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Robin Game Cover

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Robin is a single player casual simulation game. It was developed by Isabelle Dela Torre and was released on February 8, 2018. It received positive reviews from players.

Robin is a single-player simulation game offering a highly emotional, intriguing story that explores life with Chronic Fatigue Syndrome through the lens of spoon theory. Players experience three days in Robin's life, managing limited energy while navigating daily challenges. The game combines compelling visuals, stunning music, and thoughtful mechanics to provide a meaningful, relatable glimpse into living with an invisible illness.

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90%
Audience ScoreBased on 431 reviews
graphics38 positive mentions
grinding3 negative mentions

  • The game effectively raises awareness about Chronic Fatigue Syndrome, providing insight into the struggles faced by those living with the condition.
  • The art style and music are soothing, creating a calming atmosphere that enhances the overall experience.
  • It's a free game that can be completed in a short amount of time, making it accessible for everyone.
  • The gameplay is very short and can feel repetitive, leading to a lack of engagement after a few playthroughs.
  • Some players found the portrayal of CFS to be overly simplistic and not fully representative of the complexities of the condition.
  • There are bugs that can disrupt the experience, such as tasks not registering correctly, which can lead to frustration.
  • graphics
    65 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning and cute art style, which effectively complements the game's themes and storytelling. Reviewers highlight the beautiful, simple visuals and soothing animations that enhance the overall immersive experience, making it a standout feature despite the game's short length. Overall, the graphics are described as appealing and fitting, contributing significantly to the game's emotional impact.

    • “The graphics are very beautiful.”
    • “The visuals are just wonderful and the entire game has a really cute art style, which is most definitely the main selling point of the game, even though it's already free.”
    • “It's beautifully made, with comforting visuals and the music is soothing.”
    • “The graphics are supposed to be bad, I'm guessing?”
    • “The graphics were okay... too short.”
    • “I was okay with the graphics and the objective of the game; however, it was definitely against the player 100%. There was good to it at all seemingly, even when Robin went out with her friend.”
  • story
    55 mentions Positive Neutral Negative

    The game's story is characterized as a heartfelt and engaging narrative that explores themes of courage, self-discovery, and chronic fatigue syndrome, often resonating deeply with players. While some reviews highlight its simplicity and brevity, others appreciate the emotional depth and meaningful message conveyed through minimal dialogue and charming visuals. Overall, the story is seen as impactful, offering a unique perspective on real-life issues despite its limited gameplay.

    • “The protagonist, Robin, embodies both determination and charm, drawing you into a plot rich with intrigue and emotional depth.”
    • “Narratively, 'Robin' excels with its heartfelt story of courage and self-discovery.”
    • “The storyline is short but has a deep message.”
    • “There is no real storyline.”
    • “The game is also very limited in the activities you can do, and there isn't much progression or story.”
    • “It offers the most 10 minutes of boring gameplay, the story is complete trash and if you can call it a story anyway, this game should be at best a crappy game from the ones that you find on friv, complete trash and I would say something more to back what I'm saying up but there isn't really anything in the game to describe, it really is a waste of your 5-10 mins...”
  • gameplay
    50 mentions Positive Neutral Negative

    The gameplay of "Robin" is characterized by its simplicity and minimalism, focusing on choice-based mechanics that reflect the struggles of chronic fatigue syndrome. While some players found the gameplay engaging and well-integrated with the narrative, others criticized it for being overly simplistic and lacking depth, resulting in a short experience that may not appeal to those seeking traditional gaming challenges. Overall, the game is praised for its artistic presentation and emotional impact, despite its limited gameplay complexity.

    • “Robin is an enchanting journey that effortlessly combines fluid gameplay, captivating storytelling, and beautifully rendered visuals.”
    • “Every movement and action is smooth and satisfying, making the gameplay both intuitive and engaging.”
    • “Great graphics, nice time-management gameplay which really gives you a look into what it's like having chronic fatigue syndrome.”
    • “Gameplay-wise, let's be clear: it's not really a 'game'.”
    • “If you come for gameplay depth, you'll bounce off immediately.”
    • “It offers the most 10 minutes of boring gameplay; the story is complete trash and if you can call it a story anyway, this game should be at best a crappy game from the ones that you find on friv, complete trash and I would say something more to back what I'm saying up but there isn't really anything in the game to describe, it really is a waste of your 5-10 minutes...”
  • music
    20 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the immersive experience, with a soothing and fitting soundtrack that complements the visuals and gameplay. Reviewers note that the music evokes feelings of wonder and relaxation, contributing positively to the overall atmosphere, even in a game that may not focus heavily on traditional gameplay mechanics. Overall, the soundtrack is described as lovely, calming, and well-suited to the game's themes.

    • “The soundtrack further enhances the immersive experience, with a score that beautifully complements the visuals and gameplay, evoking feelings of wonder and anticipation.”
    • “A short game, but absolutely relatable with an amazing art style and just the perfect background music.”
    • “I appreciate that although the story is about a frustrating experience, the colors and music are still soothing and cheerful--the game doesn't attempt to stress you out or sensationalize the struggle.”
    • “I didn't notice any music, but maybe it's fitting.”
    • “The music and sound effects are very calm and the text is soft spoken.”
    • “The game has great visuals and is accompanied by a peaceful soundtrack.”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional aspect of the game is highly praised for its poignant storytelling and relatability, particularly for those facing chronic fatigue or emotional struggles. Players find the protagonist, Robin, to be a compelling representation of determination and vulnerability, evoking feelings of anxiety and introspection about their own life choices. The game effectively balances moments of sadness and hope, leaving a lasting impact on its audience.

    • “Narratively, 'Robin' excels with its heartfelt story of courage and self-discovery.”
    • “The protagonist, Robin, embodies both determination and charm, drawing you into a plot rich with intrigue and emotional depth.”
    • “I like it because it made me feel frustrated and made me realize more about my own life choices and how I've really been misusing my spoons lately.”
  • grinding
    4 mentions Positive Neutral Negative

    Players consistently express that the grinding required in the game is excessively time-consuming, often likening it to needing a "second life" to complete. This sentiment highlights the frustration with the amount of effort needed to achieve progress or unlock content.

    • “You'll need a second life for grinding.”
    • “Grinding achievements: 0.”
    • “You'll need a second life for grinding.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and captivating environment, characterized by a calming aesthetic that fosters a quiet, intimate, and reflective experience. Players appreciate the combination of great artwork and sound effects that enhance this overall ambiance.

    • “Thank you to the developers for the great artwork, sound effects, and atmosphere.”
    • “Immersive atmosphere - captivating environment.”
    • “The aesthetic was really calming, adding to the atmosphere of the game in general.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is generally satisfactory, with performance meeting expectations and gameplay running smoothly, though it is considered average overall.

    • “The overall experience was very pleasant and the game runs smoothly.”
    • “Performance or gameplay meets the passing mark but remains average.”
    • “The game struggles with frame rates, especially in crowded areas.”
    • “Load times are excessively long, disrupting the overall experience.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is generally considered low, with many users noting that it is extremely short and lacks features that would encourage multiple playthroughs.

    • “The replay value is incredible, offering longevity and endless fun.”
    • “The game has amazing replayability, keeping me engaged for hours on end.”
    • “With its high replay value, I find myself coming back to this game time and time again.”
    • “Extremely short, not good replayability.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game primarily revolves around microtransactions, which involve in-game purchases. This approach has been consistently highlighted by users, indicating a significant focus on additional spending within the game.

  • stability
    2 mentions Positive Neutral Negative

    The game experiences occasional bugs, including instances of soft-locking, which detracts from the overall experience, especially given its short length. Users feel that such glitches are less acceptable in a brief game.

    • “A little buggy at times; I managed to soft-lock the game once.”
    • “The game is too short for glitches to be acceptable, in my opinion.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by a witty and satirical approach, reminiscent of P.G. Wodehouse's storytelling, particularly in its exploration of quirky obsessions and the desire for unique diagnoses. Players find the comedic elements both clever and engaging, adding a lighthearted touch to the overall experience.

    • “A ca. 1937 short story by P.G. Wodehouse hilariously touches on this curious obsession some people seem to enjoy, where they need to be diagnosed with something no one else has, and the more rare, the better.”
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Frequently Asked Questions

Robin is a casual simulation game.

Robin is available on PC and Windows.

Robin was released on February 8, 2018.

Robin was developed by Isabelle Dela Torre.

Robin has received positive reviews from players. Most players liked this game for its graphics but disliked it for its grinding.

Robin is a single player game.

Similar games include you're just imagining it, Depression Quest, The Average Everyday Adventures of Samantha Browne, Guilt Free, Missed Messages and others.