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Boxes: Lost Fragments Game Cover

About Boxes: Lost Fragments

Boxes: Lost Fragments is a single player casual puzzle game with a mystery theme. It was developed by Big Loop Studios and was released on September 1, 2023. It received very positive reviews from players.

Escape a mystery mansion full of mechanical puzzle boxes and hidden objects

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Games Like Boxes: Lost Fragments

Looking for games like Boxes: Lost Fragments? Here are top casual puzzle recommendations with a mystery focus, selected from player-similarity data — start with The Room, The Room Two or Machinika Museum.

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Reviews

92%Audience ScoreBased on 2,949 reviews
graphics387 positive mentions
replayability11 negative mentions

  • Beautiful, detailed graphics and animations with unique puzzle box designs and varied themes.
  • Relaxing and satisfying puzzle gameplay with intuitive controls and a well-implemented hint and skip system.
  • Engaging, easy to moderately challenging puzzles suitable for both casual players and puzzle beginners.
  • Short gameplay duration overall, often completed within 3 to 5 hours, considered too brief for the full price.
  • Puzzles tend to be easy or simple, sometimes repetitive and lacking depth or originality compared to similar games.
  • Some players find certain interactive elements or hidden objects difficult to spot, causing occasional frustration.
  • graphics

    548 mentions Positive Neutral Negative
    71% positive mentions, 28% neutral mentions, 1% negative mentions

    The game features stunning, detailed graphics with beautiful animations and a distinctive steampunk-inspired art style that many reviewers praised for its immersive and intricate design. While some noted minor inconsistencies and occasional performance issues, overall the visuals stand out as a major highlight, creating an atmospheric and enjoyable experience despite the puzzles being generally easier or less complex compared to similar titles.

    • “The graphics are stunning, with incredible attention to detail, and the atmospheric soundtrack creates a mysterious and immersive experience.”
    • “The visuals are stunningly rendered, with lifelike materials and precise lighting that make every metallic gleam, wooden surface, and delicate hinge feel tangible.”
    • “The graphics are breathtaking, with vibrant colors and atmospheric lighting creating an immersive experience that sets a new standard for visual excellence in gaming.”
    • “If you like the room games then this game kind of scratches a similar itch, but it doesn't hit the same highs as those games do as pretty much everything in this game is just done slightly worse: the puzzles aren't as unique (and the reliance on boring sliding puzzles), the story isn't as interesting as The Room, and the graphics and sound aren't as good.”
    • “The graphics are less refined, the story is bare bones, there are various objects clipping into each other and the puzzle difficulty varies a bit too much.”
    • “Technical demands proved unexpectedly steep, as the high VRAM usage occasionally strained performance despite the seemingly simple art style.”
  • story

    515 mentions Positive Neutral Negative
    34% positive mentions, 61% neutral mentions, 5% negative mentions

    The story in this puzzle game is generally light, fragmented, and serves mainly as a backdrop to connect the puzzles rather than drive the experience. While some players find it interesting and a motivating addition, many consider it underdeveloped, cliché, or forgettable, especially compared to inspirations like The Room series. The narrative is typically conveyed through scattered notes, offering a modest, atmospheric context without deep character development or meaningful plot progression.

    • “The story unfolds subtly, through scattered notes and visual cues, leaving much to the player’s interpretation.”
    • “The lore feel just the right amount of spooky, and the plot felt more than token, detailed and well written enough that I was always wanting to read the next letter.”
    • “The story is intriguing and I thought it was pretty good up until the end, but then the ending was disappointing and just kind of falls flat.”
    • “The inclusion of an overarching storyline was somewhat irritating in that it involved melodramatic story cards scattered in some of the levels, and more irritating because the storyline was poorly written.”
    • “The story hurts the game more than it helps.”
    • “Through notes found on some of the puzzles, a story is constructed that certainly feels like it is building up to a moral choice, but never offers one, and the game ends without any real resolution of what's been told to you.”
  • gameplay

    281 mentions Positive Neutral Negative
    31% positive mentions, 65% neutral mentions, 4% negative mentions

    The gameplay in "Boxes: Lost Fragments" offers a visually stunning, mechanically satisfying experience centered around interacting with intricate steampunk-style puzzle boxes. While the puzzles are intuitive and relaxed, appealing to fans of mechanical tinkering and the genre (notably reminiscent of "The Room" series), many find them relatively easy and somewhat repetitive, with limited variety and a short overall playtime. The game excels in smooth, immersive mechanics and satisfying animations, making it a relaxing casual puzzle experience, though it may lack the depth and challenge sought by more hardcore puzzle enthusiasts.

    • “Each box is a marvel of mechanical ingenuity, presenting an interconnected web of levers, dials, hidden compartments, and sliding panels.”
    • “The core of boxes revolves around solving intricate mechanical puzzles, often requiring observation, logical thinking, and a bit of trial and error. The animations are smooth, and the mechanics of opening, rotating, and unlocking different components are polished and intuitive.”
    • “From the moment I started, I was hooked by how each box has its own distinct theme and mechanics, which kept every challenge feeling fresh and exciting.”
    • “However, the gameplay mechanics lack diversity. This lack of mechanical variety diminishes the sense of accomplishment typically associated with puzzle-solving.”
    • “It's very short and most of the gameplay is either waiting for animations to play or randomly clicking around to find a missing piece you need to complete a puzzle.”
    • “There are no puzzles of any significant challenge beyond 'find the thing'; most of the time you can stumble across the answer accidentally before you realize what the new mechanics are.”
  • atmosphere

    96 mentions Positive Neutral Negative
    58% positive mentions, 39% neutral mentions, 3% negative mentions

    The atmosphere of Boxes: Lost Fragments is widely praised for its immersive, mysterious, and soothing qualities, bolstered by stunning visuals, detailed art design, and a fitting soundtrack and sound effects. While it lacks the darker, creepier tone of comparable games like The Room series, its unique steampunk and mystical environments provide a captivating and relaxing puzzle experience. Overall, the atmosphere is considered a major strength that enhances the tactile puzzle-solving and elevates the game's meditative, engaging mood.

    • “The creators and designers definitely put a lot of thought into each level; the music and atmosphere matched with the different types of rooms you enter, along with the presented boxes. The mechanics were just *chef's kiss*. If I could do these types of puzzles again, I definitely would.”
    • “While the premise is simple—a thief forced to solve a series of enigmatic puzzles to uncover a deeper mystery—the atmosphere and craftsmanship elevate the experience into something that feels both meditative and mesmerizing.”
    • “This game is a gem... outstanding graphics... so far puzzles are solvable (finished chapter one)... music and sound bring the atmosphere completely... when playing you are completely absorbed and immersed... each case makes you hungry for the next... a mind-blowing experience but you are completely zen while thinking how to unlock the next piece... absolutely a brilliant game.”
    • “The atmosphere is less creepy compared to room games.”
    • “Boxes: Lost Fragments doesn't have as much atmosphere as the “The Room” series does, but it's not a bad alternative and delivers much of the same basic type of clicking catharsis.”
    • “Not as good as The Room in terms of puzzle difficulty and atmosphere.”
  • music

    77 mentions Positive Neutral Negative
    38% positive mentions, 58% neutral mentions, 4% negative mentions

    The game's music and sound design are generally praised for creating a calming, eerie, and immersive atmosphere that complements the visuals and puzzle-solving experience. While some reviewers found the soundtrack subtle or minimal, enhancing focus, others wished for more memorable or abundant music, noting occasional absence of music in parts. Overall, the ambient and thematic audio contributes positively to the game's mysterious and relaxing vibe, though the soundtrack may not stand out for all players.

    • “The standout soundtrack and impeccable sound design enhance the atmosphere, making the game a delight for both the eyes and ears.”
    • “This game is a gem... outstanding graphics... so far puzzles are solvable (finished chapter one)... music and sound bring "the atmosphere" completely... when playing you are completely absorbed and immersed... each case makes you hungry for the next... a mindblowing experience but you are completely zen while thinking how to unlock the next piece... absolutely a brilliant game... I hope to see more of this... thank you for sharing this pearl with the community...”
    • “The music, art style, sounds, and art all contribute to its ethereally mysterious atmosphere and make for a genuinely unique gameplay experience.”
    • “Not so great parts: the puzzles could have been a bit more difficult, and the story isn't very unique. I would say the lack of music might be an issue for some people; I found the quiet a bit sad when all you hear is your mouse clicking as you find that one hidden spot to unlock.”
    • “This game can certainly be done in one sitting, and put on your own chill music (as there is almost none) you'll have a decent time.”
    • “I don't think I heard any music when I played the game, and I would have loved it for sure.”
  • replayability

    34 mentions Positive Neutral Negative
    12% positive mentions, 56% neutral mentions, 32% negative mentions

    The game offers minimal replayability, primarily appealing to those interested in speedrunning puzzles, as solutions remain largely unchanged on subsequent playthroughs. With a short playtime of around 4-5 hours and no post-game content or secrets, it is generally considered a one-and-done experience best suited for a discounted purchase.

    • “There is replay value too, if you leave a little time between runs through.”
    • “I had to peek at a guide a couple of times, but then realised many walkthroughs were outdated because the devs recently changed up some puzzles (which is great for replayability, but not so much when you’re stuck!).”
    • “I do see this being eligible for speed runs though so it's a little replayable.”
    • “Takes like 4-5 hours to beat, and it doesn't have any post-game content or replay value to speak of, so work that into your calculations when deciding whether or not to wait for a sale.”
    • “The entire game can be completed in under four hours, and unless you are quick to forget things like solutions to puzzles, there isn't much replay value.”
    • “Ultimately, I can recommend it, but be aware of its runtime, and know it is a very one-and-done sort of game, with no replay value.”
  • grinding

    22 mentions Positive Neutral Negative
    0% positive mentions, 9% neutral mentions, 91% negative mentions

    The game's puzzles vary from easy to frustratingly tedious, with some sequences feeling repetitive and involving excessive trial and error. However, the inclusion of a puzzle skip or hint feature helps mitigate frustration during these grinding moments. Overall, while a few puzzles can drag on, the variety and visuals prevent the experience from becoming overwhelmingly tedious.

    • “These specific moments of friction highlight a notable lack of intuitive reset options, occasionally turning a thoughtful sequence into a tedious game of accidental trial and error.”
    • “The only con for me was the few puzzles were tedious because you had to do the same action over and over and over with no puzzle to be solved.”
    • “I do appreciate the option to 'skip' puzzles that once you figure out what's required, is just super tedious to get right (meaning you know exactly what you need to do at the macro level, it's just very time consuming on the micro level).”
  • stability

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The game is generally stable with smooth performance and no significant bugs or glitches reported by most users. However, there are mixed comments, as one review mentions the game being very buggy. Overall, stability is mostly reliable and glitch-free.

    • “I ran into no glitches while playing and the hints were great when I was stuck and didn’t do the puzzles for me.”
    • “It runs smoothly and seems to be bug free.”
    • “Game is very buggy.”
    • “The puzzles have been relaxing, the graphics are good, the sound effects are fine, and I haven’t encountered any bugs or glitches.”
    • “No freezes or anything like that.”
  • emotional

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes a sense of intellectual satisfaction and immersion through its engaging puzzles and excellent sound and graphic design, making players feel truly connected to the experience. However, some gameplay choices involving violence induced feelings of discomfort, highlighting a complex emotional response. Overall, the emotional impact combines intrigue, satisfaction, and occasional unease.

    • “Moreover, certain actions that had to be taken to solve the puzzles, such as shooting an unarmed minotaur in the back or breaking canopic jars, seemed unnecessarily violent and made me feel bad about myself for taking them.”
    • “Bravo, well done and a heartfelt "thank you!" for the journey you just provided for me.”
    • “Sound design is also great as it really fits whatever you are doing, be it just pressing a button, smashing something, throwing books to the ground, or fiddling with wooden or metal parts of boxes. Thanks to the graphic and sound design, I felt like I was inside the game - not just playing it but touching and fiddling with everything myself.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, 20% neutral mentions, 20% negative mentions

    The game's optimization is generally good, running smoothly and bug-free for most users. However, some players noted unexpectedly high VRAM usage that occasionally impacts performance despite the simple art style. Overall, it is well-optimized with minor technical demands.

    • “I’m rating this slightly higher than r1 and r2 because its performance was great.”
    • “It runs smoothly and seems to be bug free.”
    • “I didn’t encounter any bugs and it seems well optimized.”
    • “Technical demands proved unexpectedly steep, as the high VRAM usage occasionally strained performance despite the seemingly simple art style.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is light and playful, with a storyline that some find unintentionally funny due to its flatness. Overall, the game offers a fun and amusing experience through its quirky puzzles and charming presentation.

    • “Puzzles are fun; storyline is funny with a new energy source twist.”
    • “Overall - hilariously easy, competently modeled, fairly nice to look at, with nice chonky sounds for big moving elements.”
    • “Funny game if you want to try out your brain in 3D puzzles and think outside of the box.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    The monetization primarily involves optional in-app purchases on the mobile version to unlock the full game, which seems reasonable and non-intrusive. The PC version focuses on delivering a polished experience without aggressive monetization tactics. Overall, the game's design prioritizes presentation over monetization pressure.

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Play Times

4h Median play time
5h Average play time
4-6h Spent by most gamers
*Based on 43 analyzed playthroughs
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Frequently Asked Questions

Boxes: Lost Fragments is a casual puzzle game with mystery theme. Common tags for Boxes: Lost Fragments include first-person, 3D, indie, narration, stylized and others.

Boxes: Lost Fragments is available on PC, Phone, Windows, Tablet and others.

On average players spend around 5 hours playing Boxes: Lost Fragments.

Boxes: Lost Fragments was released on September 1, 2023.

Boxes: Lost Fragments was developed by Big Loop Studios.

Boxes: Lost Fragments has received very positive reviews from players. Most players liked Boxes: Lost Fragments for its graphics but disliked it for its replayability.

Boxes: Lost Fragments is a single player game.

Similar games include The Room, The Room Two, Machinika Museum, The Room: Old Sins, The House of Da Vinci and others.