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RoBoRumble Game Cover

About RoBoRumble

RoBoRumble is a single player and multiplayer racing game. It was developed by Metropolis and was released on December 10, 2015. It received positive reviews from players.

Build powerful battle robots from components like Chassis, Weapon and Booster. The battle's starting and you're right in it – with freely definable camera perspectives, spectacular effects, unlimited zoom and scroll, colored light sources, terrain morphing and 3D sound.

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Looking for games like RoBoRumble? Here are top racing recommendations, selected from player-similarity data — start with Submarine Titans, Total Annihilation or SHOGUN: Total War - Collection.

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Reviews

85%Audience ScoreBased on 153 reviews
story7 positive mentions
replayability3 negative mentions

  • Innovative and extensive robot customization allowing unique combinations of chassis, weapons, and boosters for strategic flexibility.
  • Engaging and challenging campaign with varied mission objectives, emphasizing tactical decision-making over resource management.
  • Multiplayer mode supports up to four players with balanced gameplay and adds significant replayability despite the game's age.
  • Outdated and clunky interface and controls, with issues such as poor pathfinding and lack of modern conveniences like unit grouping.
  • Technical problems on modern systems including compatibility issues, awkward alt-tab behavior, and lack of widescreen or resolution support.
  • Steep difficulty curve combined with minimal tutorials or guidance leads to a frustrating learning experience for new players.
  • story

    52 mentions Positive Neutral Negative
    13% positive mentions, 81% neutral mentions, 6% negative mentions

    The game's story is straightforward and mainly serves as a framework for its strategic missions, which function like puzzles requiring careful planning and robot customization. While the plot is considered cheesy and basic, the campaign offers over 30 varied missions with distinct faction playstyles and meaningful strategic variety, providing substantial content and replay value despite some missions having limited solution paths. Overall, the narrative supports a challenging and rewarding gameplay experience, though it may feel outdated compared to modern standards.

    • “The campaign structure provides more than thirty missions spread across multiple story paths, offering a substantial amount of content for a game of its age.”
    • “Every one of the 31 missions of the solo campaign is kind of a puzzle on its own, figuring out a working strategy may take some time, but is all the more rewarding after all!”
    • “To this day I am still finding new ways to complete missions and it is so much entertaining experimenting with all the different robots, chassis, and boosters.”
    • “Each mission has pretty much the same goal - destroy the enemy. This, unfortunately, means that some missions have one solution, so the replayability is minimal.”
    • “Outdated graphics (90s game), clunky controls, mediocre story. Probably you will like this if you have nostalgic feelings for those games in the 90s... not me, don't throw away your Command & Conquer game yet.”
    • “Ok story.”
  • gameplay

    22 mentions Positive Neutral Negative
    23% positive mentions, 63% neutral mentions, 14% negative mentions

    The gameplay of Roborumble combines strategic base defense and robot construction with puzzle-like mission design, rewarding careful planning and tactical choices over brute force. While its mechanics are dated and sometimes unintuitive, leading to a steep learning curve, the innovative robot customization and unique mission challenges provide depth that appeals to strategy enthusiasts. Despite some clunkiness, the game’s engaging and nostalgic gameplay remains its standout feature.

    • “Rather than overwhelming players with narrative sequences, the game prioritizes action and strategic decision-making, allowing the futuristic setting to enhance the gameplay without becoming a distraction.”
    • “These mechanics reward careful timing and positioning rather than simple brute force, giving experienced players additional tactical options.”
    • “-As for the gameplay, the best way to describe it is every stage is a puzzle where you are given very limited credits to produce robots which, if destroyed, you get a full refund back to your base (as long as you still have it). Every mission's goal is to destroy the enemy's base, which has three energy levels, and sometimes you are even pitted against two enemy players. Critical planning and choosing proper stasis, boosters, and robots is the key to victory for every stage.”
    • “Clunky gameplay, unintuitive controls, and hard-to-control robots make the game frustrating, compounded by an overly dark visual presentation.”
    • “Mechanics are really dated, which makes the game kind of annoying to play.”
    • “The gameplay feels like a mix between puzzle elements and outdated, antiquated real-time strategy mechanics.”
  • graphics

    14 mentions Positive Neutral Negative
    29% positive mentions, 50% neutral mentions, 21% negative mentions

    The graphics are widely noted as outdated and reflective of the game's 90s origins, with some interface elements feeling clunky by modern standards. While the visuals, including the Mars setting, hold nostalgic charm for some, technical issues like color inversion upon alt-tabbing detract from the experience. Overall, reviewers agree that gameplay and strategy far outweigh graphical shortcomings.

    • “The Mars setting is peak aesthetic.”
    • “With its engaging gameplay, colourful graphics, and addictive robot battles, this game never fails to bring back nostalgic memories.”
    • “The textures were very good for its time; if you get nostalgic over those old Doom graphics, there might be something for you here.”
    • “It is such an old game and the only reason I bought it was because of nostalgia. I'm saying that because you can't even alt+tab from this game without ruining the whole graphics/interface; it ruins the color, resolution and the game colors get inverted and then it can't be fixed unless you restart the game.”
    • “The visuals have aged considerably, some interface elements feel cumbersome by modern standards, and the pathfinding can occasionally lead to frustrating situations.”
    • “Outdated graphics (90s game), clunky controls, mediocre story. You might like this if you have a nostalgic feeling for 90s games, but not me.”
  • replayability

    6 mentions Positive Neutral Negative
    33% positive mentions, 17% neutral mentions, 50% negative mentions

    The game offers strong replayability through its extensive robo customization and varied missions, encouraging creative experimentation. However, some missions have limited solutions, reducing replay value for certain players. Additionally, finding active players and compatibility issues on newer Windows versions may impact long-term engagement.

    • “Hundreds of robo combinations means infinite replayability.”
    • “30+ missions and none feel the same because you keep inventing new robo abominations, replay value is insane.”
    • “This, unfortunately, means that some missions have one solution, so the replayability is minimal.”
    • “Although finding active players today may be difficult, the feature highlights the developers' intention to create a game with long-term replayability beyond the single-player campaign.”
    • “They need to re-do this game and make it more playable on Windows 10 or 11.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 17% neutral mentions, 33% negative mentions

    The music in the game is highly praised for its atmospheric and inspirational qualities, blending trance and techno elements that complement the strategic gameplay. However, some users note the soundtrack also includes eerie ambient noises rather than traditional music, which contributes to the game's unsettling mood. There are mixed feelings about the audio availability, with some frustration over accessing the full soundtrack.

    • “The soundtrack is perhaps what stands out the most to me, it fits the atmosphere of the game well and is well ahead of its time, inspirational even.”
    • “I loved this game, lovely strategic game with robots, and the trance music is absolutely awesome!”
    • “The music consists of techno and atmospheric sounds like metal doors slamming, alien skittering sounds, and deep space noises that create an eerie and immersive experience.”
    • “I'm not even sure I'd say this game has a soundtrack; yeah, there's some techno in there, but for the most part the music consists of disturbing noises: a metal door slamming shut in the distance, some alien skittering sounds, and a lot of deep space noises and humming in an otherwise eerie silence.”
    • “You can get the audio back (I'm told) if you put in a disk copy of the game that has the music on it, but honestly this is fraudulent business.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The game's atmosphere is defined by its competitive storyline, evocative Mars setting with red dust and glowing pools, and a dark, creepy tone. Its well-crafted soundtrack enhances the immersive and inspirational ambiance, making the overall experience impactful despite some dated elements.

    • “The Mars atmosphere with red dust and glowing pools... chef's kiss.”
    • “The soundtrack is perhaps what stands out the most to me; it fits the atmosphere of the game well and is well ahead of its time, inspirational even.”
    • “On a final note, this game is very dark at times, which plays into its creepy atmosphere.”
    • “The storyline is relatively straightforward, serving mainly as a framework for the missions, but it fails to create an engaging or immersive atmosphere.”
    • “Although these elements naturally appear dated by modern standards, they contribute little to the game's sense of scale and atmosphere today.”
    • “On a final note, this game is very dark at times, but instead of adding to a creepy atmosphere, it often feels more like a detriment to the overall experience.”
  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The optimization aspect highlights the inclusion of boosters and support components that effectively enhance robot performance, allowing for more tailored and improved gameplay.

    • “Further enhancing this system are the boosters and support components that modify robot performance.”
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Play Times

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

RoBoRumble is a racing game. Common tags for RoBoRumble include classic, indie, trading, robots and 1990's.

RoBoRumble is available on PC, Mac OS and Windows.

On average players spend around 1 hours playing RoBoRumble.

RoBoRumble was released on December 10, 2015.

RoBoRumble was developed by Metropolis.

RoBoRumble has received positive reviews from players. Most players liked RoBoRumble for its story but disliked it for its replayability.

RoBoRumble is a single player game with multiplayer support.

Similar games include Submarine Titans, Total Annihilation, SHOGUN: Total War - Collection, Earth 2140, Earth 2150 Trilogy and others.