- September 1, 2023
- Sunpeak Games
- 25h median play time
Spell Disk
Platforms
About
"Spell Disk" is a rogue-lite action game with a unique synergy building mechanic, where each run is unique and players must strategize to build their power. The game encourages players to discover new spell combos and synergies, and to craft spells, disks, and artifacts that work together. Unlocking new weapons and powers is also a key aspect of gameplay.











- The game features a unique spell and disk system that allows for endless combinations and powerful synergies, making each run feel fresh and engaging.
- The pixel art aesthetic is charming, and the gameplay is fast-paced and fun, providing a satisfying experience for players.
- The developers are responsive to community feedback and regularly update the game, showing a commitment to improving the overall experience.
- The RNG can be frustrating, especially early in runs, as it may lead to unplayable builds if the right disks or spells are not acquired.
- The game can become visually chaotic, making it difficult to track enemy attacks and your own spells during intense moments.
- Some mechanics, such as the overheat system, are not well explained, leading to confusion about how they impact gameplay.
- gameplay182 mentions Positive Neutral Negative
The gameplay of "Spell Disk" is praised for its innovative mechanics, particularly the spell disk system that allows for intricate spell combinations and synergies, reminiscent of titles like "Vampire Survivors" and "Hades." While the core mechanics are engaging and addictive, some players note issues with movement speed and the clarity of certain mechanics, such as the overheat system. Overall, the game offers a satisfying and fun gameplay loop, with a good mix of roguelike elements and real-time action, though it could benefit from improved explanations and balancing.
“The core gameplay of creating combos and abilities that proc off of each other is insanely addictive.”
“Spell disk has a fantastic core mechanic (crafting spells, that cast other spells, that cast other spells, etc. [yes, infinite loops are possible and somehow well-balanced]) and two excellent, very unique-feeling game modes.”
“It's a very satisfying gameplay loop where you try and create ridiculous builds with the million different spells and disks and modifiers to both.”
“It's a nice baseline for an action roguelike; however, the game is closer to a survivor's game in gameplay, as movement is slightly too slow, attacks are effectively spammed, and spells are pretty much automatic.”
“The game doesn't explain 90% of its stats and mechanics properly.”
“I still don't know how exactly overheat interacts with my spells, because there's no explanation anywhere despite it being a core mechanic.”