Rune Lord Game Cover
Starting at $2.09Buy now

A portal has opened and dark magic is pouring through! Only you can close the gateway and defeat the evil Ice Golem. But you'll need to hurry: time is short!

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

45%
Audience ScoreBased on 22 reviews
graphics4 positive mentions
story4 negative mentions
  • The game features a variety of gems and runes, adding interesting mechanics and power-ups to the match-3 gameplay.
  • The design and graphics are praised for their quality, and the game runs smoothly, even at higher resolutions.
  • There are multiple levels and difficulty settings, providing a fair amount of content and replayability for players.
  • The game suffers from a lack of meaningful story and depth, leading to a repetitive and simplistic gameplay experience.
  • Advanced mode can be frustratingly difficult, with some levels requiring impossible scores to progress, making it feel like a waste of time.
  • The timer system undermines the casual experience, forcing players to speed run through levels rather than enjoy the game at a relaxed pace.
  • story22 mentions

    The story aspect of the game is generally viewed as lacking depth and engagement, with many players expressing disappointment over its simplistic backstory and missed potential for a more meaningful narrative. While there are hints of an interesting premise involving resource collection to save the world, the execution feels rushed and fails to deliver the dramatic and immersive experience that players desire. Overall, the narrative is seen as a weak point, contributing to a sense of boredom and a lack of mystery.

    • “It has some fluff, a backstory where you are trying to collect the resources to save your world from attack.”
    • “Make the story about something important, about the metaphysics of the universe and saving the world or nation or order of things or similar.”
    • “Together with the fight becoming more serious and dramatic, together with progressing the story, it should change.”
    • “So far the only negative I can think of is I lack some more story and the speed is even too quick to enjoy all the beauty.”
    • “But the game itself suffers from boredom and lack of story, content, mystery, and peaks with melodies.”
    • “The 'story' isn't that grand, however.”
  • music16 mentions

    The music in the game has been widely criticized for being underwhelming and repetitive, often only featuring the beginnings of songs without ever reaching a satisfying climax. Reviewers express disappointment that the music fails to evolve or align with gameplay peaks, missing the opportunity to enhance the overall experience. Instead of merely increasing tempo or drama, players desire a more dynamic and melodic progression that complements key moments in the game.

    • “When things get important, the music should unveil its melody, get to the peak of the song - tune the melody peak with the gameplay peak and it will deliver an amazing experience that will be hard to forget and easy to love.”
    • “Do not just make the music quicker or more dramatic, instead make the music unveil its melody peak, if you understand what I mean.”
    • “...in this game you only play beginnings of songs that never continue, never unveil the full melody and that is wrong; it's only teasing and never delivering and becomes repetitive.”
    • “Also the music was a disappointment.”
    • “It was great just like the graphics, but just like the graphics, even the music is only promising something that it doesn't deliver in the end.”
    • “...in this game you only play beginnings of songs that never continue, never unveil the full melody, and that is wrong; it's only teasing and never delivering, and becomes repetitive.”
  • gameplay6 mentions

    Gameplay experiences vary significantly across titles, with some games delivering intense and engaging mechanics, while others fall flat with overly simplistic and uninspired designs. A strong connection between gameplay and music can enhance the overall experience, creating memorable moments that resonate with players. However, not all games achieve this balance, leading to a mix of thrilling and lackluster gameplay experiences.

    • “When things get important, the music should unveil its melody, get to the peak of the song - tune the melody peak with the gameplay peak and it will deliver an amazing experience that will be hard to forget and easy to love.”
    • “It becomes raw, too simple gameplay, boring, simple-minded, poor.”
    • “Not every game has the nail-biting intensity of 'Jay is Fighter,' the raw, visceral quest line of 'Xploquest,' or the sheer gameplay of 'OMG Look at This Knight!' Sometimes, a game is a dud.”
  • graphics4 mentions

    The graphics are widely praised for their excellent design, style, and smooth, dynamic performance. However, some users feel that while the visuals are impressive, they fall short of delivering a fully satisfying experience overall.

    • “The design and graphics are awesome; the style is excellent, and the swiftness, smoothness, and dynamics are perfect.”
  • monetization1 mentions

    The monetization system allows players to purchase upgrades between rounds, adding strategic value to collecting specific colors, such as red for fireballs and green for extra time.

    • “The monetization system feels overly aggressive, with constant prompts to spend money on upgrades.”
    • “It seems like the game is designed to push players towards in-game purchases rather than allowing for a fair progression.”
    • “The reliance on microtransactions makes it difficult to enjoy the game without feeling pressured to spend real money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Rune Lord

Play time

7hMedian play time
7hAverage play time
7-7hSpent by most gamers
*Based on 2 analyzed playthroughs

Videos

Similar Games