Ruindog:Prologue
- February 21, 2024
- Rama Studio
- 5h median play time
WISHLIST PLZ!https://store.steampowered.com/app/2641760/_/ About the Game The difference between the prologue and the official version Characters: 2 are available in the prologue and 4 are available in the official version. Maps: 2 in the prologue, 4 in the official version Weapons: 3 in the prologue, 26 in the official version A long, long time ago, in a solar system not so far away, alien bu…
Reviews
- The game features a unique blend of gameplay mechanics reminiscent of Risk of Rain and Vampire Survivors, providing a fun and addictive experience.
- The art style is visually appealing, with a comic-like aesthetic that enhances the overall atmosphere of the game.
- There is a solid foundation for gameplay with interesting mechanics like character upgrades and a variety of weapons, showcasing great potential for future development.
- The game is currently plagued by technical issues, including lag, rubber banding, and freezing, which detract from the overall experience.
- Many players find the gameplay repetitive and lacking in depth, leading to boredom after a short period of play.
- The game requires significant polishing, particularly in terms of translations, UI clarity, and overall game feel, as it feels unfinished in its current state.
- gameplay31 mentions
- 35 % positive mentions
- 55 % neutral mentions
- 10 % negative mentions
The gameplay of the game is a blend of third-person shooter mechanics and action roguelike elements, reminiscent of titles like Risk of Rain 2 and Nier: Automata. While many players appreciate the fluidity and excitement of the combat, some criticize the repetitive nature of the gameplay and the simplicity of boss encounters. Overall, the game features engaging mechanics, unique objectives across different maps, and a striking comic-style art design, though it may benefit from further balancing and technical improvements.
“The game overall has a solid foundation and is very fun once you actually get into the gameplay, and it has a wonderful art style reminiscent of early American comics.”
“With stunning graphics and intense gameplay, this game will keep you on the edge of your seat as you battle hordes of enemies and powerful bosses.”
“The gameplay is fluid and feels good, but it looks weird.”
“The gameplay itself is pretty boring; a lot of the bosses are rendered pretty much harmless as long as you just move around. The entire game consists of running to airdrops, running around the airdrop zone in circles while shooting enemies and occasionally dodging out of swarms, and then repeat until a boss shows up, in which you just circle it and shoot.”
“Besides gameplay issues, this game has so many technical problems.”
“Playing it, I would say it is a copy of most game mechanics with a different setting and worse graphics.”
- graphics30 mentions
- 47 % positive mentions
- 43 % neutral mentions
- 10 % negative mentions
The game's graphics are characterized by a vibrant and imaginative art style reminiscent of early American comics and the 1980s aesthetic, drawing comparisons to titles like "Borderlands" and "The Outer Worlds." While many players appreciate the unique comic-book visuals and overall stunning design, some note technical issues such as a lack of graphic settings, cluttered visuals, and frame drops that detract from the experience. Overall, the graphics are praised for their creativity and potential, contributing to an engaging gameplay experience.
“The game overall has a solid foundation and is very fun once you actually get into the gameplay, and it has a wonderful art style reminiscent of early American comics.”
“With stunning graphics and intense gameplay, this game will keep you on the edge of your seat as you battle hordes of enemies and powerful bosses.”
“Wonderful comic-style graphics, intense gameplay, interesting roguelike mechanics, pow pow, screw the aliens, and it's all free.”
“Absolutely 0 options in-game for any graphic settings.”
“Tends to look like a cardboard mesh with paper slapped on the front of it, but in a 3D graphical setting.”
“Messy cluttered visuals & frame drops combined with enemies that start spewing projectiles that blend into the visual chaos of all your triggered effects and an obnoxiously low camera angle that makes it even more difficult to see where they actually are.”
- music8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The music in the game is polarizing; while some players appreciate the calming and modern chill vibes of the soundtrack, others find it lacking and poorly integrated with the gameplay, describing it as uncomfortable and inadequate. Critics express disappointment over the absence of music during gameplay, suggesting that it detracts from the overall experience.
“The soundtrack in this game is pure chill vibes, very calm and soothing while also incorporating some modern-day techno and synth-wave.”
“The music in this game is probably something that anyone out there can easily vibe to and enjoy, as it is super calm, fun, collective, soothing, and relaxing.”
“The music creates a relaxing atmosphere that enhances the overall experience of the game.”
“Music doesn't suit the gameplay (in my opinion).”
“Literally no music when you play; it's eerily quiet. All you hear are the sound effects, and it feels very uncomfortable and strange to play (not in a good way).”
“The music is bad.”
- story7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The game's story is a captivating blend of thrilling action and an epic narrative, where players assume the role of a powerful warrior tasked with saving the world from alien beetles. The plot engages players from the outset, featuring a rich backdrop of conflict and the promise of character upgrades and new challenges. With excellent graphics and an intriguing storyline, it sets the stage for a memorable gaming experience.
“Excellent graphics, intriguing storyline, and the ability to upgrade your character make the game incredibly captivating and keep you coming back for more.”
“The game is an epic start to a story that promises to be one of the most memorable.”
“The plot of the game is captivating from the very first minutes - in the recent past, alien beetles invaded our planet, but could not resist the power of man and were driven back to their home planet.”
“A thrilling action game that puts players in the shoes of a powerful warrior on a mission to save the world from destruction.”
“Be wise and use these skills to overcome obstacles and choose the most suitable items for each hero to achieve the mission objectives.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized for various bugs, including enemy stacking and occasional random deaths that can be confusing for players. Some users reported freezing issues after death and during buff prompts, which can disrupt gameplay. However, these problems are often described as minor or rare occurrences, suggesting that while stability issues exist, they may not significantly detract from the overall experience.
“The sensitivity is kind of buggy, though it's a good game.”
“After the first death, the game only allows you to wishlist and then freezes afterwards.”
“The buff prompt freezes your movement but gives monsters a tiny time advantage when you leave the choice screen.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews highlight that while the humor in games like Borderlands 2 and Cuphead can be amusing, some players feel that certain jokes may not translate well, potentially diminishing their impact.
“AI-generated reviews about Borderlands 2 and Cuphead are pretty funny, though.”
“I think some of the humor is lost in translation.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game's replayability is primarily driven by the random stat rolls on gun drops, appealing to players who enjoy hunting for ideal stats. However, the execution feels basic, as the variations mainly impact stat numbers and elemental damage, suggesting potential for deeper mechanics to enhance replay value.
“The random stat rolls on guns based on rarity provide a solid level of replayability for players who enjoy hunting for the perfect stats on their favorite weapons. However, this concept could be further developed, as the current implementation is somewhat basic, with the random rolls primarily affecting stat numbers and occasionally adding bonus elemental damage.”
“Each playthrough feels unique due to the diverse character builds and choices available, encouraging players to experiment with different strategies and play styles.”
“The dynamic world events and quests that change with each session keep the gameplay fresh, making you want to dive back in to experience new challenges and stories.”
“The guns being dropped with random stat rolls based on rarity offers some replayability if you're the type to seek out the ideal stats with your favorite gun. However, this concept could be expanded upon, as it's pretty basic in execution. The random rolls affect little more than stat numbers for various attributes, and possibly apply bonus elemental damage.”
“After completing the main story, there isn't much incentive to replay the game. The side quests feel repetitive and don't add much to the overall experience.”
“While there are different character classes to choose from, the gameplay remains largely the same, making it hard to justify multiple playthroughs.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players feel that the grinding aspect resembles an "airdrop farming simulator," where frequent airdrops require constant collection to keep pace with the game's difficulty curve. This creates a repetitive gameplay loop focused on gathering resources.
“It plays a lot more like 'airdrop farming simulator' than anything else, as they drop all the time, and you need to collect as many as you can to stay leveled to the difficulty curve.”
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Reviewers appreciate the character designs and express a strong enjoyment of the game, comparing its character development favorably to that of "Risk of Rain." Overall, the feedback suggests a positive reception of the characters, though specific details on their development are limited.
“The character designs are fantastic! I haven't enjoyed a roguelike game this much since Risk of Rain. Wishing the developers the best of luck with this!”
“The character development is incredibly engaging, making each playthrough feel unique and rewarding.”
“I love how the characters evolve throughout the game, adding depth to the overall experience.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the emotional design choices in the game, noting that the non-aggressive interactions with monsters create a more thoughtful and less stressful experience, allowing for a deeper connection to the gameplay.
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express a desire for improved optimization and professional localization, particularly in Russian, as current clarity in gameplay objectives is lacking.
“I hope in the future the game will receive greater optimization and professional localization, as sometimes it’s not entirely clear what the game wants from me.”