Epic Cards Battle
- January 29, 2013
- momoStorm Entertainment
- 30h median play time
![Epic Cards Battle Game Cover](https://img.gamebrain.co/games/378/epic_cards_battle_momostorm_2015_20_xl.jpg)
"Epic Cards Battle" is a 3D trading card game with real-time battles against players worldwide. The game features strategic gameplay with three types of cards, and well-designed systems such as ladder, leaderboards, and cards looting. Experience stunning visual effects and challenging campaign quests, all for free, in this immersive and engaging TCG.
Reviews
- The card artwork is beautifully designed and visually appealing.
- The game offers a unique approach to strategy by requiring players to select cards before battles, adding a layer of tactical planning.
- The campaign mode provides a variety of challenges that encourage players to think critically about their card choices.
- The gameplay is largely automated, with players having no control over battles once they select their cards.
- The game heavily relies on microtransactions, making it difficult for free-to-play players to compete effectively.
- There is a lack of depth in gameplay, leading to repetitive experiences and a feeling of grind without significant rewards.
- gameplay60 mentions
- 18 % positive mentions
- 73 % neutral mentions
- 8 % negative mentions
The gameplay of the game has received mixed reviews, with many users criticizing it for being overly simplistic and lacking interactivity, often reducing player involvement to merely selecting cards and watching battles unfold. While some appreciate the strategic elements in deck-building and the depth of mechanics related to card types, others find the experience repetitive and heavily reliant on pay-to-win mechanics, leading to frustration. Overall, the game offers a visually appealing card collection experience but falls short in delivering engaging gameplay.
“The gameplay is great, and in-game currency is fairly easy to come by, so you don't feel the need to splash out extra real-world cash, unless you want to.”
“All in all, it seems to be a good game so far, it has some interesting mechanics and all of the cards have unique abilities that greatly influence how a battle will play out.”
“The gameplay is deceivingly deep, the mechanics with attack types and defense types are extremely interesting, the cooldown-based system of units, spells, and trigger cards are brilliant game design.”
“There is no gameplay.”
“The actual battles themselves are completely non-interactive; in campaign mode at least, selecting the right cards for each challenge increasingly involves strategy and careful forethought, but don't be fooled - it lacks real gameplay.”
“The game masquerades as a skill-based game but in reality has a massive set of pay-to-win mechanics, with gameplay that plays itself automatically after players set up their choices.”
- graphics60 mentions
- 43 % positive mentions
- 43 % neutral mentions
- 13 % negative mentions
The graphics of the game receive mixed reviews, with many praising the anime-inspired artwork and card visuals as exceptional, while others criticize the overall graphical quality as mediocre or poorly optimized. Some players appreciate the unique and well-executed art style, but feel it lacks depth and consistency, leading to a disconnect between the visuals and gameplay experience. Overall, the artwork is often highlighted as the game's strongest aspect, despite concerns about its suggestive nature and the game's graphical limitations.
“A revolutionary next generation card fighting game in 3D with hundreds of stunning combat visuals.”
“The artwork on each card is exceptionally done, and the music conveys the intensity that the game can have, not to mention it sounds so awe-inspiring too.”
“Great visuals done by the artists and mind to establish idea in order to make better cards.”
“Yep, really trashy auto-battler mobile port with garbage graphics and basically no content.”
“I could forgive all its faults if the graphics were at least decent to look at on a larger screen, but they are so ugly.”
“The only selling point of the game is the graphics/art.”
- story46 mentions
- 7 % positive mentions
- 87 % neutral mentions
- 7 % negative mentions
The game's story aspect is largely criticized for its lack of depth and narrative, with many players noting that the campaign functions more as a challenge mode than a traditional story-driven experience. While there are missions with varying difficulty levels and daily quests that provide rewards, the absence of character development or a cohesive storyline leaves players feeling unsatisfied. Overall, the focus is on gameplay mechanics and farming for cards rather than engaging storytelling.
“The campaign can be beaten with patience and signing in each day to get your daily bonus; online PvP is a different story...”
“Solid campaign play compared to a lot of the other card games, with three different difficulty levels for the missions and those missions collected in different chapters (at least three chapters, as that's how far I'm at this point).”
“With each mission or level having three difficulty objectives, that give different rewards and get harder as you go through (also contains hints to help give you an idea of cards to use, which refresh each day).”
“It doesn't really have a story, apart from the few lines you get to read when starting and the tutorial, which explains the basics of gameplay.”
“My main concern is the story: the campaign mode has a series of battles but no story!”
“There is no real story or sufficient explanation of in-game factions.”
- grinding18 mentions
- 17 % positive mentions
- -11 % neutral mentions
- 94 % negative mentions
The reviews highlight that the game heavily relies on grinding to progress, with players needing to invest significant time or money to obtain elite cards and compete effectively. Many express frustration over the pay-to-win mechanics and the tedious nature of grinding, while some appreciate the daily quests and farming opportunities, though they acknowledge that success in PvP is largely dependent on either extensive grinding or substantial financial investment. Overall, the grinding aspect is seen as a double-edged sword, appealing to some players while alienating others.
“You'll need a second life for grinding.”
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is challenging but satisfying, making every achievement feel earned.”
“I played for over 400 hours on this game, so I know what the other reviewers are talking about when they say that you can only get ahead through hours of grinding and daily play (to get the daily bonuses) or by coughing up boatloads of cash to guarantee your shot at the elite cards so you can stomp everyone else in matches.”
“I probably spent about 60 dollars or more on this game (maybe even twice that if I'm honest), along with daily grinding for months, and I still wasn't even close to the top-level players (maybe top of the mid-level at best).”
“In short, unless you have a significant sum of money, you'll not get into the upper levels of the ladder of this game. You might finish the perfunctory campaign (which hasn't been finished off), but as for PvP, your success is strictly defined by either wasting a lot of time grinding or pumping in vast sums of real, actual money and converting it into funny currency.”
- monetization15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The monetization in "Epic Cards Battle" is heavily reliant on microtransactions, which many players feel create a pay-to-win atmosphere, making it difficult to progress without spending money. While some users appreciate the option to play for free, the game is criticized for its numerous in-app purchases and the pressure to buy cards and resources to remain competitive. Overall, the monetization strategy has led to mixed feelings, with some enjoying the game without spending, while others view it as a cash grab.
“This is a very fun game, and you won't need to spend a cent to play it (in-game purchases optional).”
“I have no problem making in-app purchases here and there.”
“An interesting collectible card game with some unusual gameplay mechanics, Epic Cards Battle is not a traditional trading card game or collecting card game, and its roots as a freeware mobile game are blatantly obvious, from the numerous microtransactions built into the gameplay.”
“Epic Cards Battle (TCG) is a free strategy-based card game with microtransactions that give you that pay-to-win feeling.”
“Just another crappy cash grab game.”
“An interesting collectible card game with some unusual gameplay mechanics, Epic Cards Battle is not a traditional trading card game or collecting card game, and its roots as a freeware mobile game are blatantly obvious, from the numerous microtransactions built into the gameplay to the fact that zooming into the art of individual cards turns them sideways, making it essentially pointless on a desktop computer.”
- music14 mentions
- 43 % positive mentions
- 29 % neutral mentions
- 29 % negative mentions
The music in the game receives mixed reviews, with some praising its intensity and fitting nature, while others criticize it for being poorly compressed and repetitive. Many users appreciate the quality of the music and its alignment with the game's atmosphere, but some find it annoying and lacking in variety. Overall, the soundtrack is seen as decent but could benefit from improvements in quality and length.
“The artwork on each card is exceptionally done, and the music conveys the intensity that the game can have, not to mention it sounds so awe-inspiring too.”
“On one hand you have brilliant art and music.”
“Music is very fitting.”
“Opened it up and it was blaring terrible menu music.”
“Plays itself while you listen to the music with looping issues and wonder why the art styles are so inconsistent.”
“Poorly compressed, low-quality music.”
- humor5 mentions
- 80 % positive mentions
- 0 % neutral mentions
- 20 % negative mentions
The humor in the game is described as amusing in a lighthearted way, particularly with short music tracks that fit the fast-paced matches. However, the overall experience is marred by frustrations related to progression and monetization, leading to a mixed reception where the humor fails to compensate for deeper issues.
“The music tracks are hilariously short, which is understandable because the matches are supposed to be.”
“Which is hilarious.”
“And no, it's not funny at all.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been reported to have numerous bugs, glitches, and errors, leading to a generally unstable experience for players. While it is not considered a bad game overall, these issues significantly detract from its performance.
“Like I said, the game isn't bad, but it has its fair share of bugs, glitches, and errors that need to be addressed.”
“Buggy and laggy.”
- character development2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
While the game's visuals and character design are praised for their quality and detail, reviewers feel that the female character development is lacking and requires improvement.
“First of all, the game looks nice and clean, the animations are top-notch, and the character design is generally stunning. I usually spend a lot of time just staring at each card, zooming in and out; they are so detailed!”
“While the gameplay is serviceable, the female character development in the game needs work.”
“The characters feel one-dimensional and lack meaningful growth throughout the story.”
“I was disappointed by how predictable the character arcs were; they didn't evolve in any interesting ways.”