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Robin's Island Adventure

Robin's Island Adventure Game Cover
35%Game Brain Score
emotional, humor
story, gameplay
42% User Score Based on 36 reviews

Platforms

PCWindows
Robin's Island Adventure Game Cover

About

Robin's Island Adventure is a single player survival puzzle game with a horror theme. It was developed by Shaman Games and was released on September 17, 2014. It received neutral reviews from players.

There is an island in the ocean that's lost in the fog and absent from all geography maps. The seafarer suffers a shipwreck and gets washed ashore an island. He attempts to find a way out, as he develops a relationship with the natives. The ultimate objective is to build a ship and leave the island. But first the player must build a house, a boat, and other strategic objects, all the while helping…

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42%
Audience ScoreBased on 36 reviews
emotional3 positive mentions
grinding4 negative mentions

  • Includes a large number of levels and mini-games, offering variety including match-3, hidden object, and other puzzles.
  • Casual and relaxing gameplay suitable for children or players looking for a simple time-waster.
  • Contains charming music and animations that some players found pleasant and engaging.
  • Gameplay becomes repetitive, grindy, and frustrating over time with unpredictable tile behavior and increasing difficulty.
  • Graphics and sound design are outdated, low resolution, overly colorful, and sometimes distracting or annoying.
  • Story and characters are weak, forgettable, or irritating, with some negative cultural stereotypes noted.
  • story
    12 mentions Positive Neutral Negative

    The story is generally regarded as weak, forgettable, and sometimes problematic, featuring colonial and racially insensitive elements. It serves mainly as a light, often humorous backdrop to the match-3 gameplay but lacks coherence or depth, appealing primarily to casual players rather than those seeking a strong narrative.

    • “Decent story with a match 3 in a row sort of thing to clear a path for someone to move along.”
    • “The slight story is also a bit of simple fun to break up the rounds.”
    • “There is some plot behind the game leading you across portions of the map, but it's very much a casual puzzle game.”
    • “The story is quite forgettable.”
    • “The plot is weirdly colonial, and that's just what I noticed in the first 20 minutes.”
    • “Stupid story, and highly irritating character.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay consists of standard match-3 mechanics that are responsive but unoriginal, with many finding the levels boring or frustrating. There is a notable disconnect between the match-3 gameplay and the narrative, making the integration feel forced and unnecessary. Overall, the gameplay alone offers little added value compared to more polished match-3 titles.

    • “Really, so long as the core match-3 gameplay mechanic is quick, responsive and not frustrating, I'm likely content with what I have.”
    • “Good enough core match-3 mechanics.”
    • “All you "need" to know is that 1) girl's boat crashes into island, 2) girl goes around island, 3) girl collects bits of ship through various tasks (which is abstracted through gameplay).”
    • “Lacking cohesion between the match-three gameplay and the narrative is a net loss for this game, as each part feels out of place next to the other.”
    • “The problem is that the match-3 mechanics aren't interesting and the levels are boring and/or frustrating.”
    • “People who want this kind of gameplay would do better with Candy Crush or any other more contemporary game (there are hundreds).”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is repetitive and limited, often described as unremarkable or annoying, with some players recommending disabling it altogether. While a few find it relaxing, overall it lacks the charm or appeal to enhance the gameplay experience.

    • “The music is relaxing.”
    • “The game has a lot of charm, from the music to the tile animation, but not enough to keep me playing.”
    • “The music isn't awful if you don't mind it getting stuck in your head.”
    • “Only two soundtracks are played on a loop throughout the game.”
    • “However, the first thing you should do is disable the music.”
    • “The 'music' during the match-three sequence is going to drive you crazy otherwise.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are generally described as simplistic and cute, fitting the game's style, though some find them somewhat crude or repetitive by modern standards. While not particularly impressive, the artwork is considered adequate and supports the gameplay effectively.

    • “The graphics look a bit too crude for today (I'm serious, just a bit less pixelation and it'd be okay), but the idea itself is fine.”
    • “Graphics are simplistic but cute and fitting for the game.”
    • “The visuals effectively complement the gameplay, conveying the story without the need for extra explanation.”
    • “The graphics look a bit too crude for today (I'm serious, it's just a bit. Less pixelization and it'd be okay), and the idea itself is just fine.”
    • “The graphics are cute but repetitive.”
    • “Nothing special but the music and artwork is not too bad.”
  • grinding
    4 mentions Positive Neutral Negative

    The grinding in the game is marked by repetitive and increasingly difficult match-3 puzzles that become tedious and feel like a chore. While minigames and hidden object scenes provide some enjoyment, the overall experience is weighed down by grindy gameplay mechanics.

    • “Excessive use of the match-3 puzzle with increasingly grindy and more difficult requirements to complete each puzzle quickly make this game a repetitive chore.”
    • “It got very grindy, with more and more tiles that were "tied", which had to be matched several times before disappearing.”
    • “Minigames, match-3 and hidden object scenes are okay but can't say it is particularly enjoyable to play, more like tedious work with little bits of fun here and there.”
  • emotional
    3 mentions Positive Neutral Negative

    The game evokes mixed emotional responses, with some players feeling discomfort or frustration due to visual effects and slow gameplay, while others find it wholesome and suitable for children. Overall, it may lead to feelings of boredom or fatigue for some, but is appreciated as a gentle, family-friendly experience.

    • “Besides the fact that no one really likes memory games, the cards turn so slowly and obstruct you from selecting new cards after a failed pair for so long that, despite it only taking like a minute maximum, it made me feel like it was sucking life out of me.”
    • “I would recommend this game, especially for children, as it's a wholesome game.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is well-received, with users finding the storyline funny and entertaining.

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23h Median play time
17h Average play time
3-30h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Robin's Island Adventure is a survival puzzle game with horror theme.

Robin's Island Adventure is available on PC and Windows.

On average players spend around 17 hours playing Robin's Island Adventure.

Robin's Island Adventure was released on September 17, 2014.

Robin's Island Adventure was developed by Shaman Games.

Robin's Island Adventure has received neutral reviews from players. Most players liked Robin's Island Adventure for its emotional but disliked it for its story.

Robin's Island Adventure is a single player game.

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