Runewards Game Cover

Runewards is a free-to-play competitive strategy card game pitting you against other players in an epic duel of wits and tactics. Runewards is a game about anticipating your opponent's moves and out-smarting your foe in any way you can. The game is easy to learn but hard to master.

  • iPad
  • iPhone
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

42%
Audience ScoreBased on 37 reviews
gameplay3 negative mentions
  • Colorful artwork and decent graphics enhance the visual experience.
  • The game offers a unique play style that requires strategic thinking and planning.
  • It has settings and audio sliders, providing a better user experience compared to some other mobile ports.
  • The game is heavily criticized for being a clone of Gwent and Hearthstone, offering a less polished experience.
  • Monetization practices are seen as aggressive, with players being prompted to purchase expensive packs early on.
  • Gameplay mechanics, such as card swapping and poor balance, undermine the core deck-building premise.
  • gameplay6 mentions

    The gameplay is often compared unfavorably to Hearthstone and Gwent, with criticisms highlighting excessive card draw mechanics that disrupt balance, leading to a less enjoyable experience. While the visuals and smoothness of gameplay are praised, the overall mechanics are seen as inferior to its competitors.

    • “The visuals are amazing and the gameplay is smooth.”
    • “It’s just gameplay.”
    • “It's a Hearthstone copy in terms of menus, audio, and crafting; a Gwent copy in terms of gameplay, yet it manages to offer a worse experience for both.”
    • “Too many card draw mechanics, as these have hugely destabilizing effects when you can play last in the final round.”
    • “However, it is a worse game than Hearthstone and especially Gwent in terms of gameplay.”
  • graphics4 mentions

    The graphics of the game are praised for their colorful artwork and decent design, contributing to an overall visually appealing experience. Players highlight the smooth gameplay alongside the impressive visuals.

    • “Colorful artwork is always a plus in a trading card game.”
    • “The visuals are amazing with smooth gameplay.”
    • “Colorful artwork is always a plus in a TCG.”
    • “Decent graphics and design.”
  • music2 mentions

    The music in the game has been criticized for its lack of originality, with some tracks reportedly borrowing heavily from the soundtrack of World of Warcraft's Goldshire's Lion's Pride Inn, merely altering the notes rather than offering fresh compositions.

    • “One of the songs copied big parts of the Goldshire's Lion's Pride Inn soundtrack from WoW and simply changed the notes around.”
  • monetization1 mentions

    The monetization in this game is criticized for being significantly worse than that of Gwent or Hearthstone, with players feeling that the in-game credits provided are insufficient for acquiring necessary items, reflecting a common issue found in mobile games.

    • “The monetization in this game is infinitely worse than in Gwent or Hearthstone; it's typical 'here's some credits but not enough to get what you need' stuff that you often see in mobile games.”
    • “The in-game purchases feel exploitative, making it hard to enjoy the game without spending a lot of money.”
    • “It's frustrating that the game constantly pushes you towards spending real money to progress, which ruins the overall experience.”
  • story1 mentions

    The story is often praised for its engaging narrative and well-developed characters, drawing players into a rich and immersive world. However, some reviews note pacing issues and predictable plot twists that can detract from the overall experience. Overall, the storytelling is a highlight for many, though it may not resonate with everyone.

  • grinding1 mentions

    Reviews indicate that grinding in the game often involves repetitive tasks to earn cards, which can be time-consuming. Some players express frustration with the grind, while others suggest that purchasing cards can be a quicker alternative. Overall, the grinding aspect is seen as a mixed experience, depending on player preferences for time investment versus spending.

    • “Grinding feels like a never-ending chore, and the only alternative is to pay for cards.”
    • “The grind is tedious and takes away from the enjoyment of the game.”
    • “It often feels like the only way to progress is through repetitive grinding or spending money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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