- October 27, 2016
- Cygames, Inc.
- 60h median play time
Shadowverse
Platforms
About
"Shadowverse is a popular strategic card game with over 4 million battles daily and a growing community of 22 million players. It offers a single-player story mode, finely-tuned battles with less RNG, and new card expansions every three months. The game boasts eight different leader classes, allowing for unparalleled deck strategy freedom, and features beautiful art and animations with fully voiced cards."











- The game features beautiful artwork and animations, making it visually appealing.
- Shadowverse is very generous with free rewards, allowing players to build competitive decks without spending money.
- The single-player story mode is engaging and well-developed, providing a rich narrative experience.
- The game suffers from severe power creep, making many older cards obsolete and leading to a stale meta dominated by a few overpowered decks.
- Matchmaking can be frustrating, often pairing new players with experienced opponents using meta decks, which can be discouraging.
- The game has been criticized for its heavy reliance on RNG, leading to matches that feel more like luck-based coin flips than strategic battles.
story
1,319 mentions Positive Neutral NegativeThe story in Shadowverse is generally well-received, with many players appreciating its engaging narrative and character development, particularly in the visual novel-style presentation. While the initial chapters may feel slow or generic, the plot picks up significantly, offering twists and deeper character arcs as players progress through the various class-specific storylines. However, some critiques highlight issues with pacing and difficulty spikes in later missions, which can frustrate players, especially those who are new to the game. Overall, the story mode is seen as a strong aspect of the game, providing a rich backdrop that enhances the card game experience.
“The story starts out very dull at first (the morning star), but picks up and stays at an entertaining pace quickly (the guild war), and the game itself recognizes this and suggests starting from there.”
“The story mode is great, nearly 60 hours in and I have only scratched the surface of the story missions.”
“I'm absolutely garbage in terms of gameplay, deck building, strategy, and all that, however the story goes hard, I love the voice acting and the amount of philosophical topics they go through in the plot, it's honestly amazing the twists and turns this story takes, and sometimes it's enough to wrench my heart.”
“The game initially has a lot of card battles between the visual novel element, but later the story mode gives up on giving any kind of gameplay between 8-10 visual novel chapters, which is rather tedious unless you think Shadowverse has a really good story (in which case I assume you don't consume much media).”
“The story is embarrassingly bad and low effort.”
“The story likes to jump between plot lines and character stories so it becomes easy to burn out just running story mode when you're trying to get invested in what's happening and I end up skipping things.”