The Last Door: Season 2 - Collector's Edition
- March 29, 2016
- The Game Kitchen
"The Last Door: Season 2" is a point-and-click psychological horror adventure game. Continuing the story from the first season, players uncover disturbing secrets as they navigate through detailed pixel art scenes. The game features a rich, immersive atmosphere and a haunting original soundtrack, providing a chilling experience for fans of the genre.
Reviews
- The game features a captivating Lovecraftian story that keeps players engaged throughout.
- The atmosphere is incredibly immersive, enhanced by outstanding sound design and music.
- The pixel art style, while simplistic, effectively contributes to the eerie and unsettling mood of the game.
- Some puzzles can be obscure and unintuitive, leading to frustration and reliance on guides.
- The story can feel convoluted at times, with certain plot points left unexplained or confusing.
- The pacing in some episodes drags, particularly in the second episode, which can detract from the overall experience.
- story596 mentions
- 43 % positive mentions
- 53 % neutral mentions
- 4 % negative mentions
The story of "The Last Door" series is a complex, Lovecraftian narrative that intricately weaves themes of horror, mystery, and psychological tension, particularly in its second season, which serves as a direct continuation of the first. While many players appreciate the rich atmosphere and engaging storytelling, some find the plot convoluted and difficult to follow, with certain elements feeling disjointed or lacking clarity. Overall, the series is praised for its emotional depth and captivating sound design, making it a worthwhile experience for fans of narrative-driven adventure games.
“The story is truly beautiful and emotional, 100% recommended.”
“The rich and captivating story is one of the best parts of the game, and heavily draws inspiration from the writings of H.P. Lovecraft.”
“This is a wonderfully complex ending to an amazingly written story.”
“Honestly, the story didn't really go anywhere and I feel absolutely no satisfaction from finishing the game.”
“It feels like they were making up the plot as they went along with no real direction from the beginning as to where it was supposed to go.”
“Combined with a nonsensical plot that continually promises revelations yet consistently builds to nowhere, I felt increasingly incentivized to give up trying to understand anything as the game went on.”
- atmosphere196 mentions
- 55 % positive mentions
- 43 % neutral mentions
- 2 % negative mentions
The atmosphere of the game is widely praised for its immersive and unsettling qualities, often described as more impactful than many AAA titles. Reviewers highlight the effective use of sound design, music, and pixel art to create a Lovecraftian horror experience that evokes feelings of suspense and dread. While some note that the atmosphere may not always match the intensity of the first season, it remains a strong draw for players, enhancing the overall storytelling and gameplay experience.
“The lovecraftian atmosphere is thick and dripping out of every pixel, and I was glued to the screen the whole time, being able to be scared and creeped out while not being alienated by those dreadful chase sequences from usual horror games.”
“Great soundtrack, incredibly engaging storytelling, and expert use of the low-res pixel graphics to create a dark, immersive atmosphere.”
“This game has a superb atmosphere and sense of place that draws the player into the world and the story.”
“Also, having horror come from creatures kind of ruins some of the atmosphere from the previous game where the people you encountered were just as if not more scary because any one of them could potentially be a madman.”
“The incredibly macabre atmosphere that hangs over every inch of the world you play through is great as well, and really sets the appropriate mood.”
“Moreover, both the sound design and soundtrack are well implemented in the world of the last door and do their job enough to create a similar atmosphere found in the first game, although, in terms of ambience, it does have some moments where nothing is played in the background which is a bit of a letdown.”
- graphics186 mentions
- 38 % positive mentions
- 58 % neutral mentions
- 4 % negative mentions
The graphics of the game are characterized by a charming yet simplistic pixel art style that effectively contributes to its eerie atmosphere, drawing comparisons to retro point-and-click adventures. While some players appreciate the nostalgic aesthetic and its ability to evoke horror, others find the low resolution can hinder gameplay, making it difficult to identify interactive objects. Overall, the visuals are seen as a unique artistic choice that enhances the storytelling, despite being polarizing among players.
“Delightful pixel graphics while still managing to be spooky.”
“The pixel graphics are amazing and add to the weird atmosphere, and the quest itself is challenging and fun to explore.”
“Great soundtrack, incredibly engaging storytelling, and expert use of the low-res pixel graphics to create a dark, immersive atmosphere.”
“In this game, I had to use a guide four times, once because the graphic design of an item made me think it was a picture and I missed the text that told me what it was and didn't think to try and click on it again, once because of an object you aren't even allowed to interact with until you physically walk over it with your character model which doesn't line up with any other interaction in the previous game or this one, once because of a puzzle that made no sense with no proper clues as to what you were supposed to do, and once because of an item so small I couldn't even tell it was an item and not part of an object I might be able to interact with.”
“Due to the very low resolution pixel graphics, it can be very hard to recognize objects that should be investigated.”
“Ultimately, the poorly pixelated graphic style makes point and click puzzles difficult.”
- music176 mentions
- 73 % positive mentions
- 26 % neutral mentions
- 2 % negative mentions
The music in the game is widely praised for its outstanding quality, effectively enhancing the atmosphere and emotional depth of the experience. Reviewers highlight the balance of melancholic and somber tones, with many considering the soundtrack to be one of the best they've encountered, contributing significantly to the game's immersive storytelling. Overall, the combination of excellent sound design and evocative music creates a captivating and haunting ambiance that resonates with players.
“Sure, the story is interesting, but much of this game's appeal wouldn't be there without its mellow, melancholic dark soundtracks which set the tone so well it becomes iconic.”
“The music in the game is still amazing and really helps to add so much to the game’s mood and gothic atmosphere.”
“The soundtrack to this game is one of the best I have ever heard.”
“The story is a bit rough, with no voice-overs, little music, and few audio effects.”
“Moreover, both the sound design and soundtrack are well implemented in the world of the last door and do their job enough to create a similar atmosphere found in the first game, although, in terms of ambience, it does have some moments where nothing is played in the background which is a bit of a letdown.”
“The only thing I don't like about the game is that the music can sometimes drag on for too long, even after a certain sequence has ended.”
- gameplay76 mentions
- 18 % positive mentions
- 78 % neutral mentions
- 4 % negative mentions
The gameplay in "The Last Door: Season 2" retains the core point-and-click mechanics from the first season, with some improvements such as a new map feature and more challenging puzzles that enhance the experience. While the narrative often interrupts gameplay with cutscenes, the overall mechanics are polished, allowing for a more dynamic and immersive atmosphere, despite some players finding the gameplay somewhat frustrating. The game successfully expands on its predecessor by offering a greater variety of puzzles and locations, although some critiques highlight that the graphics and certain mechanics may detract from the overall experience.
“The gameplay had more challenging puzzles which I found positively thought-provoking, although I had a bit of difficulty figuring out some puzzles, but this did not affect my overall experience with the game.”
“The story really picks up, the gameplay and visuals are more polished, it has more locations to investigate and puzzles to solve, and its imagery is more surreal (especially toward the end of the game).”
“In conclusion, The Last Door: Season 2 might lack the overall eeriness of the first game, but it compensates in polished gameplay, crisper visuals, better variety of puzzles, and superior storytelling that provides a satisfactory conclusion to The Last Door saga.”
“The narrative and gameplay are often pulled away from the player for cutscenes and exposition dumps from the perspective of other narrators who are not the player character.”
“In summation, the game completely failed to deliver a sensical or compelling story, which is unfortunate because that should have been the core appeal here since there isn't much in terms of gameplay.”
“It tries to aggressively build an impressive lore and story, but since this is a click adventure, the graphics and gameplay are second-rate to the story it should provide.”
- grinding16 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be often tedious, particularly in the first episode, where backtracking and puzzle-solving can feel time-consuming and frustrating. While the introduction of a quick travel mechanic alleviates some of the tedium in later episodes, the overall pacing suffers from heavy exposition and a lack of engaging momentum. Despite these issues, the game ultimately delivers an exciting conclusion that redeems some of the earlier grind.
“The new map mechanic nearly breaks the tone of the game, and results in a far more tedious experience.”
“The first episode is the most tedious, but starting with the climax of the second episode, the pace gets much better.”
“Finally, episode 2 was way too long and tedious.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game has been noted to be somewhat lacking, with users reporting various bugs, particularly related to achievements and occasional code glitches. Despite these technical issues and minor annoyances, the overall experience remains engaging and continues to deliver a compelling story.
“Also, it's important to note that there are one or two code glitches that pop up within the game, something the developers probably didn't catch.”
“Some technical glitches and minor annoyances aside, season 2 continues a story inspired by the greats and serves that purpose brilliantly.”
“Also, this seems to be a tad more buggy considering achievements.”
- emotional6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its beautiful and emotionally engaging story, with many users recommending it wholeheartedly. The soundtrack is noted for its emotional resonance, enhancing the overall experience, and some players found the second season to be even more impactful in terms of emotional depth.
“The story is truly beautiful and emotional, 100% recommended.”
“Every track is emotionally resonant and sets the tone perfectly.”
“Personally, I liked season 2 even better because, for me, the story was more emotionally engaging.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Overall, the game offers a very good and enjoyable experience; however, it has minimal replay value, suggesting that players may not find much incentive to revisit it after completing it.