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Tomb of Tyrants

Tomb of Tyrants Game Cover
82%Game Brain Score
gameplay, graphics
optimization, grinding
82% User Score Based on 251 reviews

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LinuxPCMac OSWindows
Tomb of Tyrants Game Cover

About

Tomb of Tyrants is a single player casual strategy game. It was developed by Jake Huhman and was released on June 25, 2015. It received positive reviews from players.

"Tomb of Tyrants" is an action-packed dungeon crawler game that challenges players to explore ancient ruins, defeat monsters, and collect treasures. Players can customize their character, battle through multiple levels, and unlock new weapons and abilities along the way. The game features procedurally generated dungeons for endless replayability. Nostalgic pixel art and chiptune music create a unique and immersive atmosphere.

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82%
Audience ScoreBased on 251 reviews
gameplay25 positive mentions
optimization2 negative mentions

  • Engaging mix of match-4 mechanics and dungeon management, providing a unique gameplay experience.
  • High replayability with numerous unlocks and a legacy system that allows players to carry over progress between runs.
  • Active developer support with frequent updates and responsiveness to community feedback.
  • Steep learning curve with a confusing tutorial that doesn't adequately explain game mechanics.
  • Cluttered user interface that can make it difficult to track important information during gameplay.
  • Lack of a clear endgame or winning condition, leading to a sense of aimlessness after multiple runs.
  • gameplay
    99 mentions Positive Neutral Negative

    The gameplay of "Tomb of Tyrants" is a complex blend of match-4 mechanics and dungeon management, offering a unique but convoluted experience that can be both engaging and frustrating. While many players appreciate the depth and strategic elements, they often find the mechanics poorly explained and the tutorial overwhelming, leading to a steep learning curve. Despite its addictive nature and frequent updates, the game suffers from design choices that can make progression feel tedious and unclear.

    • “Fun tower defense/block swapping game with a dungeon keeper-type theme and a roguelike mechanic where the more rituals you fulfill in a run, the more floors are preserved when your tyrant inevitably succumbs in battle and you have to begin again with a new one.”
    • “A nice take on the classic matching style puzzle game with dynamic gameplay and an integrated progression system that is both rewarding and nicely folded into the simple story.”
    • “It's an addictive match-4 game with plenty of easter eggs, unlockables, and awesome base-building gameplay.”
    • “The gameplay is more tedious than fun.”
    • “The gameplay is mind-numbingly and also pointlessly convoluted.”
    • “The game's mechanics are confusing as hell and poorly explained, and as a result, you just sort of flail around doing random stuff.”
  • graphics
    54 mentions Positive Neutral Negative

    The graphics of the game are characterized by a retro pixel art style that elicits mixed reactions; while some players appreciate the charming and colorful aesthetics, others find the visuals cluttered and difficult to interpret, particularly in terms of user interface elements. The simplistic graphics are often seen as a drawback, with critiques highlighting issues like pixelated text and overlapping graphics that can hinder gameplay. Overall, the visuals may appeal to fans of indie and pixel art, but they fall short of modern standards, leading to a divide in player satisfaction.

    • “I like the pixel art graphics and the combination of two different games.”
    • “Loving the pixel graphics and the whole idea of building a dungeon by matching blocks.”
    • “With adorable pixel graphics, easy to use UI, and plenty of replay value, you should be checking out Tomb of Tyrants because it's a blast!”
    • “On the technical side, ugly pixel graphics make a complicated game too ugly to care about.”
    • “Apart from being unable to come up with better quality graphics, the developer couldn't work out full screen, either, so this falls way below the minimum quality standard for a PC game.”
    • “Clickable interface elements pop in and out of existence and graphics overlap each other all over the place.”
  • story
    26 mentions Positive Neutral Negative

    The game's story is minimal, primarily revolving around the player's goal of building a dungeon and managing minions, which some players find lacking in depth. While the tile-matching mechanics are praised, many reviewers express a desire for a more engaging narrative and structured progression, akin to classic titles like Puzzle Quest. Overall, the integration of gameplay elements is appreciated, but the absence of a compelling story detracts from the experience for some players.

    • “A nice take on the classic matching style puzzle game with dynamic gameplay and an integrated progression system that is both rewarding and nicely folded into the simple story.”
    • “If you can finish a quest you get one of 4 different legacies, that allow you to save certain things for your next playthrough.”
    • “Very easy to get lost in a game, with a pause feature so you can manage your floors, check out what needs to be done, and plot against the heroes gunning for your tyrant's life.”
    • “I figured it would play out like Puzzle Quest meets Dungeon Keeper, but there is no 'oomph' to the block matching and I did not feel at all like I was in control of a dungeon.”
    • “I wish there was a little more story or a sense of progression to it, because the match-three aspect of the game is quite good and has some interesting mechanics added on top of it, but I don't feel compelled to continue playing it at its current state.”
    • “Story - you are a dude that wants to build a dungeon and have minions... no story to speak of.”
  • music
    25 mentions Positive Neutral Negative

    The music in the game is described as melancholic, hypnotizing, and well-crafted, complementing the gameplay effectively, though some players find it repetitive and lacking variety. While many appreciate the soundtrack's chill and haunting qualities, others feel it could benefit from additional tracks and improvements, with a few opting to mute it entirely in favor of their own music. Overall, the music contributes positively to the game's atmosphere, but its monotony is a common critique.

    • “A wonderfully crafted puzzle, tile-matching, tower defense, and strategy indie title - with a stellar soundtrack.”
    • “And the music is hypnotizing.”
    • “The music and sounds present in the game are actually surprisingly well done.”
    • “Music is very melancholic and drowsy.”
    • “Music could do with a complete overhaul though.”
    • “The music is lackluster.”
  • replayability
    13 mentions Positive Neutral Negative

    The game offers significant replayability, with varied dungeon setups and quests that encourage players to experiment with different strategies and combinations. Users appreciate the sense of progression and the vast amount of content to unlock, making each playthrough feel fresh and engaging. Overall, it stands out for its depth and casual gameplay, inviting players to return repeatedly.

    • “It's held my interest for a while now - lots of replayability as your dungeon gets a little better and more options start to unlock with each play.”
    • “Depending on your floor setup, you get different quests, so it adds a lot of replayability to tinker around with this starting setup.”
    • “If you like depth in your games, this game has a lot of content, a lot of skills that you can hone, and nearly infinite replayability.”
    • “10,000,000 is a decent game, but much shorter with less replayability.”
    • “This game is better than most games in design and replayability.”
    • “It is in the medium/high price range for match games on Steam, but its unique gameplay and replayability (in addition to its leaderboards, cards, achievements, and active support) makes it worth its price.”
  • humor
    11 mentions Positive Neutral Negative

    The game's humor is characterized by offbeat jokes, clever names, and pop-culture references, creating a unique and engaging experience. Players appreciate the blend of dark humor and addictive gameplay, complemented by a hilarious soundtrack and witty flavor text. Overall, the humor is well-received, distinguishing the game as both funny and enjoyable without being overbearing.

    • “Sprinkle with offbeat humor and pop-culture references, and you've got yourself something pretty unusual and nice to come back to repeatedly.”
    • “Also, props to the maker for having an indie game with humor that's actually funny instead of annoying.”
    • “The game also has a sense of humor, with amusing names, jokey flavor text, and a pixel-graphic aesthetic.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is noted for its depth and potential for improvement, allowing players to enhance their performance over time. While it can be played casually, the complexity of managing multiple screens adds a layer of challenge that may overwhelm some players. Overall, the experience is shaped by both individual skill and the game's design, which encourages continuous learning and adaptation.

    • “Every new game is a new experience, and your prior performance will help you in the next game.”
    • “It's not because of my physical performance but because of my brain's ability to handle both left and right screens, never knowing exactly what is going on.”
    • “It's tagged as 'casual', and I can see how you could play it casually, but it has a lot of depth and a lot of room for optimization.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised, with users noting that it is richly immersive and evident in every detail, creating a captivating experience.

    • “The atmosphere oozes out of every pixel in this game.”
    • “The immersive environment draws you in and makes you feel part of the world.”
    • “Every sound and visual detail contributes to a hauntingly beautiful atmosphere.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, often detracting from the overall enjoyment. The game is structured for long-term engagement, with grinding necessary to unlock content.

    • “The gameplay is more tedious than fun.”
    • “This game is designed for long-term play and grinding unlocks.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization model of the game is praised for being fair and focused on enhancing the player experience rather than exploiting them, showcasing a commitment to quality and refinement typical of a well-executed early access approach.

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Frequently Asked Questions

Tomb of Tyrants is a casual strategy game.

Tomb of Tyrants is available on PC, Mac OS, Windows and Linux.

Tomb of Tyrants was released on June 25, 2015.

Tomb of Tyrants was developed by Jake Huhman.

Tomb of Tyrants has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Tomb of Tyrants is a single player game.

Similar games include Dungeon of the Endless, Super Fantasy Kingdom, Loop Hero, Rise to Ruins, Astronarch and others.