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Magic Research

Magic Research Game Cover
92%Game Brain Score
gameplay, story
grinding, graphics
92% User Score Based on 602 reviews

Platforms

PCTabletAndroidPhoneMobile PlatformWindows
Magic Research Game Cover

About

Magic Research is a single player casual simulation game. It was developed by Maticolotto and was released on March 22, 2023. It received very positive reviews from players.

Magic Research is a single-player simulation game where you lead a magic institution to fame in the Tournament of Magic. Cast over 100 spells, research magic in various magical schools, and manage resources to build your school campus. Discover hidden features, storylines, and retirement bonuses for faster progress in subsequent playthroughs. The game offers over 40 hours of addictive gameplay.

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92%
Audience ScoreBased on 602 reviews
gameplay37 positive mentions
grinding15 negative mentions

  • The game features a well-designed progression system that keeps players engaged and rewards strategic thinking.
  • It offers a unique blend of idle mechanics and active gameplay, allowing for both casual and involved play styles.
  • There are no ads or microtransactions, making it a refreshing experience in the mobile gaming landscape.
  • The game can become tedious and grindy, especially in the late game where progress may feel slow.
  • Some players have reported issues with the user interface being clunky and not intuitive, making navigation difficult.
  • Combat mechanics can be frustrating, with certain bosses requiring specific strategies that may not be enjoyable for all players.
  • gameplay
    68 mentions Positive Neutral Negative

    The gameplay of this idle game is praised for its engaging mechanics, strategic depth, and rewarding progression system, which evolves over time and keeps players invested. Users appreciate the absence of intrusive ads and pay-to-win elements, highlighting the game's ability to introduce new features and challenges at a satisfying pace. While some find the initial hours slow, the overall experience is described as fun, with a charming storyline and a well-balanced mix of active and idle gameplay that encourages exploration and experimentation.

    • “The time pieces mechanic adds a little bit of strategy to idling, which is more fun than the standard 'you gain x% of normal resources while offline.'”
    • “You always find new cool mechanics through events, and you really feel how you become more powerful over time.”
    • “The gameplay is not grind-based, but progress-based.”
    • “The idle game phone space is swamped by titles with terrible addiction-focused mechanics, ad barrages, and trying to bait you into paying constantly.”
    • “The game is not really my cup of tea; I've played idle games before, and while this one is unique since there are skip mechanics, it doesn't make it feel that strategic or fun.”
    • “Update: crashing fixed, score adjusted. Constant crashes; I can't play for more than 5 minutes without the game crashing, and I'm forced to close it, wait 20 minutes, then open it again for 5 minutes and repeat. It seems like the perfect game for me, an updated kittens game with new mechanics, an actual story system, and worthwhile prestige, but until I can actually play it properly, I just cannot give it a higher score.”
  • story
    67 mentions Positive Neutral Negative

    The game's story is widely praised for its depth, engaging narrative, and integration with gameplay mechanics, providing a satisfying progression experience. Players appreciate the branching storylines and the prestige system that enhances replayability, while some express a desire for more content post-completion. Overall, the storytelling is considered a standout feature, adding significant value to the incremental gameplay.

    • “The story is incredible and there's lots of reading.”
    • “This is truly an epic story that brings so much content and is so well balanced.”
    • “The story is engaging, the game is balanced, every run is different and pre-run strategy with school and element selection is just as important as in-game choices.”
    • “It's just numbers go up by clicking buttons with some added in text to add story.”
    • “The game is interesting but it quickly becomes too repetitive and waiting for a new single storyline tasks days, odd for a paid game.”
    • “The retirement system is very neat and the randomized storylines can get a bit annoying to grind, but give very fun modifiers to make things a little easier.”
  • monetization
    34 mentions Positive Neutral Negative

    The monetization model of the game is highly praised, with users appreciating the absence of in-game ads and microtransactions. Players favor the upfront payment structure, which allows for a smooth and enjoyable gaming experience without the frustrations commonly associated with free-to-play models. Overall, the game is celebrated for its refreshing approach to monetization, focusing on fun and engagement rather than profit-driven mechanics.

    • “I would always choose to pay and have a good game with no ads and no microtransactions.”
    • “Progression is satisfying and well-balanced, no ads, no in-app purchases, just fun.”
    • “Best app game I've played all year, no microtransactions and honestly very fun incremental game.”
    • “I've tried a couple of incremental games that want you to play the 'game' over months and years and want you to spend lots on in-app purchases.”
    • “So rare to find a game that's not a shameless cash grab these days.”
    • “Pay a modest price up front, zero frustration from ads, IAP, pay-to-progress, stupid gacha mechanics.”
  • grinding
    16 mentions Positive Neutral Negative

    Players generally appreciate the strategic elements of grinding in the game, noting that it allows for creative problem-solving and progression. However, many also express that the experience can become tedious, especially towards the endgame when attempting to achieve 100% completion. While some find the grinding enjoyable and engaging, others feel it can quickly turn repetitive and boring.

    • “It's not tedious at all, and there's plenty of strategic challenges.”
    • “The grinding feels rewarding, as each effort brings you closer to your goals.”
    • “I love how the grinding system encourages exploration and experimentation.”
    • “Since the game is basically active play only, it can get very grindy once you get near the end game and try to 100% it.”
    • “The variety in what you can pick to start with is nice, especially as you unlock more, but you kind of get to a point where grinding through floors is boring, and apprentices are too dumb to keep you alive, soooo.....”
    • “Interesting at first but gets incredibly tedious very quickly.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game are generally considered simplistic and lacking in polish, with many reviewers noting that they do not detract from the overall gameplay experience. While some players found the visuals unappealing, they appreciated the functional user interface and the depth of gameplay mechanics. Overall, the consensus is that the game's design prioritizes gameplay over aesthetics, which may not appeal to everyone but is well-received by those who value mechanics over graphics.

    • “I was expecting a fairly standard idle game, but the design is so much more sophisticated than that, despite the text-based graphics.”
    • “Simple design and graphics, but the layers of gameplay are amazing.”
    • “If you're looking for flashy graphics or someone to hold your hand, it won't be this game.”
    • “The visuals are nothing to write home about, but the UI is highly functional and there are many options in this that are not available in other idlers.”
    • “Was hesitant to buy this game, the graphics look awful.”
  • replayability
    12 mentions Positive Neutral Negative

    The game offers significant replayability, highlighted by features such as a New Game+ mode, multiple schools to explore, and a retirement system that enhances the experience. Players report spending over a hundred hours to fully complete the game, with many enjoying multiple playthroughs due to its depth and engaging mechanics. Overall, it is highly recommended for its replay value and enjoyable gameplay.

    • “Great game, lots of depth and serious replayability.”
    • “Took me a little over a hundred hours of active playtime across about a month to 100%, and without too many spoilers, there is a new game+ style replayability feature as well for those who want more.”
    • “So much replayability value and I have done runs with 3/4 schools so far.”
    • “More features are unlocked as you progress and there's a retirement system that integrates replayability so well into the game.”
  • music
    4 mentions Positive Neutral Negative

    Reviewers express a strong desire for music and sound effects in the game, noting the absence of audio as a significant drawback. While the gameplay loop and storyline are praised, the lack of ambient music detracts from the overall experience, suggesting that the addition of sound could enhance immersion and enjoyment.

    • “Some background music and button press sounds would be beneficial, in my opinion.”
    • “The only thing I'd love to have is a little ambient music.”
    • “Needs sounds and music.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted as a strong point, featuring witty writing that enhances the overall entertainment value. Players appreciate the clever storytelling and layered mechanics, which provide a guided yet flexible gameplay experience. Overall, the humor contributes significantly to the enjoyment of this offline idle game.

    • “For a small price, you can enjoy an offline idle game that respects your time and features funny writing and layered mechanics.”
    • “Great idle game with hilarious writing; it's very entertaining. You can take different approaches while being guided through the game by little story quests.”
  • emotional
    2 mentions Positive Neutral Negative

    Players appreciate the emotional depth of the game, noting that it avoids frustrating grind mechanics and instead offers a rewarding experience, highlighted by a heartfelt message from the developer upon achieving the secret ending.

    • “Getting the secret ending and the heartfelt message from the developer was so sweet.”
    • “It's never made me feel like I'm bashing my head against the grind trying to make progress.”
  • optimization
    1 mentions Positive Neutral Negative

    The game requires optimization, particularly in late-game scenarios, which significantly affects battery performance and has led to noticeable battery life issues for players over time.

    • “Needs some optimization; late game playthroughs are terrible for battery performance and have definitely negatively impacted my battery life over the last 2 months.”
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89h Median play time
72h Average play time
60-100h Spent by most gamers
*Based on 4 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Magic Research is a casual simulation game.

Magic Research is available on PC, Phone, Windows, Tablet and others.

On average players spend around 72 hours playing Magic Research.

Magic Research was released on March 22, 2023.

Magic Research was developed by Maticolotto.

Magic Research has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Magic Research is a single player game.

Similar games include Magic Research 2, Home Quest - Idle Adventure, Orb of Creation, Rogue with the Dead: Idle RPG, Idle Wizard and others.