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Avoid: Sensory Overload

86%Game Brain Score
music, gameplay
graphics, story
86% User Score Based on 206 reviews

Platforms

PCPCAndroidAndroidiPhoneiPhoneWindowsWindowsMobile PlatformMobile PlatformiPadiPadPhonePhoneTabletTablet

About

"Avoid: Sensory Overload" is a rhythm-based avoidance game where players control a ball navigating through complex and chaotic patterns set to electronic music. The game offers a intense challenge as the speed and density of obstacles increases over time, demanding quick reflexes and concentration. With various difficulty settings and a level editor, players can customize their experience and create their own unique challenges.

Genres & Tags
Play Modes
Avoid: Sensory Overload screenshot
Avoid: Sensory Overload screenshot
Avoid: Sensory Overload screenshot
Avoid: Sensory Overload screenshot
Avoid: Sensory Overload screenshot
Avoid: Sensory Overload screenshot
Avoid: Sensory Overload screenshot
Avoid: Sensory Overload screenshot
Avoid: Sensory Overload screenshot
Avoid: Sensory Overload screenshot
Avoid: Sensory Overload screenshot
+2

86%
Audience ScoreBased on 206 reviews
music44 positive mentions
graphics6 negative mentions

  • Fun timing/reflex game that is addictive and provides a good challenge.
  • Great for short play sessions or longer gaming marathons, with various difficulty levels and modes.
  • Bright visuals and a catchy soundtrack enhance the overall experience.
  • Repetitive music and level design can lead to boredom over time.
  • Controls can feel unresponsive or clunky, making the game frustrating at higher difficulties.
  • The game may induce migraines or nausea due to its bright colors and fast-paced visuals.
  • music
    138 mentions Positive Neutral Negative

    The music in the game is generally described as catchy and fitting for the gameplay, featuring electronic, trance, and synth styles that enhance the experience. However, many players find the soundtrack repetitive, as the same tracks are played across multiple levels, leading to a quick loss of enjoyment. Additionally, the lack of user-selectable music options and studio-quality recordings detracts from its appeal as a dedicated music game.

    • “The colors are nice, and the music is a nice mellow tone that goes well with the in-game environment.”
    • “A very fun and enjoyable game with a very catchy soundtrack.”
    • “What makes the game so interesting is the way the music meshes with the gameplay, the way you can, or rather must, lose yourself until there is nothing but the moving ship and the gradually appearing course.”
    • “One thing I'm not so fond of is the fact that as you progress through 8 levels of one difficulty on one 'genre' - you hear the same soundtrack over and over again, which gets pretty old pretty fast.”
    • “The music is flat, the obstacles are plenty.”
    • “The music is repetitive and gets old fast.”
  • graphics
    28 mentions Positive Neutral Negative

    The graphics of [i]avoid - sensory overload[/i] receive mixed reviews, with some praising the bright, bold, and distinct visuals across different themes, while others criticize them as dull, simplistic, and potentially overwhelming, leading to discomfort during extended play. The game's aesthetic is described as both colorful and minimalistic, but the overall execution has been deemed amateurish by some users. Despite the variety in graphical styles, the visuals may induce nausea for players sensitive to flashing lights.

    • “Graphics/sound: the visuals are bright, bold, and striking.”
    • “Each is also unique in terms of graphical and obstacle style, too.”
    • “For example, electronic sees you speeding across bright, colourful stages to electronic music, dodging occasional glowing orbs, whereas minimal levels have a much darker and minimalist theme.”
    • “The music sucks and the only thing worse is the visuals, which explains the title.”
    • “I also warn against long play sessions: the visuals can induce nausea if you are sensitive to strobe lights and flashing colors.”
    • “Were it not for the (almost) assaulting visuals, I would argue that this game should've been called 'muscle memory trainer.' It claims reflexes are necessary; I claimed 'you can memorize the layout [of the tracks].'”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay is characterized by its minimalistic yet addictive mechanics, primarily involving moving left or right to survive through 128 distinct levels, each with a unique mechanical identity. While lacking a story or complexity, the game excels in providing a soothing experience that requires calmness and quick reflexes, especially at higher difficulty levels. The integration of music with gameplay enhances the overall experience, making it an engaging time-waster for those seeking a challenge.

    • “This does a nice job of keeping things fresh - the levels in each theme have a fairly well-defined mechanical identity to go along with the visuals, keeping them distinct enough that it doesn't get boring over 128 levels despite the minimal nature of the game.”
    • “The gameplay is addictive, and on higher difficulty levels, the game can provide quite a challenge.”
    • “What makes the game so interesting is the way the music meshes with the gameplay, the way you can, or rather must, lose yourself until there is nothing but the moving ship and the gradually appearing course.”
    • “The whole mechanics of the game is simply move right or left and stay alive as long as possible.”
    • “There is no story, and no real sophistication in the gameplay - nor is either necessary.”
    • “Minimal as the gameplay is, it has a soothing effect - you have to be calm to get good reactions, after all.”
  • story
    4 mentions Positive Neutral Negative

    The game's story emphasizes resilience and the unpredictability of life, suggesting that perseverance can lead to unexpected outcomes. However, some players feel that the narrative lacks depth and sophistication, indicating that a complex story may not be essential to the overall experience.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
    • “There is no story, and no real sophistication in the gameplay - nor is either necessary.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game beneficial for farming resources, though the repetitive AI voice can become tedious and occasionally annoying.

    • “The AI voice can be tedious and yet sometimes annoying.”
  • emotional
    2 mentions Positive Neutral Negative

    Players report that the game evokes intense emotional reactions, with some feeling overwhelmed to the point of nausea, indicating a powerful and immersive experience that deeply affects their emotional state.

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