplay

    11 mentions Positive Neutral Negative

    The gameplay is minimalist yet engaging, featuring themed courses with unique mechanics introduced steadily to keep the experience fresh across many levels. It offers simple controls—move left or right—but demands focus and quick reactions, making it both addictive and challenging, especially at higher difficulties. The seamless integration of music and gameplay enhances immersion, creating a soothing yet intense arcade experience.

    • “Each course has a particular theme, with different music and level designs, and new mechanics are introduced at a steady pace.”
    • “This does a nice job of keeping things fresh - the levels in each theme have a fairly well defined mechanical identity to go along with the visuals, keeping them distinct enough that it doesn't get boring over 128 levels despite the minimal nature of the game.”
    • “The gameplay is addictive and on higher difficulty levels the game can provide quite a challenge.”
    • “The whole mechanics of the game is simply move right or left and stay alive as long as possible.”
    • “There is no story, and no real sophistication in the gameplay - nor is either necessary.”
    • “Minimal as the gameplay is, it has a soothing effect - you have to be calm to get good reactions, after all.”
  • story

    2 mentions Positive Neutral Negative

    The story emphasizes perseverance and unexpected life outcomes, though some users feel it lacks depth and sophistication, which they don't find essential for the gameplay experience.

    • “There is no story, and no real sophistication in the gameplay - nor is either necessary.”
  • grinding

    2 mentions Positive Neutral Negative

    Grinding is recommended for game farming, though the AI voice accompanying it can be tedious and occasionally annoying.

  • emotional

    1 mentions Positive Neutral Negative

    The game evokes intense and unsettling emotions, creating a powerful and visceral experience that deeply affects players.

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Frequently Asked Questions

Avoid: Sensory Overload is a action game.

Avoid: Sensory Overload is available on PC, Phone, iPad, iPhone and others.

Avoid: Sensory Overload was released on April 8, 2014.

Avoid: Sensory Overload was developed by 48h Studio.

Avoid: Sensory Overload has received positive reviews from players. Most players liked Avoid: Sensory Overload for its music but disliked it for its graphics.

Avoid: Sensory Overload is a single player game.

Similar games include Boson X, BARRIER X, Race The Sun, T.E.C. 3001, Neon Drive and others.