- April 18, 2016
- Lemonsucker Games
The Average Everyday Adventures of Samantha Browne
Platforms
About
The Average Everyday Adventures of Samantha Browne is a single player casual role playing game with a drama theme. It was developed by Lemonsucker Games and was released on April 18, 2016. It received positive reviews from players.
The Average Everyday Adventures of Samantha Browne is an interactive story about a painfully introverted college student who has to make oatmeal in the communal kitchen of her dorm. The gameplay will challenge you to find the right ways to help Samantha as she embarks on her journey to the other side of her bedroom door.







- The game effectively portrays the struggles of social anxiety, making it relatable for many players.
- The art style is charming and visually appealing, enhancing the overall experience.
- It's a short, free game that provides a unique perspective on everyday challenges faced by those with anxiety.
- The gameplay can feel repetitive, especially when trying to achieve all endings, leading to frustration.
- The main character, Samantha, can come off as unlikable and overly dramatic, which may detract from the player's empathy.
- Some choices lack clear consequences, making it difficult to navigate the story effectively.
- story200 mentions Positive Neutral Negative
The story of "The Average Everyday Adventures of Samantha Browne" centers on an introverted college student grappling with social anxiety as she attempts to complete the simple task of making oatmeal. While the narrative is relatable and captures the essence of anxiety in everyday situations, it is often described as minimalistic and repetitive, with some players feeling that it lacks depth and complexity. Overall, the game resonates well with those who have experienced similar struggles, though it may not appeal to everyone due to its simplistic plot and limited character development.
“It's a very relatable story for someone who has social anxiety.”
“The story is simple but is filled with personality; you quickly connect with Samantha as she goes on her quest of making something to eat.”
“This game tells the story of Samantha, a girl with social anxiety who is laying in her dorm peacefully until she notices she's hungry.”
“The story is simple but allows you to be sympathetic.”
“There is no background story on Samantha Brown - you don't know who she is, where she came from, what she wants, or how she feels.”
“Your choices barely matter because most of the time you end up forced to do something according to the story narrative, which means this isn't much of a visual novel to begin with since the point of visual novels is to let players decide how the narrative goes, not how the narrative tells what the player to do.”
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Frequently Asked Questions
The Average Everyday Adventures of Samantha Browne is a casual role playing game with drama theme.
The Average Everyday Adventures of Samantha Browne is available on PC, Mac OS, Windows and Linux.
The Average Everyday Adventures of Samantha Browne was released on April 18, 2016.
The Average Everyday Adventures of Samantha Browne was developed by Lemonsucker Games.
The Average Everyday Adventures of Samantha Browne has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.
The Average Everyday Adventures of Samantha Browne is a single player game.
Similar games include Depression Quest, Always Sometimes Monsters, Little Misfortune, Carpe Diem, Emily is Away and others.





