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Rogue Glitch

Rogue Glitch Game Cover
93%Game Brain Score
gameplay, graphics
story, grinding
93% User Score Based on 914 reviews

Platforms

Nintendo SwitchPCMac OSSteam DeckWindows
Rogue Glitch Game Cover

About

Rogue Glitch is a single player and multiplayer platformer game. It was developed by Rarebyte and was released on March 10, 2021. It received very positive reviews from players.

Enter the world of Rogue Glitch - a colourful action-roguelite with a heavy focus on platforming finesse. Collect, unlock and upgrade in solo play or with friends to access the glitched entities of your former self.

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93%
Audience ScoreBased on 914 reviews
gameplay40 positive mentions
grinding4 negative mentions

  • Engaging and addictive roguelite with smooth, satisfying platforming and tight controls.
  • Unique auto-shoot mechanic allowing focus on movement and dodging, complemented by a variety of fun synergies and items.
  • Great art style and soundtrack that create an appealing atmosphere, with solid replay value and multiplayer enhancing the experience.
  • Visual clutter and glitchy effects can make it hard to distinguish characters, enemies, and hazards, especially in later stages.
  • Steep and sometimes unfair difficulty spikes, including frustrating enemy behaviors and challenging platforming segments.
  • Multiplayer functionality is locked behind a paywall, limiting access despite the single-player being free.
  • gameplay
    87 mentions Positive Neutral Negative

    Gameplay in this game is a blend of tight, engaging platforming and roguelite mechanics, featuring auto-shooting combat and fluid movement like double and wall jumps. While some find the mechanics simple yet addictive with fun risk-reward elements, others criticize imprecise hitboxes, lack of depth, and occasional unfairness in map design. Overall, it offers a unique and enjoyable experience reminiscent of Binding of Isaac with bullet-hell influences, though it may feel repetitive or frustrating for some players.

    • “The mechanics feel absolutely tight and the gameplay is very engaging.”
    • “Unique combination of tight platforming, autotargeting combat, roguelite mechanics and a stomp move creates a game that's fun to move around in.”
    • “Double jumps, wall jumps and the stomp mechanic (which can be used to dodge downwards or to bounce off enemies for damage) make for really fun movement.”
    • “The most stupid mechanic is you have to hold down to deal damage when you land on an enemy, and about 50% of the time you will take damage because you missed by one pixel.”
    • “There is not enough variety, gameplay, or cohesion to justify the cost of the game.”
    • “The key game mechanic of jumping onto enemies is ruined by strange hitboxes.”
  • graphics
    59 mentions Positive Neutral Negative

    The game's graphics feature a distinctive, colorful, and psychedelic art style that many find charming and visually engaging, though some players note occasional visibility and clarity issues, especially for colorblind users. The visuals can be intense or overwhelming at times, but options to tone down effects help improve accessibility. Overall, the graphics are praised for their uniqueness and atmosphere, enhancing the game's appeal despite some minor technical and aesthetic drawbacks.

    • “Finally, even though the graphics are on the basic side, they really did a lot with a little here by making everything a glowy, glitchy, smeary neon that's amazing to look at, especially when you start getting some "glitch" levels deeper into the game where everything crackles and pulses with light.”
    • “The visuals are absolutely great but be warned sometimes it can hurt the eyes at some segments, but they make up for it by letting you tone it down in the settings which I like.”
    • “The art style is visually pleasing and coherent, everything is unique and you can tell it apart, but should you have troubles discerning things like colors and cluster, there's a couple of small options to help with that.”
    • “It would be 10x better if they just cleaned up the visuals.”
    • “Between the mushy graphics and mushier hitboxes and movement, this game is nearly impossible to play consistently.”
    • “The art style makes it impossible to see anything, like, how can colorblind people play this?”
  • music
    37 mentions Positive Neutral Negative

    The music in these games is widely praised for its catchy, energetic, and retro-inspired synth and 8-bit style soundtracks that enhance the overall atmosphere without becoming repetitive or annoying. Many users highlight the soundtracks by failpositive and emphasize how the music complements gameplay intensity, boss fights, and exploration, making it a key factor in their enjoyment and replayability. Overall, the soundtracks are regarded as a standout, memorable feature that significantly contributes to the games' appeal.

    • “My god this game's soundtrack is amazing, support these guys by buying the soundtrack, it's cheap and so good.”
    • “I really love these 8-bit musics, every boss fight music just fits, the exploration music stays in the background and never annoys.”
    • “The music does a good job staying nice and calm for the earlier stages, but ramps up to some energetic bangers.”
    • “The soundtrack is on the small side, but also very pleasing and it doesn't get old or annoying.”
    • “I really love these 8-bit musics, every boss fight music fits well, the exploration music is just loose in the background, never annoying.”
    • “- fitting soundtrack.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is characterized by playful and frequent references to the popular "Among Us" meme culture, creating a lighthearted and amusing atmosphere. While many find it funny and enjoyable, some users feel the jokes may not land for everyone, leading to mixed reactions. Overall, the humor adds a quirky and entertaining element to the experience.

    • “That's funny, that's a cool reference.”
    • “Very funny and very good roguelike.”
    • “Nice and funny game.”
  • story
    13 mentions Positive Neutral Negative

    The story is generally appreciated for being light, quirky, and integrated well with gameplay, offering cute humor and easter eggs without overwhelming the player. While not very deep, it provides a unique narrative progression for a roguelike and adds an interesting layer to the experience.

    • “I really like the progression of the storyline; it's not something I've seen before in a rogue-like game style.”
    • “The story is rather cute rather than deep, but it's filled with easter eggs and a lot of little jokes.”
    • “Quite the tricky game at times but it is very fun; the graphics are cool, each character has different stats for when your playstyle doesn't match the starting character, it has different items and synergies to help you through the levels, and it also has some story!”
    • “No story.”
    • “No story.”
    • “I don't usually play games like this; I really only like story-based games with minimum gameplay.”
  • replayability
    13 mentions Positive Neutral Negative

    The game offers extensive replayability through a wide variety of characters, items, power-ups, and unlockables, providing diverse gameplay experiences. Its polished design, challenging mechanics, and roguelite elements keep players engaged, with some hoping for even more content to enhance replay value further. Overall, the replay factor is a standout feature that greatly contributes to its lasting appeal.

    • “There are many different characters, tons of items, and well-designed enemies, providing lots of replayability.”
    • “The items vary from damage upgrades to different drones and more movement options; combined with different characters, this makes for great diversity and replayability.”
    • “Lots of items, enemies, and unlocks give the game huge replay value.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in the game is excessively time-consuming and tedious, often feeling like a deliberate attempt to push players toward paid multiplayer modes to ease the difficulty. The random elements increase frustration rather than challenge, making the experience unfun for many, though it may appeal to those who enjoy heavy grinding.

    • “I bet the business model here is to make the game excessively grindy so that you would buy the version with the online mode to cheese the game with multiple players and downgrade the difficulty of this super boring game to reasonable levels.”
    • “The game adds way too much random elements in an attempt to increase difficulty, but it only makes it more tedious and unfun to play.”
    • “The lack of items in an early access game is problematic, and the grinding issue will probably stay.”
  • stability
    4 mentions Positive Neutral Negative

    The game embraces a glitchy aesthetic with strong screen shakes, rotations, and flashes that enhance its roguelike appeal, though it suffers from numerous bugs and glitches. Stability is somewhat compromised, leading some players to recommend third-party patches for a smoother experience. Nonetheless, occasional bugs are considered part of the game's charm by many.

    • “The final stages have strong, sudden, and unpredictable screen shakes, rotations, and flashes (to look like glitches).”
    • “I might be biased due to me liking roguelikes, but this has a lot of glitches; I'd recommend getting a third-party patch for them.”
    • “I'm happy this was updated even if it's a little buggy here and there, but that is part of the fun.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect receives mixed reactions, with some appreciating the wholesome and engaging atmosphere, while others felt disconnected due to a lack of shared humor or understanding among players. The experience evokes a sense of awkwardness and missed connections rather than consistent emotional engagement.

    • “The graphics are just wholesome, and the rooms are interesting to explore.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game features a well-crafted atmosphere highlighted by a great soundtrack and appealing aesthetic, creating an immersive experience. Additionally, the smooth controls complement the overall mood, enhancing player engagement.

    • “With a great soundtrack and a really nice aesthetic, this game has a really nice atmosphere.”
    • “The atmosphere is spot on and the controls aren't that hard to get adjusted.”
  • optimization
    1 mentions Positive Neutral Negative

    Optimization issues arise when certain item combinations cause the game to slow down, impacting overall performance.

    • “Some item combos can slow down the performance of the game.”
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Frequently Asked Questions

Rogue Glitch is a platformer game.

Rogue Glitch is available on Nintendo Switch, PC, Mac OS, Steam Deck and others.

Rogue Glitch was released on March 10, 2021.

Rogue Glitch was developed by Rarebyte.

Rogue Glitch has received very positive reviews from players. Most players liked Rogue Glitch for its gameplay but disliked it for its story.

Rogue Glitch is a single player game with multiplayer and local co-op support.

Similar games include Roboquest, Ember Knights, Voidigo, Risk of Rain, BlazBlue Entropy Effect and others.