Rogue Station Game Cover
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"Rogue Station" is a strategic survival game where players build and manage a space station, managing resources, crew, and weaponry to defend against enemy ships and expand the station's capabilities. With various upgrades, perks, and the threat of permadeath, each playthrough offers a unique challenge. New additions include 1 map, 5 weapons, 14 enemy ships, and 25 gadgets to unlock.

  • PC
  • Windows

Reviews

77%
Audience ScoreBased on 137 reviews
gameplay4 positive mentions
stability3 negative mentions
  • The game offers a fun and engaging gameplay loop, combining elements of base building and roguelike mechanics, reminiscent of FTL.
  • It has a decent level of challenge, with strategic decisions impacting the outcome of runs, making it enjoyable for players who like to optimize their builds.
  • The game is relatively easy to pick up, making it accessible for casual gamers while still providing depth for those who want to explore different strategies.
  • The game suffers from a lack of content and variety, leading to repetitive gameplay after a few runs, which diminishes its replayability.
  • There are significant bugs and AI issues, such as crew members not prioritizing critical repairs, which can lead to frustrating gameplay experiences.
  • The overall balance feels off, with some weapons and strategies being overpowered, making it easy to win without much challenge once the player understands the mechanics.
  • gameplay14 mentions

    The gameplay is generally well-received, offering a relaxed rogue-like experience with simple yet impactful mechanics, though some players feel it lacks depth compared to similar titles like FTL. While the game provides around 15 hours of enjoyable playtime, it may not be worth the investment for everyone, as there are more engaging options available. Players express a desire for additional mechanics to enhance gameplay variety, such as ship stealing or module trading.

    • “Not for the faint of heart but tailored for rogue-like game mechanics.”
    • “15 hours of chill gameplay max before hitting the end.”
    • “The mechanics are simple enough to get a hang of, and though it isn't quite on par with a game like FTL, it's a slightly more relaxed experience.”
    • “Meanwhile, the runs themselves are not overly long (especially if you lose, but a winning run takes maybe an hour or two), and the gameplay is not incredibly taxing, but also not dull.”
  • replayability10 mentions

    Overall, the game's replayability is mixed; while some players find it enjoyable with various difficulty levels and unlockable content that encourages multiple runs, others feel it lacks depth and challenge, leading to a quicker finish and diminished replay value. Early access feedback suggests that improvements in balance could enhance replayability significantly, but currently, it may not offer the infinite replay potential some players expect.

    • “Not to mention the infinite replayability and gadgets which can change runs entirely.”
    • “There are different difficulties, quite a few different weapons and upgrades, and even super weapons you can unlock later on, so a lot of replayability.”
    • “Otherwise it has replayability in spades, and is challenging enough in just the regular mode that it will certainly be played more by yours truly.”
    • “Con: it affects replayability somewhat, you see more of the game faster and there is less challenge to replay, because the game doesn't kill you for playing one card wrong.”
    • “Still shallow in some aspects and not infinitely replayable quite yet, but in its current state it's definitely worth as many runs as it takes you to win.”
    • “A number of early access reviewers say that the game finishes quickly and lacks replayability.”
  • story6 mentions

    The story in the game is set in a space environment where players upgrade their ship and crew while engaging in combat and various missions, including rare mini-games. Players encounter elements like meteor showers and wrecks, contributing to the overall narrative, though some find the mercenary mission mini-game to be a drawback. Overall, the story provides a backdrop for the gameplay, featuring giant ships and lasers.

    • “You have giant lasers, giant ships, and even a story to it.”
    • “55% FTL (combat and general in space, has ship and crew you upgrade for story).”
    • “You get meteor showers, you get wrecks which you can pull in, commando missions, and basically that's it.”
    • “The story feels underdeveloped and lacks depth, making it hard to engage with the characters and their motivations.”
    • “While there are giant lasers and ships, the narrative fails to provide a compelling context for the action.”
    • “The missions feel repetitive and the overall plot does not offer enough variety to keep players invested.”
  • stability3 mentions

    The stability of the game has been widely criticized, with users reporting numerous bugs and glitches that significantly hinder gameplay. Many players find certain challenge modes to be nearly impossible due to these issues, leading to a frustrating experience overall.

    • “What I got was a buggy mess with challenge modes that are legitimately impossible, such as fighting back without turrets.”
    • “Super buggy (like, whatever you're imagining, more than that).”
  • grinding3 mentions

    Players generally find the grinding in the game excessive, particularly when it comes to unlocking passive buffs. While some consider the tasks easy, many agree that the repetitive nature of the grinding can become tedious over time.

    • “For my personal taste, it is too much grinding to unlock the passive buffs.”
    • “I think it's pretty easy, but tedious after a few times.”
    • “A lot of grinding.”
  • music2 mentions

    The music in the game is generally praised for being enjoyable and fun, but some users have experienced technical issues, such as the game causing their computer to become soft locked due to a looping music track.

    • “The music is great and it's a lot of fun :)”
    • “I stopped playing because it soft locked my computer for over a few minutes, with just one second of the music replaying on loop until the game finally crashed.”
    • “The music is repetitive and gets annoying very quickly, making it hard to stay engaged with the game.”
    • “I found the soundtrack to be bland and uninspired, which really detracted from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
4hAverage play time
3-8hSpent by most gamers
*Based on 4 analyzed playthroughs

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