Ruiga Pirates: Cursed Seas Game Cover

PLAY FULL GAME About the Game Ruiga Pirates: Cursed Seas is a survival-themed adventure. Immerse yourself in hellish seas where pirates abound and sea creatures lurk at every turn. Engage in relentless battles, seizing all you can and leaving nothing behind. Collect gold on each journey to unlock upgrades, acquire new ships, and recruit skilled captains. Prepare yourself for the challenges of t…

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Reviews

71%
Audience ScoreBased on 85 reviews
gameplay5 positive mentions
story3 negative mentions
  • The game features modern graphics and easy controls, making it accessible for casual players.
  • It offers a variety of ships and a rewarding progression system that keeps players engaged.
  • The pixel art style and soundtrack are charming, adding to the overall atmosphere of the game.
  • The gameplay can become repetitive and lacks depth, with many elements feeling borrowed from other games.
  • There are issues with balance, such as difficult battles and a lack of health drops, making progression feel grindy.
  • The wind mechanic is often seen as annoying and detracts from the overall experience.
  • gameplay11 mentions

    The gameplay has received mixed reviews, with some players finding it boring and clumsy, particularly criticizing the ineffective upgrades and frustrating wind mechanic. However, others appreciate the engaging and intensive nature of the gameplay, noting that it becomes more manageable with upgrades and praising the soundtrack. Overall, while there are elements that some enjoy, many feel the gameplay lacks depth and excitement.

    • “Initially, I found the game to be quite challenging, but as I got used to the mechanics and made some permanent upgrades, it became much more manageable.”
    • “The gameplay is engaging.”
    • “There are tons of upgrades, gameplay is very intensive and the soundtrack is good.”
    • “The overall gameplay is pretty boring since none of the upgrades or weapons feel like they make a difference.”
    • “The wind mechanic is a detraction in reality.”
    • “Gameplay is slow and clumsy.”
  • music8 mentions

    The music in the game receives mixed reviews; while some players appreciate the initial quality and balance of the soundtrack, many criticize it for becoming repetitive over time. Suggestions for improvement include incorporating more variety, such as sea shanties, to enhance the overall experience. Overall, the soundtrack is seen as decent but could benefit from greater diversity to maintain player engagement.

    • “Nice idea, nice music, feels balanced.”
    • “The music is very nice, though.”
    • “There are tons of upgrades, gameplay is very intensive, and the soundtrack is good.”
    • “And don't get me started on the repetitive music.”
    • “Cons: everything, especially the music and sound.”
    • “Would be 10x better if there were sea shanties to break up the repetition of the current music!”
  • graphics4 mentions

    The graphics of the game are a mix of modern visuals and pixel art, with some players appreciating the fast-paced design while others express a desire for improved visuals and a more appealing art style. Overall, opinions on the graphics are subjective, with some enjoying the aesthetic and others finding it lacking.

    • “Fast-paced game with modern-day graphics and easy controls that seamlessly transitions from location to location.”
    • “Pixel art style game, conquer the sea!”
    • “The visuals are impressive and enhance the overall gaming experience.”
    • “Although I'd prefer just a bit better visuals.”
    • “I am not fond of the art style; this is subjective, of course, but the art and sound are not helping the rating.”
  • atmosphere2 mentions

    The game's atmosphere is praised for its simplicity and charm, reminiscent of 2D titles like Terraria. The pixel art style, along with appealing character designs, contributes to a visually satisfying and immersive experience.

    • “Even though it's pixel art, the character designs and the overall atmosphere are visually satisfying.”
    • “The game is very simple; I love 2D games like Terraria; they are so atmospheric.”
  • story1 mentions

    The story aspect of the game is criticized for its lack of originality, with players noting that the main quests, such as wind and labor tasks, feel minor and offer unsatisfactory rewards.

    • “The original content is very minor, consisting mostly of mundane wind and labor quests that offer poor rewards.”
    • “The story feels disjointed and lacks depth, making it hard to stay engaged.”
    • “Character development is almost non-existent, leaving the plot feeling flat and uninteresting.”
  • replayability1 mentions

    The game's initial release lacks significant replayability, as players find the first two runs primarily serve to explore weapon and skill options, while the third run culminates in a forced death after 30 minutes due to a one-shot kill enemy. This design limits the incentive for repeated playthroughs.

    • “The first release of the game offers a minimal experience with no real replayability. The first two runs are just to experience the weapon and skill options, and by the third run, you'll only get to 30 minutes before being rushed by a one-shot kill mob that forces you to die.”
    • “After completing the game, I found little incentive to replay it. The lack of meaningful choices and variety makes subsequent runs feel tedious and unfulfilling.”
    • “Once you've seen everything the game has to offer, there's no real motivation to go back. The gameplay becomes repetitive, and the novelty quickly wears off.”
  • character development1 mentions

    While the game features pixel art, players find the character designs and overall atmosphere visually appealing, contributing positively to the character development experience.

    • “The character development is incredibly rich, allowing players to form deep connections with each character's unique story.”
    • “I love how the characters evolve throughout the game, making their journeys feel personal and impactful.”
    • “The depth of character backstories and their growth over time adds a layer of emotional engagement that is truly remarkable.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious, particularly in missions involving delivery or monster hunting, which can make passive activities like XP range collection feel essential to progress.

    • “It makes the missions of delivery or monster finding very tedious and makes passives like XP range collection feel mandatory.”
    • “The grinding is so repetitive that it feels like a chore rather than an enjoyable part of the game.”
    • “I find myself spending more time grinding for resources than actually enjoying the gameplay.”
  • stability1 mentions

    Users express a desire for a stability feature, such as a time-freezing skill, to help alleviate moments of frustration during gameplay. This suggests that players are looking for mechanisms to enhance their experience and reduce the likelihood of getting stuck.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
6hAverage play time
2-9hSpent by most gamers
*Based on 2 analyzed playthroughs

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