ROKO'S BASILISK
- January 5, 2024
- rokolusot
"Roko's Basilisk" is a short walking simulator that takes place in a dystopian, retro-styled world created by an omnipotent AI. The game explores the psychological horror of the Roko's Basilisk thought experiment, where knowledge of its existence could lead to our destruction. Players must navigate this unsettling mental experience with caution, as the knowledge gained is irreversible and capable of shaping destinies.
Reviews
- The game features excellent voice acting and a captivating atmosphere that enhances the overall experience.
- It presents an intriguing plot that encourages deep reflection and engages players with its mind-bending concepts.
- The combination of a unique concept and well-executed storytelling makes it a thought-provoking and worthwhile game.
- Gameplay can feel repetitive, as it often involves running in loops with varying dialogue without much variation.
- Some players may find the experience unsettling or overwhelming due to its complex themes and thought experiments.
- The game may leave some players wanting more content or depth, as it hints at a cool concept but doesn't fully explore it.
- story3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a visually captivating and progressively developing plot that combines intriguing storytelling with complex puzzles. Reviewers appreciate the quick pace and the unique narrative inspired by the Roko's Basilisk paradox, highlighting its engaging and wild storyline.
“A simple but visually captivating game, with an intriguing plot that develops progressively.”
“Quick yet complex game with well-done storytelling.”
“This game mixes crazy puzzles with a wild storyline inspired by the Roko's Basilisk paradox.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its immersive quality, created through effective sound design, visually appealing scenery, and impactful effects.
“I really like the atmosphere that was built through the sounds, the scenery, and the effects in general.”