- December 31, 2023
- STEELDUCK Studios
- 3h median play time
Runic Survivor
Platforms
About
"Runic Survivor" is an action-packed roguelike game where you play as a powerful Runic Warrior fighting against hordes of enemies in procedurally generated dungeons. Utilize a variety of runes to cast spells and defeat enemies, while collecting loot to improve your character's abilities. With permadeath and random events, each run presents a new challenge in this pixelated adventure.




- The game features a fun and engaging spell crafting system that allows for creative combinations and strategies.
- At its low price point, the game offers a decent amount of entertainment and replayability, especially for fans of the genre.
- The core mechanics are enjoyable, and players can experience a satisfying sense of progression as they build powerful spell combinations.
- The game suffers from performance issues, particularly when too many effects are on screen, leading to significant lag and unplayability.
- There is a lack of content and variety, with limited spells and upgrades available, making runs feel repetitive after a short time.
- The developer has abandoned the game, leaving it without updates or improvements, which diminishes its long-term value.
gameplay
25 mentions Positive Neutral NegativeThe gameplay is generally enjoyable, featuring unique mechanics like spell crafting and linking attacks, which many players find satisfying and engaging. However, some users note issues with enemy feedback, UI explanations, and a lack of challenge, suggesting that while the core mechanics are solid, the game could benefit from more options and clearer communication of its systems. Overall, it offers a fun experience, particularly for those who appreciate bullet hell RPGs, but may frustrate players seeking a more challenging or polished experience.
“Once you grasp the mechanics, you become overwhelmingly powerful very quickly.”
“Its simple, but a very good gameplay and game loop!”
“The gameplay is fun; crafting your own spells and chain effects is very satisfying.”
“Actual gameplay has a lot of enemies with no feedback for anything - like you can't tell if you are doing anything to them when you hit them until they die, and you can't tell if you get hit by any projectiles because your character has no feedback when hit.”
“UI and mechanics are not well explained.”
“The trigger mechanics can be linked several times which is really interesting, but at the current state, you don't get to use them very much.”