RogueClick
- March 1, 2022
- Chrysolite Software
RogueClick is an incremental RPG where you fight creatures, unlock equipment, and vanquish bosses! Click to swing your mighty sword and slay mystical creatures that drop coins and gems. These resources enable you to unlock new equipment to become stronger! Complete quests and play Endless mode to amass even more wealth!
Reviews
- Surprisingly fun and engaging for a clicker game, with a polished and clean design.
- Offers a lot of tactical depth with various quests, upgrades, and equipment types.
- Great value for the price, providing a fun way to spend time with plenty of achievements and Easter eggs.
- The game heavily relies on autoclickers, making manual play tedious and painful.
- Progression becomes too easy after a few resets, leading to a lack of motivation to continue.
- Prestige mechanics are frustrating, forcing players to reset their progress without meaningful rewards.
- optimization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The optimization in the game is generally seen as an improvement over manual gameplay, yet players find that even the most powerful items fail to meet expectations, resulting in a somewhat disappointing experience.
“The overall performance is significantly improved compared to manual clicking, making the gameplay experience much smoother.”
“The optimization features really enhance the efficiency of gameplay, allowing for a more enjoyable experience.”
“I appreciate how the game optimizes resource management, making it easier to progress without feeling overwhelmed.”
“Overall performance is arguably better than manually clicking all day, but even the strongest item is underwhelming.”
“The game suffers from severe optimization issues, leading to frequent lag and crashes during critical moments.”
“Despite the potential for a great experience, the lack of proper optimization makes it frustrating to play.”
- story1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game's story is enhanced by dynamic quests that allow players to manage multiple objectives simultaneously, alongside character upgrades and diverse equipment options. This engaging structure, combined with a dual currency system, adds depth and intrigue to the overall narrative experience.
“The ever-changing quests keep the gameplay fresh and engaging, allowing you to work on multiple objectives simultaneously while earning various rewards.”
“The character upgrades and diverse equipment options add depth to the story, enhancing the overall experience and making each quest feel unique.”
“The dual currency system, with coins and gems, adds an interesting layer to the narrative, motivating players to explore and complete quests.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is well-crafted, with the creator showcasing a strong sense of comedic timing, particularly through clever achievements that enhance the overall experience without feeling forced.
“You could definitely script it, but you don't need to; the creator has a pretty good sense of humor with the achievements as well.”
“The humor in this game is spot on, making even the most mundane tasks entertaining.”
“I love how the dialogue is filled with witty one-liners that keep me laughing throughout the game.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find that certain achievements, particularly those related to boss encounters, require excessive grinding, making them feel unrealistic and time-consuming. The lengthy wait times between enemy spawns further exacerbate the grind, leading to frustration for those seeking to complete these objectives.
“Some of the achievements are a bit unrealistic unless you want to spend a ton of time on the game, especially the boss-related ones. I got pretty far in endless mode, but it doesn't seem to spawn bosses. Going through stages, even if you one-shot things, takes time between spawns, so getting that achievement is just unfeasible without grinding for an insane amount of time.”
“The grinding in this game feels excessive and tedious. It often feels like I'm just repeating the same tasks over and over without any real progress.”
“I find the grinding aspect to be a major drawback. It takes away from the enjoyment of the game when you have to spend hours just to level up or unlock basic features.”