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Ruindog:Prologue

Ruindog:Prologue Game Cover
83%Game Brain Score
gameplay, graphics
music, stability
83% User Score Based on 96 reviews

Platforms

PCWindows
Ruindog:Prologue Game Cover

About

Ruindog:Prologue is a single player action game. It was developed by Rama Studio and was released on February 21, 2024. It received positive reviews from players.

WISHLIST PLZ!https://store.steampowered.com/app/2641760/_/ About the Game The difference between the prologue and the official version Characters: 2 are available in the prologue and 4 are available in the official version. Maps: 2 in the prologue, 4 in the official version Weapons: 3 in the prologue, 26 in the official version A long, long time ago, in a solar system not so far away, alien bu…

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83%
Audience ScoreBased on 96 reviews
gameplay8 positive mentions
stability5 negative mentions

  • The game features a unique blend of gameplay mechanics reminiscent of Risk of Rain and Vampire Survivors, providing a fun and addictive experience.
  • The art style is visually appealing, with a colorful and imaginative design that enhances the overall gaming experience.
  • There is a solid foundation for gameplay with interesting mechanics like upgradeable weapons and character abilities, showcasing great potential for future development.
  • The game suffers from technical issues such as lag, rubberbanding, and freezing, which can significantly hinder gameplay.
  • Many aspects of the game feel unfinished or lacking polish, including animations, translations, and overall game feel.
  • The gameplay can become repetitive quickly, with limited variety in enemies and environments, leading to a lack of long-term engagement.
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay is a blend of third-person shooter mechanics and action roguelike elements, reminiscent of titles like "Risk of Rain 2" and "Nier: Automata." While many players appreciate the fluidity and engaging combat, some criticize the repetitive nature of the gameplay and the simplicity of boss encounters. Overall, the game has a solid foundation with potential for improvement through patches and balancing, but it currently suffers from technical issues and a lack of depth in gameplay mechanics.

    • “The game overall has a solid foundation and is very fun once you actually get into the gameplay, and it has a wonderful art style reminiscent of early American comics.”
    • “The 'shooter' mechanics feel wonderful with that pinch of 'action roguelike' thrown in there for good measure.”
    • “Wonderful comic-style graphics, intense gameplay, interesting roguelike mechanics, pow pow, screw the aliens, and it's all free.”
    • “The gameplay itself is pretty boring; a lot of the bosses are rendered pretty much harmless as long as you just move around. The entire game consists of running to airdrops, running around the airdrop zone in circles while shooting enemies and occasionally dodging out of swarms, and then repeat until a boss shows up, in which you just circle it and shoot.”
    • “Playing it, I would say it is a copy of most game mechanics with a different setting and worse graphics.”
    • “Besides gameplay issues, this game has so many technical problems.”
  • graphics
    27 mentions Positive Neutral Negative

    The game's graphics are characterized by a vibrant and imaginative art style reminiscent of early American comics and the 1980s aesthetic, drawing comparisons to titles like "Borderlands." While many players appreciate the unique visual flair and colorful design, some have noted issues such as a lack of graphic settings, rough animations, and cluttered visuals that can detract from gameplay. Overall, the graphics are seen as a strong point, with potential for improvement in certain areas.

    • “The game overall has a solid foundation and is very fun once you actually get into the gameplay, and it has a wonderful art style reminiscent of early American comics.”
    • “It pulls you in with an extremely colorful and imaginative art style, circa 1980's aesthetic with a mixture of 'Borderlands' thrown in.”
    • “Wonderful comic-style graphics, intense gameplay, interesting roguelike mechanics, pow pow, screw the aliens, and it's all free.”
    • “Absolutely 0 options in-game for any graphic settings.”
    • “Tends to look like a cardboard mesh with paper slapped on the front of it, but in a 3D graphical setting.”
    • “Messy cluttered visuals & frame drops combined with enemies that start spewing projectiles that blend into the visual chaos of all your triggered effects and an obnoxiously low camera angle that makes it even more difficult to see where they actually are.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is described as a calming blend of chill vibes, techno, and synth-wave that many players find enjoyable and relaxing. However, some reviewers criticize the lack of music during gameplay, noting it creates an uncomfortable silence, and express disappointment with the overall quality and suitability of the soundtrack, suggesting it detracts from the gaming experience.

    • “The soundtrack in this game is pure chill vibes, very calm and soothing while also incorporating some modern-day techno and synth-wave.”
    • “The music in this game is probably something that anyone out there can easily vibe to and enjoy, as it is super calm, fun, collective, soothing, and relaxing.”
    • “More characters with a strong personality, a fun cartoonish UI, a retro soundtrack, and goofy animations could make this game shine; it absolutely has the potential to shine.”
    • “But the animations are still rough, translation is not good, music needs to be changed and UI lacks the personality of the game visuals.”
    • “Music doesn't suit the gameplay (in my opinion).”
    • “Literally no music when you play, it's eerily quiet; all you hear is the sound effects and it feels very uncomfortable and strange to play (not in a good way).”
  • story
    6 mentions Positive Neutral Negative

    The game's story is engaging from the outset, featuring a captivating plot where alien beetles invade Earth but are ultimately repelled by humanity. Players navigate through various missions, utilizing skills and resources to unlock new maps and challenges, all while enjoying excellent graphics and an intriguing narrative that enhances the overall experience. "Destroy Dog: Prologue" sets the stage for a memorable adventure with its stunning visuals and intense gameplay.

    • “Excellent graphics, intriguing storyline, and the ability to upgrade your character make the game incredibly captivating and keep you coming back for more.”
    • “The game is an epic start to a story that promises to be one of the most memorable.”
    • “The plot of the game is captivating from the very first minutes - in the recent past, alien beetles invaded our planet, but could not resist the power of man and were driven back to their home planet.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability has been criticized for various bugs, including enemy stacking and occasional random deaths that can be confusing for players. Some users reported freezing issues after certain actions, such as dying or interacting with prompts, which disrupts gameplay. While these problems are noted, they are often described as minor or infrequent.

    • “The sensitivity is kind of buggy though, good game.”
    • “The only buggy thing that I experienced in this demo was that sometimes the enemies can stack on top of each other, creating what looks like a mountain. You can also die randomly sometimes without really knowing exactly what killed you, but this is a very minor occurrence and rarely shows up at least once, but only on occasion. It's very possible that this could have had to do with my mouse sensitivity, as I did not adjust it for that gameplay time.”
    • “After the first death, the game only allows you to wishlist and freezes afterwards.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by a retro cartoon sci-fi aesthetic and a clever skill system that enhances gameplay with complementary effects. Players appreciate the comic-style effects and amusing weaponry, though some feel that the humor, particularly in AI-generated reviews of titles like Borderlands 2 and Cuphead, may not fully translate. Overall, the humor adds a fun and engaging layer to the gaming experience.

    • “The retro cartoon sci-fi aesthetic, combined with a funny system of piling up skills with complementary effects, creates a delightful experience with comic-style effects that add to the fun and interesting guns.”
    • “AI-generated reviews about Borderlands 2 and Cuphead are pretty funny, though.”
  • replayability
    1 mentions Positive Neutral Negative

    The game's replayability is primarily driven by the random stat rolls on gun drops, appealing to players who enjoy hunting for ideal stats. However, the execution feels basic, as the variations mainly impact stat numbers and elemental damage, suggesting potential for deeper mechanics to enhance replay value.

    • “The random stat rolls on guns based on rarity provide a solid level of replayability for players who enjoy hunting for the perfect stats on their favorite weapons. However, this concept could be further developed, as the current implementation is somewhat basic, with the random rolls primarily affecting stat numbers and potentially adding bonus elemental damage.”
    • “Each playthrough feels unique due to the diverse character builds and choices available, encouraging players to experiment with different strategies and play styles.”
    • “The dynamic world events and quests change with each session, making every return to the game feel fresh and engaging.”
    • “The guns being drops with random stat rolls based on rarity offers some replayability if you're the type to seek out the ideal stats with your favorite gun. However, this concept could be expanded upon, as it's pretty basic in execution, with the random rolls affecting little more than stat numbers and possibly applying bonus elemental damage.”
    • “Once you've completed the main story, there's not much incentive to replay the game. The side quests feel repetitive and don't add much to the overall experience.”
    • “While there are different character classes to choose from, the gameplay remains largely the same, making it hard to justify multiple playthroughs.”
  • grinding
    1 mentions Positive Neutral Negative

    Players feel that the grinding aspect resembles an "airdrop farming simulator," as frequent airdrops require constant collection to keep pace with the game's difficulty curve. This emphasis on gathering can make the experience feel repetitive and focused more on resource collection than on engaging gameplay.

    • “It plays a lot more like 'airdrop farming simulator' than anything else, as they drop all the time, and you need to collect as many as you can to stay leveled to the difficulty curve.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers appreciate the character designs and express a strong enjoyment of the character development in the game, comparing it favorably to other titles like Risk of Rain. Overall, the feedback indicates a positive reception of how characters are portrayed and developed throughout the gameplay.

    • “The character designs are fantastic! I haven't enjoyed a roguelike game this much since Risk of Rain. Wishing the developers all the best!”
    • “The depth of character development in this game is truly impressive, allowing players to form unique connections with each character.”
    • “I love how the characters evolve throughout the game, making each playthrough feel fresh and engaging.”
  • emotional
    1 mentions Positive Neutral Negative

    Players appreciate the emotional design choices in the game, noting that the non-threatening interactions with monsters create a more relaxed and thoughtful gameplay experience, allowing for emotional engagement without the stress of immediate danger.

  • optimization
    1 mentions Positive Neutral Negative

    Players express a desire for improved optimization and professional localization, particularly in Russian, as current clarity on game objectives is lacking.

    • “I hope in the future the game will receive greater optimization and professional localization, as sometimes it’s not entirely clear what the game wants from me.”
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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Ruindog:Prologue is a action game.

Ruindog:Prologue is available on PC and Windows.

On average players spend around 5 hours playing Ruindog:Prologue.

Ruindog:Prologue was released on February 21, 2024.

Ruindog:Prologue was developed by Rama Studio.

Ruindog:Prologue has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Ruindog:Prologue is a single player game.

Similar games include Vampire Hunters, Atomic Picnic, Rogue: Genesia, 20 Minutes Till Dawn, Slime 3K: Rise Against Despot and others.