Rising Hell successfully captures the genre's addictive nature through its relative simplicity and adherence to personalization.

"Rising Hell" is a fast-paced, action-packed dungeon crawler game where players must fight their way through hordes of demons to escape from Hell. The game features randomly generated levels, ensuring a unique experience with each playthrough. As players progress, they can unlock new characters and talents to create chaos and unleash special abilities. The goal is to survive and climb out of the ever-changing depths of Hell.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Steam Deck
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

77%
Audience ScoreBased on 244 reviews
music42 positive mentions
story3 negative mentions
  • Rising Hell features fast-paced, enjoyable gameplay with a simple yet effective combat system that keeps players engaged.
  • The game boasts impressive pixel art and a heavy metal soundtrack that enhances the overall experience.
  • It offers a variety of characters and power-ups, allowing for different playstyles and strategies during runs.
  • The game is relatively short, with many players completing it in under two hours, leading to concerns about replayability.
  • Some players find the gameplay repetitive, as the mechanics can feel shallow and the level design lacks significant variation.
  • There are reports of control issues and bugs that can hinder the gameplay experience, particularly with character movement and attacks.
  • music92 mentions

    The music in this roguelite platformer is widely praised for its energetic and heavy metal soundtrack, which complements the fast-paced gameplay and vibrant pixel art. Many players appreciate the beautifully composed tracks that enhance the overall experience, although some note that the repetition of songs can detract from long-term enjoyment. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's addictive nature and nostalgic feel.

    • “The gameplay is addictive, but the music is beautifully composed and keeps you playing to hear more!”
    • “Beautiful and vibrant pixel art with dynamic backgrounds, a cool and unique mechanic, a killer guitar-solo-heavy soundtrack, fantastic and varied enemies and stages, tough boss battles, this game just has it all!”
    • “It really gives you the feeling of battling your way out of a pit full of demons, and I love the heavy metal music.”
    • “The metal music is generic.”
    • “I wish only one thing - the music to be heavier.”
    • “The soundtrack and menus and the announcer make me feel like I'm playing a quarter-sucking arcade machine and I love that type of feeling.”
  • gameplay82 mentions

    The gameplay is characterized by its simplicity and addictive nature, featuring a unique "hellbreak" mechanic that allows players to defeat enemies by jumping on them, which some find fun but others see as shallow. While the movement mechanics and fast-paced action are praised, the lack of depth in combat options and roguelike elements may lead to eventual boredom. Overall, the game captures a nostalgic arcade feel with polished visuals and a killer soundtrack, making it enjoyable despite its limitations.

    • “Great movement mechanics, and getting around is a big part of surviving this game.”
    • “The gameplay is fast and feels awesome, the pixel art looks incredible, the music is amazing, and the three different characters all play differently.”
    • “This game is fantastic; metal soundtrack, super nervous gameplay, addictive gameplay loop yet short but fun runs, all kinds of challenges.”
    • “But the gameplay... how can jumping into an enemy be a special attack?”
    • “There's no light/heavy attacks, and no shield, block, or parry mechanics.”
    • “Since the game lacks a lot of roguelike mechanics, you will get bored eventually.”
  • graphics24 mentions

    The graphics of this roguelite platformer are praised for their vibrant retro 16-bit pixel art style, featuring detailed character and attack animations, as well as well-designed backgrounds and enemies that enhance the game's labyrinthine aesthetic. The visuals, combined with a metal soundtrack, create an engaging atmosphere, although some players feel the art style could benefit from a more diverse character design. Overall, the graphics contribute significantly to the game's appeal, providing a visually satisfying experience.

    • “The pixel art graphics are wonderful, in particular the character and attack animations.”
    • “It's also worth mentioning the aesthetic is great, too - backgrounds, enemies, and traps are very detailed without becoming cluttered or unclear.”
    • “Great pixel graphics, cool soundtrack, and nothing but double jumping and smashing!”
    • “Idk why I bought this, the graphics are too manly and need more cute anime girls.”
    • “Pairing this art style creates a labyrinthine world that feels like I'm traveling in a lengthy spiral winding hellscape, reminiscent of Dante's Inferno.”
    • “The vertical action rogue-lite platformer has hell-themed visuals that don't quite resonate with me.”
  • replayability12 mentions

    Overall, the game's replayability is mixed; while some players appreciate the low price and enjoyable short bursts of gameplay, others feel it lacks depth and challenge typical of roguelikes. The addition of a portal system has been noted as a significant enhancement, contributing to its replay value, but basic item upgrades and a lack of difficulty may deter some players from returning.

    • “Under $12 for a game that plays and looks great with loads of replay value.”
    • “It is a great short replayable burst of fun with a low price tag.”
    • “It might sound simple, but in reality, the devs made it insanely replayable by adding the portal system.”
    • “The items are basic health and stat tweaks with rare unlocks that make the replay value feel outside of punch punch dash for a bit.”
    • “It has power and soul, but it just lacks the spirit of replay value.”
    • “Roguelikes typically have replay value if they hold enough difficulty or at least some skill.”
  • story10 mentions

    The story is straightforward, centering on a demonic creature's quest to escape hell, which some players find basic but acceptable. While the narrative is considered okay, the comic book style of storytelling adds a unique flair, and there are expectations for future updates to enhance the story further. Overall, the gameplay and soundtrack are praised more than the narrative itself.

    • “The comic book style storytelling also adds to this flavor.”
    • “The story is just that basic; I want out of hell, I fight hell.”
    • “I will keep it simple for you: you control a demonic creature whose mission is to escape hell.”
    • “In the devs' defense, the game did just come out of early access, so I guess we can expect a few updates to expand on the story.”
  • atmosphere4 mentions

    The game's atmosphere is characterized by a vibrant color palette that effectively conveys a hellish environment, enhanced by striking crimson glows and elements like flaming winds that contribute to a sense of heat and intensity.

    • “I like how the artist incorporates crimson glows here and there, along with some flaming winds, which make the atmosphere feel so intense.”
    • “The color palette is pretty vibrant and successfully brings the hellish atmosphere to life.”
    • “I like how the artist gives crimson glows here and there, and some flaming winds which make the atmosphere look so hot.”
  • character development2 mentions

    The game features likeable character designs and art choices, contributing to an enjoyable experience, though it lacks significant character development. Instead, it successfully incorporates unexpected elements from various genres, creating a unique and fun atmosphere.

  • emotional2 mentions

    The emotional aspect of the game is criticized for undermining individual class mastery by implementing a universal mechanic that, while enjoyable, fails to foster a sense of personal achievement or emotional investment in character development.

  • stability2 mentions

    The game is generally well-received, but players have reported a significant stability issue involving a bug during archdemon fights that can freeze characters in place, rendering them unable to attack despite being invincible. This glitch has led to frustrating losses in gameplay, particularly during critical moments.

    • “It's definitely a great game, but it's very frustrating that there is this one bug that occurs during fights with archdemons. Sometimes, in a transition from one attack to another or between phases, if you do a hellbreak, it freezes your character in place. Even though it makes you invincible, you also can't attack, and there is no way to get out of this state. This has made me lose very good runs just because of RNG.”
  • optimization2 mentions

    The optimization of the game has been criticized for causing noticeable stuttering, particularly due to unresolved issues. This has affected the overall gameplay experience for some users.

    • “It's stuttering a bit as I had an unfixed issue.”
    • “It's stuttering a bit as I had an unfixed issue.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 2 analyzed playthroughs

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