- October 15, 2018
- TatriX
- 100h median play time
Rogalia
Platforms
About
"Rogalia is a massively multiplayer open-world RPG, allowing for 2-player co-op and PvP in designated areas. Experience a craft-based sandbox with a unique vitamin/stat system, affecting character development. With free economics, cultivate land, breed animals, craft items, and hunt monsters, utilizing thousands of recipes and skills."
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- The game offers a complex and rewarding crafting system, allowing players to engage in various activities like farming, building, and exploring.
- The community is generally friendly and helpful, providing support to new players and enhancing the overall experience.
- The developer is active and responsive, frequently updating the game and addressing player feedback.
- The game feels incomplete and lacks balance, particularly in PvP, leading to frustrating experiences for new players.
- There are significant technical issues, including lag, clunky controls, and a poorly designed user interface that detracts from gameplay.
- The game has a low player count, making it feel empty and reducing the potential for engaging multiplayer interactions.
grinding
28 mentions Positive Neutral NegativeThe grinding aspect of the game is a mixed bag; while some players appreciate the depth and variety in farming, crafting, and other skills, many find the early stages excessively tedious and repetitive, often requiring significant time investment for minimal rewards. The game's mechanics can feel clunky and inconvenient, leading to frustration, especially for those who prefer a more casual experience. However, for dedicated players who enjoy grinding, the game offers a rich environment with numerous activities to engage in once they progress past the initial grind.
“Everything seems too expensive to make or requires a grindy level.”
“This game redefines the term 'dead content.' A long, tedious grind that is extremely boring is required for all starting players unless you choose to engage in microtransactions.”
“Too much grinding for too little of an outcome.”