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"Rogue Station" is a strategic survival game where players build and manage a space station, managing resources, crew, and weaponry to defend against enemy ships and expand the station's capabilities. With various upgrades, perks, and the threat of permadeath, each playthrough offers a unique challenge. New additions include 1 map, 5 weapons, 14 enemy ships, and 25 gadgets to unlock.

Rogue Station screenshot
Rogue Station screenshot
Rogue Station screenshot
Rogue Station screenshot
Rogue Station screenshot
Rogue Station screenshot
Rogue Station screenshot
Rogue Station screenshot
Rogue Station screenshot
Rogue Station screenshot
Rogue Station screenshot
+1

77%
Audience ScoreBased on 274 reviews
gameplay8 positive mentions
stability6 negative mentions

  • The game offers a fun and engaging gameplay loop, combining elements of base building and strategy, reminiscent of FTL.
  • It has a lightweight and accessible design, making it easy to pick up and play, while still providing a challenge.
  • The developers are responsive to feedback and actively working on updates, showing promise for future improvements and content.
  • The game suffers from a lack of depth and variety, leading to repetitive gameplay and limited replayability.
  • There are significant bugs and AI issues, such as crew members not prioritizing critical repairs, which can lead to frustrating gameplay experiences.
  • The overall balance feels off, with some weapons and strategies being overpowered, diminishing the challenge and strategic elements.
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay is generally well-received, characterized by simple yet impactful mechanics that cater to rogue-like enthusiasts, offering a relaxed experience reminiscent of games like FTL. Players can expect around 15 hours of engaging gameplay, though some feel it lacks depth compared to other titles in the genre. While the mechanics are enjoyable, there is a desire for additional features to enhance the experience further.

    • “Not for the faint of heart but tailored for rogue-like game mechanics.”
    • “15 hours of chill gameplay max before hitting the end.”
    • “Meanwhile, the runs themselves are not overly long (especially if you lose, but a winning run takes maybe an hour or two), and the gameplay is not incredibly taxing, but also not dull.”
    • “The mechanics are simple enough to get a hang of, and though it isn't quite on par with a game like FTL, it's a slightly more relaxed experience.”
  • replayability
    20 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while it offers various difficulties, weapons, and upgrades that can enhance replay value, many players feel it lacks depth and challenge, leading to quicker completions. Some reviewers note that the game can become repetitive and less engaging after initial runs, though potential for improvement exists as balance issues are addressed. In its current state, it provides decent replayability, but it may not reach the heights of more complex titles.

    • “Not to mention the infinite replayability and gadgets which can change runs entirely.”
    • “There are different difficulties, quite a few different weapons and upgrades, and even super weapons you can unlock later on, so a lot of replayability.”
    • “Otherwise it has replayability in spades, and is challenging enough in just the regular mode that it will certainly be played more by yours truly.”
    • “Con: it affects replayability somewhat, you see more of the game faster and there is less challenge to replay, because the game doesn't kill you for playing one card wrong.”
    • “Still shallow in some aspects and not infinitely replayable quite yet, but in its current state, it's definitely worth as many runs as it takes you to win.”
    • “A number of early access reviewers say that the game finishes quickly and lacks replayability.”
  • story
    12 mentions Positive Neutral Negative

    The story in the game is set in a space environment where players upgrade their ship and crew while engaging in combat and various missions, including rare mini-games. Players encounter elements like meteor showers and wrecks, but the narrative feels somewhat limited, with some reviewers noting dissatisfaction with specific mini-game mechanics. Overall, the story provides a backdrop for gameplay but lacks depth and variety.

    • “You have giant lasers, giant ships, and even a story to it.”
    • “55% FTL (combat and general in space, has ship and crew you upgrade for story).”
    • “You get meteor showers, you get wrecks which you can pull in, commando missions, and basically that's it.”
    • “The story feels underdeveloped and lacks depth, making it hard to stay engaged.”
    • “While there are giant lasers and ships, the narrative doesn't offer much substance.”
    • “The gameplay is repetitive, and the story elements do little to enhance the overall experience.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous bugs and glitches that significantly hinder gameplay. Challenge modes are described as nearly impossible, further exacerbating the frustration with the overall stability of the game.

    • “What I got was a buggy mess with challenge modes that are legit impossible, such as fighting back without turrets.”
    • “- super buggy (like, whatever you're imagining, more than that)”
    • “What I got was a buggy mess with challenge modes that are legit impossible, such as fighting back without turrets.”
  • grinding
    6 mentions Positive Neutral Negative

    Players generally find the grinding in the game excessive, particularly when it comes to unlocking passive buffs. While some consider the tasks easy, many agree that the repetitive nature of the grinding becomes tedious over time.

    • “For my personal taste, it is too much grinding to unlock the passive buffs.”
    • “I think it's pretty easy, but tedious after a few times.”
    • “A lot of grinding.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally praised for being enjoyable and fun; however, some players have experienced technical issues, such as the game soft-locking and causing the music to loop indefinitely.

    • “The music is great and it's a lot of fun :)”
    • “I stopped playing because it soft locked my computer for over a few minutes, with just 1 second of the music replaying on loop until the game finally crashed.”
    • “I stopped playing because it soft locked my computer for over a few minutes, with just 1 second of the music replaying on loop until the game finally crashed.”

Buy Rogue Station

3h Median play time
4h Average play time
3-8h Spent by most gamers
*Based on 8 analyzed playthroughs

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