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Rune Teller

Rune Teller Game Cover
67%Game Brain Score
gameplay, story
optimization, music
67% User Score Based on 144 reviews

Platforms

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Rune Teller Game Cover

About

Rune Teller is a single player and multiplayer open world role playing game with a fantasy theme. It was developed by CODELIFE Studio and was released on February 9, 2023. It received mostly positive reviews from players.

"Rune Teller" is a narrative-driven, choice-based visual novel set in a mystical world of runes and magic. As the rune teller, you will make decisions that influence your relationships and fate, uncovering secrets and navigating moral dilemmas in a beautifully illustrated and immersive environment. With multiple endings, each playthrough offers a unique experience in this tale of destiny, manipulation, and sacrifice.

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67%
Audience ScoreBased on 144 reviews
gameplay7 positive mentions
grinding4 negative mentions

  • The game has a charming art style and engaging music, creating a cozy atmosphere that enhances the gameplay experience.
  • Co-op play is highly enjoyable, making it a great game to play with friends, and the developers are responsive and actively working on updates.
  • The core gameplay is solid, with a mix of challenging combat and exploration that keeps players engaged and motivated to progress.
  • The game is plagued by bugs, poor optimization, and rough controls, making the overall experience frustrating at times.
  • Many players feel the game lacks depth and polish, with limited weapon options and a quest system that can be confusing and repetitive.
  • The English translation is often poor, leading to awkward dialogue and a lack of clarity in quest objectives, which detracts from immersion.
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay is a mixed bag, featuring solid core mechanics and enjoyable combat, especially in cooperative play, but marred by rough controls, bugs, and a lack of depth in RPG elements like stats and progression. While some players appreciate the cozy atmosphere and challenging combat reminiscent of Souls-like games, others criticize the repetitive quests, limited enemy variety, and simplistic mechanics that fail to distinguish it from other fantasy RPGs. Overall, the game shows potential but requires significant improvements to enhance the overall experience.

    • “Its a cozy game, with increasingly difficult combat (a la Souls) and survival mechanics that keep the game exciting and create appropriate tension.”
    • “Quests are fun and interactive, featuring a wide range of unique spells and mechanics, along with a very good combat system.”
    • “Gameplay and fighting methods are so fresh that it makes you remember how it feels to get into a game like this and just love all the new things you encounter.”
    • “Because of the stagger mechanic, you can easily get stun-locked to death, and every encounter is usually a 3v1 situation.”
    • “There's very little variety both in terms of enemies and gameplay.”
    • “This game does not have a lot of depth in its mechanics.”
  • story
    33 mentions Positive Neutral Negative

    The game's story is enriched by numerous side quests and a vast open world, providing a sense of adventure and exploration. However, players have noted a lack of guidance and quest markers, which can lead to confusion and missed story elements. While the core narrative has potential and is engaging, issues with quest design and writing detract from the overall experience.

    • “Great combat, good storyline, insane potential.”
    • “The story is roughly 25 hours of playtime, and even in early access has a completed ending.”
    • “Each map consists of several quests, which link to a larger story.”
    • “The game doesn't really tell us where to go, which has caused us to skip a chunk of the story before we actually knew where we were supposed to go.”
    • “Quests were uninspired, had poor writing/translation, and even had their objectives update mid-quest or make you do the same thing again.”
    • “My main critiques of the game are the quest system that does not state all quest objectives when receiving a quest.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming art style that evokes nostalgia, particularly with its PS1-inspired textures. While some players appreciate the pleasing visuals and smooth movement, others find the graphics unremarkable or lacking depth, suggesting that the overall aesthetic may not appeal to everyone. Despite mixed opinions, the visuals contribute positively to the game's atmosphere and enjoyment.

    • “Very sweet game with lovely music and pleasing visuals.”
    • “The art style is awesome.”
    • “I played a few games with this art style and this one feels the smoothest so far to be honest.”
    • “Ps1 style textures and art style hit the nostalgic note and do not overstay their welcome, but I can see them being a full detractor from the game.”
    • “If you want Dark Souls with bad graphics, boring fighting, plain worlds, and lots of dumb dialogue that you must hold down the space bar to read.”
    • “There is no art style either.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with users reporting significant bugs, performance issues, and a lack of updates post-release, leading to a perception of abandonment by the developers. While some players find the gameplay smooth and easy to learn, the overall user experience is marred by poorly optimized UI/menu systems and inconsistent performance, particularly for a low poly game.

    • “The game runs smoothly and the style of gameplay and battle is easy to get used to and easy to learn.”
    • “Combat takes a bit to get used to as the UI/menuing isn't the most optimized experience, but you get used to it.”
    • “The performance is... weird.”
    • “Bought this years ago thinking it had potential (while it was still early access) to later see that the devs got bored of this project (literally said they'll just move on with their lives, lol) and decided to just slap a 1.0 next to the name and call it a day, never updating the game ever again... I realize this is a single-player game but you need to fix your bugs, performance issues, and fix spelling errors (or whole dialogues in this case) even after a 'full' release; this just feels like a scam...”
    • “Terrible optimization for a low poly game.”
    • “As you can guess, I do not think highly of the performance of this game.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is widely praised for its sweetness and beauty, complementing the pleasing visuals and enhancing the overall experience. Players appreciate the integration of life sounds into the soundtrack, which adds depth to the open-world co-op RPG. Overall, the music is considered a strong aspect, contributing positively to the game's atmosphere.

    • “Very sweet game with lovely music and pleasing visuals.”
    • “Great open world co-op RPG with a beautiful soundtrack.”
    • “They put people's life sound into the music of one city... it means what it means.”
    • “Music is decent too.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while it offers a fun challenge, especially in the early stages, some aspects like inventory management and weapon swapping can feel tedious. Overall, the grind is seen as manageable and adds to the enjoyment without becoming overwhelming.

    • “Inventory management and weapon swapping is tedious.”
    • “Grindy in the beginning.”
    • “Farming is not exhaustive too.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is generally described as nice and chilling, contributing positively to the cooperative experience. However, some players find the visuals inconsistent and the sound design unpleasant, which detracts from the overall immersion.

    • “The game has a nice and chilling atmosphere.”
    • “Would greatly enhance the atmosphere.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highly praised, with players finding the bosses particularly entertaining and their designs contributing to a lighthearted atmosphere. The comedic elements, including funny graphics and styles, enhance the overall enjoyment and laughter throughout the gameplay.

    • “Bosses are super fun; the first one had us laughing our butts off.”
    • “Funny graphics and style.”
  • stability
    1 mentions Positive Neutral Negative

    The game has been criticized for its significant stability issues, including numerous bugs and poor localization, which detract from the overall experience. Players are advised to avoid it if they are sensitive to these problems.

    • “This game is a bug-ridden mess with broken English all over the place. If that's not something you'd enjoy, please stay clear of it.”
    • “I experienced constant crashes and glitches that made it nearly unplayable. Stability is a major issue here.”
    • “The game frequently freezes and has numerous bugs that disrupt the experience. It's frustrating and needs serious stability improvements.”
  • monetization
    1 mentions Positive Neutral Negative

    The game's monetization approach is positively noted for avoiding the typical cash grab tactics seen in many early access titles, as it emphasizes genuine engagement with the fan base and regular updates.

    • “This game feels like a cash grab, with little regard for player feedback or meaningful updates.”
    • “The monetization strategy is overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “It seems like the developers prioritize profits over player experience, which is disappointing.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, particularly highlighting the impact of elements like the rainbow horse, which inspires feelings of love and affection for the overall experience.

    • “The rainbow horse made me feel compelled to express my love for this game.”
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12h Median play time
14h Average play time
7-28h Spent by most gamers
*Based on 5 analyzed playthroughs
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Rune Teller is a open world role playing game with fantasy theme.

Rune Teller is available on PC, Mac OS, Windows and Linux.

On average players spend around 14 hours playing Rune Teller.

Rune Teller was released on February 9, 2023.

Rune Teller was developed by CODELIFE Studio.

Rune Teller has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Rune Teller is a single player game with multiplayer and local co-op support.

Similar games include Edge of Eternity, Gedonia, Enshrouded, Frozen Flame, Gatewalkers and others.