- November 16, 2021
- Megapop
Rob Riches
73%Game Brain Score
graphics, stability
gameplay, replayability
91% User Score 32 reviews
Platforms
About
Rob Riches is a puzzle adventure game. You are Rob Riches, fearless adventurer and treasure hunter. Plan your steps carefully as you traverse ancient temples filled to the brim with dangerous traps and mysterious puzzles.








Audience ScoreBased on 32 reviews
graphics5 positive mentions
replayability1 negative mentions
- Fun little puzzle game with nice graphics and a variety of levels that gradually increase in difficulty.
- Smooth gameplay with interesting puzzles that evoke nostalgia for classic games, making it enjoyable for both casual and seasoned players.
- Perfect for short gaming sessions, offering a relaxing experience with simple mechanics and a charming art style.
- Many levels are too easy and short, with some requiring a significant jump in difficulty that feels unbalanced.
- The game is quite short, with some players finishing it in about 1.5 hours, leading to a feeling of insufficient content.
- Encountered technical issues such as crashes and UI bugs, which detracted from the overall experience.
gameplay
7 mentions Positive Neutral NegativeThe gameplay is generally enjoyable and relaxed, featuring simple and unique mechanics in a turn-based format that alleviates timing pressure. While many levels are considered too easy and short, especially those introducing new mechanics, the game offers a decent variety of puzzles and culminates in longer stages that effectively utilize the learned mechanics. Overall, players appreciate the fun factor but desire more challenging levels to enhance the experience.
“Gameplay-wise, it's fun still; not the easiest, but then again, what is a puzzle game without a challenge?”
“It's a cute game with simple and unique mechanics.”
“Turn-based, so no timing pressure, no in-your-face in-game requirement to solve puzzles unless going for all achievements, thus very relaxed gameplay.”
“Could use some more difficult levels; many are too easy and too short, especially those introducing new mechanics.”
“Variety of puzzles with new mechanics every couple of levels.”
“It has a decent amount of variety of gameplay elements across the stages, and you usually have a very short and straightforward stage when a new element is introduced to let you get used to it.”