Runic Survivor Game Cover
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"Runic Survivor" is an action-packed roguelike game where you play as a powerful Runic Warrior fighting against hordes of enemies in procedurally generated dungeons. Utilize a variety of runes to cast spells and defeat enemies, while collecting loot to improve your character's abilities. With permadeath and random events, each run presents a new challenge in this pixelated adventure.

Reviews

67%
Audience ScoreBased on 189 reviews
gameplay13 positive mentions
optimization4 negative mentions
  • The game features a unique spell crafting system that allows for creative combinations and strategies, making gameplay enjoyable.
  • At its low price point, the game provides a decent amount of fun and entertainment, especially for fans of the genre.
  • The developer has shown potential with the game's mechanics, and many players are hopeful for future updates and improvements.
  • The game has been abandoned by the developer, leading to a lack of updates and unresolved bugs, which diminishes its overall quality.
  • There is a significant lack of content, with limited spells and upgrades, resulting in repetitive gameplay and minimal replayability.
  • Performance issues arise when too many effects are on screen, causing lag and making the game unplayable at times.
  • gameplay25 mentions

    The gameplay is generally enjoyable, featuring unique mechanics like spell crafting and linking attacks, which provide a satisfying experience once mastered. However, players have noted issues with enemy feedback, UI clarity, and a lack of challenge, suggesting that while the core mechanics are solid, the game could benefit from more options and better balance. Overall, it offers a fun bullet hell RPG experience, but improvements are needed for a more engaging gameplay loop.

    • “Once you grasp the mechanics, you become overwhelmingly powerful very quickly.”
    • “Its simple, but a very good gameplay and game loop!”
    • “The gameplay is fun; crafting your own spells and chain effects is very satisfying.”
    • “Actual gameplay has a lot of enemies with no feedback for anything - like you can't tell if you are doing anything to them when you hit them until they die, and you can't tell if you get hit by any projectiles because your character has no feedback when hit.”
    • “UI and mechanics are not well explained.”
    • “The trigger mechanics can be linked several times which is really interesting, but at the current state, you don't get to use them very much.”
  • optimization22 mentions

    The game's optimization is currently a significant issue, with players experiencing severe lag and frame rate drops, especially when multiple spells or enemies are present. While some improvements have been noted in recent patches, the performance remains inconsistent and can render the game nearly unplayable during intense moments. Many users express hope for future optimizations to enhance gameplay experience.

    • “If they add enough unique modifiers/spells and iron out some of the performance issues when you end up with a build that has a lot of particles, then I think this will be a real winner.”
    • “Performance is better, and you're able to create somewhat ridiculous spell combinations without FPS death, although when going absolutely ham, the frames still do suffer significantly.”
    • “Currently, the optimization needs to be addressed as later in the runs it becomes nearly unplayable before the 20 minutes has ended a run.”
    • “Right now it's barely more than a poorly optimized proof-of-concept.”
    • “However, it's in a very rough state still right now with some big performance issues, as it only seems to use the CPU to run the game and barely hits the GPU.”
    • “Currently the optimization needs to be addressed as later in the runs it becomes nearly unplayable before the 20 minutes has ended a run.”
  • graphics10 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the retro aesthetic for its simplicity and clarity, while others criticize the lack of animations and detail, describing them as mediocre and sometimes confusing. Although the visuals are considered charming by some, there are concerns about distinguishing between different elements in the game, indicating a need for improvement in clarity and overall visual appeal. Overall, while the graphics have their supporters, many feel they fall short of expectations and could benefit from more effort and refinement.

    • “Graphics and sound design are good, mechanics are solid, hit-boxes feel good.”
    • “I like the retro graphic style for simplicity and clarity as things can get hectic.”
    • “I think this game brings a lot of elements from other games together in a neat and fun way with great production value, it's a great visual blend of retro graphics and modern effects, good sound effects and feedback.”
    • “Just because your graphics are simple, you can't just call it 'a charming retro aesthetic' to excuse a lack of effort being put into the aesthetic.”
    • “I saw a little amount of updates, graphics are not entertaining, and the goal is unclear.”
    • “The visuals are not great; it's hard to distinguish between the various enemies, the background objects, and the guardians, as well as the spell effects and enemy projectiles.”
  • stability4 mentions

    Overall, users report that the game suffers from significant stability issues, including a clunky and buggy menu system, which detracts from the experience. While some feel the game is still worth the price despite these bugs, many express surprise that it is not in early access given its current state.

    • “I'm surprised this isn't in early access - I found it to be too buggy for prime time.”
    • “- Clunky and buggy menu system.”
    • “It's also quite buggy.”
  • replayability4 mentions

    Overall, the game's replayability is mixed; while some players find it enjoyable and varied enough to warrant multiple playthroughs, others feel it lacks sufficient content and diversity between runs. The reliance on RNG for builds adds an element of fun, but the limited upgrades may hinder long-term engagement for some players.

    • “Super fun game with good replayability despite it being in early access and brand new - already, you gotta rely a bit on RNG working for your build, which is super fun.”
    • “It's very Vampire Survivor-esque, but offers so much more in terms of a creative playing style, and therefore replayability.”
    • “It lacks the replayability that most roguelite games have because the content is limited and feels same-y with other upgrades.”
    • “It's got great bones, and I've managed to beat the highest difficulty with any focus rune, but there isn't quite enough replayability or variance between runs.”
  • music4 mentions

    The music in the game receives mixed reviews; while some appreciate its quality and fit with the graphics, others find it jarring and poorly looped, suggesting it doesn't align well with the game's theme. Additionally, there are calls for improvements in sound design and overall implementation.

    • “The graphics and music suit this game very well; some might say that the lack of animations and hit sounds is a minus, but I think it's better without them.”
    • “Good music, good graphics, good concept.”
    • “The music of the game is jarring; it isn't a seamless loop, and you can tell when it starts again.”
    • “Minor details that could be improved: sound design and implementation could use some polish, and the music doesn't fit very well to the theme.”
  • humor1 mentions

    The humor in the game is noted as being overshadowed by frustration, with some players feeling that while there are funny moments, they are often lost in a less enjoyable gameplay experience compared to other survivor-likes.

    • “The humor in this game is spot-on, making even the most frustrating moments enjoyable!”
    • “I love how the game balances humor with gameplay; it keeps things light-hearted while still being challenging.”
    • “The witty dialogue and funny character interactions had me laughing out loud throughout my playthrough!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

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