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RogueClick

44%Game Brain Score
humor
optimization, story
57% User Score Based on 28 reviews

Platforms

PCPCPhonePhoneWindowsWindowsAndroidAndroidMobile PlatformMobile PlatformTabletTablet

About

RogueClick is an incremental RPG where you fight creatures, unlock equipment, and vanquish bosses! Click to swing your mighty sword and slay mystical creatures that drop coins and gems. These resources enable you to unlock new equipment to become stronger! Complete quests and play Endless mode to amass even more wealth!

57%
Audience ScoreBased on 28 reviews
humor2 positive mentions
optimization1 negative mentions

  • Surprisingly fun and engaging for a clicker game, with a polished and clean design.
  • Offers a lot of tactical depth with ever-changing quests and multiple types of equipment.
  • Great value for the price, providing a solid way to spend a few minutes or hours.
  • The game heavily relies on autoclickers, making manual play tedious and potentially harmful.
  • After a few resets, the game becomes too easy with little incentive to continue grinding.
  • Prestige mechanics are frustrating, forcing players to reset progress without meaningful rewards.
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game is generally seen as an improvement over manual gameplay, yet players find that even the most powerful items fail to meet expectations, resulting in a somewhat lackluster experience.

    • “Overall performance is arguably better than manually clicking all day, but even the strongest item is underwhelming.”
  • story
    2 mentions Positive Neutral Negative

    The story aspect of the game is engaging due to its dynamic quest system, allowing players to manage multiple quests simultaneously while earning various upgrades and currencies. This structure enhances the overall gameplay experience, making it feel fresh and interesting.

  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is well-received, with players appreciating the creator's clever and amusing approach, particularly in the achievements. Overall, the humor feels natural and enhances the gaming experience without the need for scripting.

    • “You could definitely script it, but you don't need to. The creator has a pretty good sense of humor with the achievements as well.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding required for certain achievements, particularly those related to boss encounters, to be excessive and unrealistic. Achieving these goals often demands a significant time investment, especially in modes where boss spawns are infrequent, making the grind feel tedious and unfeasible for many.

    • “Some of the achievements are a bit unrealistic unless you want to spend a ton of time on the game, especially the boss one. I got pretty far in endless mode, but it doesn't seem to spawn bosses. Going through stages, even if you one-shot things, takes time between spawns, so getting that achievement is just unfeasible without grinding for an insane amount of time.”

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