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S.T.A.L.K.E.R. 2: Heart of Chornobyl

STALKER 2: Heart of Chornobyl may be bug riddled but that doesn’t hamper what is a satisfyingly challenging and highly unique experience that will keep players on their toes.
77%Game Brain Score
story, graphics
optimization, stability
82% User Score Based on 68,330 reviews
Critic Score 73%Based on 39 reviews

Platforms

PCPCXboxXboxXbox Series X|SXbox Series X|SWindowsWindowsXbox Game PassXbox Game PassCloudCloudXbox Cloud GamingXbox Cloud Gaming

About

S.T.A.L.K.E.R. 2: Heart of Chornobyl is the unforgiving FPS survival adventure in a dark science-fiction open world. Scavenge for gear and resources, hunt for wonders, make hard decisions to survive and pave the path through the Chornobyl Anomalous Zone

S.T.A.L.K.E.R. 2: Heart of Chornobyl screenshot
S.T.A.L.K.E.R. 2: Heart of Chornobyl screenshot
S.T.A.L.K.E.R. 2: Heart of Chornobyl screenshot
S.T.A.L.K.E.R. 2: Heart of Chornobyl screenshot
S.T.A.L.K.E.R. 2: Heart of Chornobyl screenshot
S.T.A.L.K.E.R. 2: Heart of Chornobyl screenshot
S.T.A.L.K.E.R. 2: Heart of Chornobyl screenshot
S.T.A.L.K.E.R. 2: Heart of Chornobyl screenshot
S.T.A.L.K.E.R. 2: Heart of Chornobyl screenshot
S.T.A.L.K.E.R. 2: Heart of Chornobyl screenshot
S.T.A.L.K.E.R. 2: Heart of Chornobyl screenshot

82%
Audience ScoreBased on 68,369 reviews
story3.9k positive mentions
optimization4.1k negative mentions

  • The atmosphere in 'Stalker 2: Heart of Chornobyl' is widely praised for its immersive and haunting quality, effectively capturing the eerie essence of the Chernobyl exclusion zone.
  • The story is engaging, filled with rich lore and moral choices that keep players hooked, with multiple endings and branching storylines enhancing replayability.
  • The graphics are stunning, showcasing impressive visual fidelity and atmospheric detail that bring the desolate beauty of the Chernobyl exclusion zone to life.
  • The game suffers from significant performance issues, including stuttering, frame drops, and crashes, even on high-end systems, leading to a frustrating experience.
  • Many players report numerous bugs and glitches that hinder quest progression, with soft locks and mission-breaking issues being particularly problematic.
  • The gameplay is criticized for being overly simplistic and lacking variety, with long travel distances and tedious grinding detracting from overall enjoyment.
  • optimization
    16,104 mentions Positive Neutral Negative

    The optimization of "Stalker 2: Heart of Chornobyl" has received significant criticism from players, with many reporting severe performance issues, including stuttering, frame drops, and crashes, even on high-end systems. While some users have found workarounds through mods and settings adjustments, the general consensus is that the game requires substantial optimization and bug fixes to reach its full potential. Despite these challenges, many players express hope for improvements in future patches, indicating that the core gameplay and atmosphere are enjoyable once the technical issues are addressed.

    • “The game is fun, but it runs poorly on even the lowest settings while meeting/exceeding the minimum system requirements.”
    • “Despite the bugs and performance issues, this game is fantastic.”
    • “The game has a ton of potential, but there's a lot of issues for now. I have a 32gb ddr5 6000hz, a ryzen 7 9800x3d and a rtx 4090. If I have performance issues, everyone will.”
    • “The game is poorly optimized, and the performance is absolutely abysmal.”
    • “Performance issues are prevalent but I have no doubt they will be addressed.”
    • “The optimization is terrible, and that is an understatement.”
  • story
    14,830 mentions Positive Neutral Negative

    The story of "S.T.A.L.K.E.R. 2: Heart of Chornobyl" is generally praised for its engaging narrative, rich lore, and atmospheric world-building, which effectively draws players into the post-apocalyptic setting. However, many players report significant issues with bugs that hinder quest progression, particularly in the mid to late game, leading to frustration and soft locks that prevent them from advancing the main storyline. While the game offers a compelling experience with memorable characters and moral choices, the technical problems detract from the overall enjoyment, prompting some to recommend waiting for further patches before diving into the story.

    • “The story is captivating, filled with rich lore, mystery, and tough choices that keep you hooked from start to finish.”
    • “The atmosphere is hauntingly beautiful, the mechanics show promise, and the story could pull you in, if it were complete.”
    • “The story unfolds in a non-linear fashion, allowing players to influence the outcome based on their choices, which adds a layer of replayability.”
    • “Been locked out of the main quest now for 5 days.”
    • “Unfortunately, it is a buggy mess, with mission softlocks and crashes preventing progress.”
    • “There are so many quests that are bugged and you have to do so many workarounds to get them complete.”
  • graphics
    7,542 mentions Positive Neutral Negative

    The graphics of "Stalker 2: Heart of Chornobyl" have received mixed reviews, with many praising the stunning visuals and atmospheric detail made possible by Unreal Engine 5. However, players have reported significant performance issues, including frame rate drops and graphical glitches, particularly in populated areas, which detracts from the overall experience. While the game showcases impressive graphical fidelity, it often requires high-end hardware to run smoothly, leading to frustration among players with lower-spec systems.

    • “The visuals are stunning, with breathtaking realism and eerie yet lovely lighting that give the zone a new lease on life.”
    • “The graphics are beautiful, and I had a solid 120 fps, dropping down to 60-80 in heavier areas, so overall I'm not having performance issues.”
    • “The graphics are absolutely stunning, with an incredible attention to detail that really brings the desolate beauty of the chornobyl exclusion zone to life.”
    • “There is a truly amazing game here but it's muddied under a layer of poor performance/optimization, AI/A-life issues, graphical issues, and weird damage models for weapons.”
    • “The graphics are very disappointing.”
    • “The game became playable, but the framerate was still not very good and the graphics were unbearably awful (like a game from the 1990s era, and I'm not kidding).”
  • gameplay
    7,258 mentions Positive Neutral Negative

    The gameplay of "Stalker 2: Heart of Chornobyl" has received mixed reviews, with many players noting that it retains the core mechanics of the original series while introducing modern graphics and some new features. However, numerous bugs, performance issues, and a lack of the previously beloved A-Life system have led to frustration among fans, with some describing the gameplay as feeling dated or overly simplistic. Despite these criticisms, many players still find the atmosphere, exploration, and survival mechanics engaging, suggesting that with future updates and mods, the game could improve significantly.

    • “The gameplay is challenging and rewarding in regards to gunplay and artifact hunting.”
    • “The gameplay is well-executed, with an impressive shooting system that feels satisfying.”
    • “The gameplay strikes a great balance between exploration, combat, and storytelling.”
    • “The main questline is broken and the gameplay is dated and clunky.”
    • “The gameplay loop is incredibly simplistic with very little variety in missions and encounters.”
    • “The gameplay is nothing short of exhilarating, delivering an intensely immersive experience that keeps players on the edge of their seats.”
  • atmosphere
    7,146 mentions Positive Neutral Negative

    The atmosphere in "Stalker 2: Heart of Chornobyl" is widely praised for its immersive and haunting quality, effectively capturing the eerie essence of the Chernobyl exclusion zone. Players appreciate the game's stunning visuals, dynamic weather effects, and detailed sound design, which together create a palpable sense of tension and danger. Despite some technical issues and bugs, the atmosphere remains a standout feature, drawing players into a richly atmospheric world that feels both familiar and fresh, reminiscent of the original trilogy while pushing the boundaries of modern gaming.

    • “GSC Game World has truly outdone themselves, delivering an immersive, atmospheric, and visually stunning experience that sets a new benchmark for survival horror games.”
    • “The atmosphere is breathtaking—it’s immersive, haunting, and so alive that you can almost feel the cold, damp winds of the zone on your skin.”
    • “The atmosphere is so dense, the story is good and rich, and the gameplay loop is amazing.”
    • “It ruins the atmosphere when you are supposed to be in Chornobyl and everyone has an American or English accent.”
    • “The atmosphere in this game is about as thick as Fallout 4's atmosphere; in fact, this game feels more like I'm playing heavily modded Fallout.”
    • “While the atmosphere surpasses all mods of previous games by a country mile, the immersion is broken constantly by enemies spawning in your back due to the very narrow online a-life bubble of ~100m around you in which everything happens.”
  • stability
    4,550 mentions Positive Neutral Negative

    The stability of "Stalker 2: Heart of Chornobyl" has been a significant point of contention among players, with many reporting a wide range of bugs and glitches that affect gameplay. While some users have experienced minimal issues, others have faced frequent crashes, soft locks, and performance drops, particularly in populated areas. Overall, the game is described as a "buggy mess," with many players recommending waiting for patches and optimizations before diving in, although some still find enjoyment in the chaotic nature of the experience.

    • “Performance-wise, it runs great for me (on a 4070, i5-13600kf) 99% of the time; there are a few niche areas where performance gets odd, but still entirely playable and these areas seem to be very small.”
    • “Game runs great, looks incredible and is overall just a great game to play.”
    • “To be honest, this is probably the most polished and bug-free game I've played in a release in recent years.”
    • “Unfortunately, it is a buggy mess, with mission softlocks and crashes preventing progress.”
    • “The game is buggy and core systems don't work properly, such as: some of the side-quests are buggy and some of them can't be finished after you die just after completing the quest and then when you spawn it's not completed but in the dialog options there is no option to complete it.”
    • “The game is currently missing one of its most series-defining and valuable mechanics, it's a generally buggy mess, has pretty awful performance issues, lacks a vast amount of mechanics from the original series, and is generally undercooked all around.”
  • music
    1,110 mentions Positive Neutral Negative

    The music in "S.T.A.L.K.E.R. 2: Heart of Chornobyl" has received mixed reviews, with many praising its haunting and atmospheric qualities that enhance the game's immersive experience. Players appreciate the inclusion of contemporary Ukrainian music, which adds cultural depth, though some have noted issues with audio bugs, such as music cutting in and out, which can disrupt immersion. While the soundtrack is generally well-received, some fans of the original series feel it lacks the nostalgic impact of previous titles, describing it as occasionally generic or not fitting the game's tone.

    • “The music and general sound effects and voice acting are really great.”
    • “The soundtrack perfectly complements the game's tone, balancing tension and melancholy.”
    • “The haunting ambient soundtrack and unsettling environmental noises—creaking metal, distant growls, and the crackle of anomalies—combine to immerse players in the zone's foreboding embrace.”
    • “Every now and then an audio/music cue will start but then half a second later the game's audio dies and it ruins the moment.”
    • “There were some bugs with the audio, however, and sometimes music would just start/stop abruptly.”
    • “The music is all wrong, gone are the atmospheric sounds and far-off screams that made the originals great, instead replaced by pretty meh and predictable background music.”
  • humor
    596 mentions Positive Neutral Negative

    The humor in "Stalker 2" is a mixed bag, with many players finding the game's bugs and glitches to be amusing rather than detrimental to the experience. From NPCs getting stuck in odd positions to the absurdity of certain gameplay mechanics, the humor often stems from the game's janky nature and quirky dialogue. While some players appreciate the comedic elements, others feel that the frequent bugs can break immersion, leading to a love-hate relationship with the game's overall humor.

    • “Some of the bugs are funny, like corpses occasionally snoring like your bullets have merely tucked them in for a nap.”
    • “I can't help to admit, that I adore the developers' sense of humor, those messages on walls, especially when they give you a fake ladder or let you come to some hardly accessible place for stash with trash loot, and you put your eyes up to see: 'what?'”
    • “The atmosphere is incredible—packed with details, humor, and absolutely astounding Ukrainian voice acting.”
    • “And the price of almost 100 EUR is an unfunny joke for what it is offering.”
    • “It's not funny when you find an artifact for 1,000 coupons, but repairing a single suit after an anomaly costs 15,000.”
    • “Honestly, just way too buggy at launch, and not funny bugs but insane game-breaking bugs that make you backtrack 3 hours of game time to fix.”
  • grinding
    380 mentions Positive Neutral Negative

    The grinding aspect of the game has received overwhelmingly negative feedback, with players describing it as tedious and unengaging. Many express frustration over long travel distances between objectives, repetitive fetch quests, and the need to constantly manage resources and inventory, which detracts from the overall enjoyment. While some players appreciate the challenge and sense of accomplishment that comes from grinding, the general consensus is that the game’s mechanics often lead to a frustrating and monotonous experience.

    • “You'll need a second life for grinding to level 200.”
    • “A bit grindy sometimes.”
    • “You'll need a second life for grinding.”
    • “Unfortunately, I don't want to cheese them every time, but the alternative of fighting them on the same playing field is quite frankly tedious and unrelenting when dealing with packs.”
    • “The only major gripe I have with the game are the long walking distances between objectives/quests, which do get tedious after a while.”
    • “Fighting mutants is tedious and pointless: you can’t loot them, so you’re basically wasting time and resources.”
  • emotional
    252 mentions Positive Neutral Negative

    The emotional aspect of the game has garnered mixed responses, with many players praising its deep narrative and the ability to evoke strong feelings, such as nostalgia and heartbreak, particularly for long-time fans of the series. While some found the story engaging and filled with moral dilemmas that resonate, others criticized it for being boring or lacking emotional depth, especially for newcomers. Overall, the game is seen as a heartfelt return to a beloved franchise, with moments that can deeply impact players, though technical issues and a reliance on prior knowledge may hinder the emotional experience for some.

    • “I had an excellent, frustrating, joyously heartbreaking time with this game, and I'm just completely satisfied. I'm still kind of staring at the ceiling a day later in a food coma, thinking about what I just experienced.”
    • “The story is an emotional rollercoaster—I cried three times, and I’d do it all over again.”
    • “2: Heart of Chornobyl is not just a game; it’s an emotional journey.”
    • “The biggest issue with this game for me is the boring story.”
    • “Nothing like the originals, lifeless open world, awful performance, visuals that look like they are from 2015, a running simulator in the mid to end game that gives you waypoints to go to that are over 2 kilometers away, and an extremely boring story that fails to revive the interest in the factions from the originals.”
    • “- extremely boring story to the point where you go 'who is this guy?'”
  • replayability
    174 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players praising its multiple endings, branching storylines, and the potential for extensive modding, which could enhance replay value significantly over time. However, some reviewers express concerns about its current linearity and lack of features, which may limit replayability in its vanilla state. Overall, while the foundation for replayability is strong, it heavily relies on future updates and community support to reach its full potential.

    • “The choices you make throughout the game have significant consequences, adding depth and replayability.”
    • “The story unfolds in a non-linear fashion, allowing players to influence the outcome based on their choices, which adds a layer of replayability.”
    • “This game is oozing with things to do and kill, with multiple endings, tons of hidden goodies, and mod support; Stalker 2 is full of replayability and has a bright future ahead of it.”
    • “The game feels like less of what we had before at a much higher cost with just as many issues; however, it's significantly more railroaded, so replayability feels as if it just won't be a thing here.”
    • “- absolutely 0 replayability, there's no new game plus or anything.”
    • “I'm probably not gonna mention the very linear storyline, which gives the player pretty much no agenda on how or when to handle things, and which is close to absolute zero in terms of branching or replay value.”
  • monetization
    138 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn mixed reactions, with many players labeling it a "cash grab" due to perceived unfinished features and a lack of microtransactions, which some see as a positive departure from typical AAA practices. While some reviewers appreciate the absence of ads and microtransactions, others criticize the game for feeling incomplete and lacking the passion seen in earlier titles, suggesting that it was designed primarily for profit rather than player experience. Overall, the sentiment reflects a divide between those who value the game's integrity and those who feel misled by its marketing and execution.

    • “Deeply atmospheric and unspoiled by modern monetization practices.”
    • “Given the financial challenges many players face today, microtransactions, when executed with care, offer a viable way for developers to maintain and enhance the game's ongoing development while ensuring that players have the flexibility to engage with the title in a manner that suits their individual circumstances.”
    • “By offering this mode for free, with the option for microtransactions to enhance the experience.”
    • “Stalker 2 sadly feels more like a cash grab that they hope will net them some money due to the modding community behind it.”
    • “I can't currently recommend the game due to the fact it feels more like a cash grab trying to make a quick buck off the name because they know they have an occult-like following garnered from the modding community.”
    • “Game should have just been scrapped, at this point it is just a cash grab, I bought the ultimate edition, glad Steam has a refund policy.”
  • character development
    26 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews; while some players praise the depth and emotional engagement with companions, others criticize the lack of enjoyable character arcs, feeling that the main questline lacks substance. The voice acting is noted as a significant detractor for some, overshadowing the otherwise strong character design and visual fidelity. Overall, the character development is seen as a highlight for some, but a disappointment for others, depending on individual experiences with the narrative.

    • “The voice acting and character development are top-notch, making you genuinely care about the fate of your companions and the outcome of your journey.”
    • “Despite the bugs, the story and character development shine.”
    • “There is basically no enjoyable character development; the only exception for me was Strider and Dalin. Most of the main questline feels like a walking simulator.”
    • “Other than the character design and environments, it doesn't feel like S.T.A.L.K.E.R.”
    • “Gameplay mechanics have seen a significant overhaul, incorporating more nuanced systems for exploration, combat, and character development.”

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16h Median play time
48h Average play time
5-40h Spent by most gamers
*Based on 782 analyzed playthroughs

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