- December 18, 2015
- Red Team Games
- 10h median play time
Cards and Castles
Platforms
About
Cards and Castles is a strategic card game where collectible cards come to life on the battlefield. Build your deck, position your characters tactically, and compete against other players for rewards. Log in daily for free cards and rank up to earn special rewards with the Sudden Death mechanic. Note: The game is no longer receiving updates, and we recommend downloading the sequel, Cards and Castles 2.
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- The game offers a unique blend of collectible card game mechanics and tactical strategy, making it engaging and fun to play.
- Players can enjoy the game without feeling pressured to spend money, as it allows for a decent collection to be built through gameplay alone.
- The art style is colorful and whimsical, adding to the charm of the game, and the community is generally active and supportive.
- The game suffers from balance issues, with some cards being overpowered, making it frustrating for new players to compete against those with better cards.
- There are significant pay-to-win elements, as players who spend money can quickly gain access to powerful cards and advantages.
- Matchmaking can be unfair, often pairing new players against experienced ones with superior decks, leading to a steep learning curve.
gameplay
84 mentions Positive Neutral NegativeThe gameplay of "Cards and Castles" is characterized by its straightforward mechanics that are accessible to newcomers, while also offering depth for advanced players through strategic deck-building and faction combinations. However, many reviews highlight significant balance issues, particularly with powerful cards overshadowing weaker ones, which can frustrate both new and veteran players. Despite its fun and unique tactical elements, the game suffers from a lack of detail and clarity, leading to mixed feelings about its overall depth and competitive viability.
“The mechanics are straightforward enough for new players to grasp quickly, but there’s plenty of room for advanced strategies and creative deck-building for those willing to dive deeper.”
“Combining different factions to create hybrid decks adds a layer of experimentation that keeps the gameplay fresh and exciting.”
“The gameplay is great, has a surprising amount of depth, and really scratches that hard-to-find itch of turn-based, tactical, board-based, PC PvP, that has a thriving community with active and responsive devs.”
“Balance isn't very good; it's probably one of the worst examples of mechanical clarity (or lack thereof) I've seen in a collectible card game.”
“As a veteran CCG player (since 2001), the mechanics are easy to learn but ultimately far too simple. The power imbalance between the strongest cards and everything else is grievously out of place for a game with such a low level of detail.”
“Cards and Castles lacks the nuance and depth of gameplay you will find in other tactical CCG titles.”