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Rise of the Argonauts

Rise of the Argonauts Game Cover
67%Game Brain Score
story, graphics
stability, replayability
69% User Score Based on 415 reviews
Critic Score 56%Based on 2 reviews

Platforms

Playstation 3Xbox 360PCXboxSteam DeckWindowsPlayStation
Rise of the Argonauts Game Cover

About

Rise of the Argonauts is a single player role playing game with fantasy and historical themes. It was developed by Liquid Entertainment and was released on January 7, 2009. It received neutral reviews from critics and mostly positive reviews from players.

A grand scale action/RPG, Rise of the Argonauts immerses players in a gladiatorial adventure set in the vibrant and powerful world of Ancient Greece brought to life. Taking the role of Jason, players will battle alongside Hercules, Achilles and other Argonauts as they engage in brutal combat against formidable beasts and enemies, in a vast world alive with wondrous inhabitants and stunning panoram…

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69%
Audience ScoreBased on 415 reviews
story119 positive mentions
stability12 negative mentions

  • Unique and interesting story based on Greek mythology with a rich narrative and well-developed characters.
  • Innovative skill system where deeds and dialogue choices dedicated to gods unlock abilities in distinct talent trees.
  • Fun and visceral combat with weapon variety and satisfying finishing moves, alongside good voice acting and a noteworthy soundtrack.
  • Technical issues including frequent crashes, poor PC porting with limited graphics and control settings.
  • Clunky, repetitive, and overly simplistic combat which can become tedious and unchallenging except for some bosses.
  • Linear and sometimes tedious gameplay with excessive backtracking, too much dialogue, lack of exploration and limited quest variety.
  • story
    350 mentions Positive Neutral Negative

    The story of Rise of the Argonauts is widely praised for its engaging, mythologically inspired narrative that offers a fresh, if non-traditional, take on the Jason and the Argonauts tale, enriched with memorable characters and thematic depth about wisdom, courage, and love. While some find the pacing uneven and deviations from classic myths off-putting, the dialogue choices and companionship mechanics add a layer of player agency and character development, making the story the game's strongest aspect despite dated graphics and occasionally stiff animations. Overall, it stands out as a solid, story-driven action RPG appealing especially to fans of Greek mythology and narrative-rich experiences.

    • “The story was good, filled with teachings such as 'what is wisdom,' and the abilities you get throughout the game are impressive (for a 2008 game), like the lightning from Athena.”
    • “I love the world, the story, and character interactions that are akin to talking to shipmates in Mass Effect.”
    • “The whole plot of the game is simple but okay; side quests are either well written or forgettable. In any case, the writing is not bad.”
    • “The game is full of well known Greek characters, but the story and the characters were not implemented well, so I did not care about any of them.”
    • “The story line is boring, way too much pointless conversations, the user interface needs work and the port from what I assume is the original Xbox or a PS1 definitely needs work, it's not as bad as some games but still not perfect.”
    • “The game is barely 10-12 hours long and even that is stretched too thin with backtracking, pointless dialogue and boring side quests (wtf was the point of that stupid vase quest?!?).”
  • graphics
    126 mentions Positive Neutral Negative

    The game's graphics are generally regarded as dated and mediocre, reflecting its 2008 release with limited visual appeal by modern standards, though some players appreciate its art style and thematic design related to Greek mythology. Many note a lack of graphic settings and occasional glitches or performance issues, which detract from the experience. Overall, while not a highlight, the graphics are acceptable for their time but unlikely to impress contemporary gamers.

    • “The game runs excellent on Steam Deck other than one or two small graphical glitches in the environment.”
    • “The graphics and animations are perfectly fine for the time.”
    • “One thing the game gets right is its artistically beautiful visuals, with really immersive sound direction and soundtrack.”
    • “Graphics are obviously out of date but even for the time of release subpar.”
    • “This game is definitely a product of its time and I mean it in the worst possible way - terrible graphics (even for 2008), stiff voice acting, uninteresting story, bland side quests, surface level RPG system, gimmicky boss fights and small areas, that are still somehow split into smaller areas.”
    • “Badly optimized and unplayable, there is no vsync nor graphic settings; it was a straight port to PC with no options to tweak anything.”
  • gameplay
    102 mentions Positive Neutral Negative

    The gameplay of Rise of the Argonauts is generally described as a straightforward, hack-and-slash experience with a heavy emphasis on story and dialogue, often leaning more on exploration and conversational elements than combat depth. While some find the combat mechanics serviceable and occasionally fun, many criticize it as repetitive, clunky, and lacking polish or strategic complexity, with several noting technical issues such as crashes and awkward controls. Overall, the gameplay supports the narrative but fails to offer engaging or innovative mechanics, making it primarily appealing to players who prioritize story and setting over dynamic combat.

    • “The gameplay is good, with the combat (which stresses making an opening and striking, rather than hacking away at an HP bar), and skill systems (dedicating deeds to various gods, to gain their powers and favour) being of particular note.”
    • “The gameplay consists of combat sections, exploration sections, and dialogue/role-playing sections.”
    • “The gameplay is pretty straightforward; you can attack enemies with a variety of weapons such as your spear, sword, mace, and a shield for defense.”
    • “I found the boss fights horrendously tedious; you just have to reload until you discover all the mechanics and then practice until you win that fight.”
    • “Unfortunately the game is let down by shallow gameplay and mediocre console portitude. While you can steer the camera with the mouse, it's unpolished and unresponsive, and you can't tilt up and down, just left and right, which is really frustrating when you're used to the complete analogue freedom that a mouse provides.”
    • “While the visuals hold up, the gameplay doesn't. Combat is bland and repetitive, and the game itself is a long, unrewarding linear slog with no deep interest for serious gamers.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game is widely praised for its epic, immersive, and thematic soundtrack, often highlighting the ancient Greek atmosphere with variations fitting diverse settings. Composed by Tyler Bates, the score is considered one of the game's strongest and most memorable features, enhancing both combat and story scenes. While opinions vary slightly on memorability, most agree the music significantly contributes to the overall experience and tone.

    • “A great soundtrack is an important feature and that's an area in which this game shines.”
    • “The music is just fascinating; they tried to keep that epic ancient Greek atmosphere but sometimes add variations like tribal sounds when arriving in a jungle or dramatic chants in ruins or dramatic parts of the story.”
    • “Finally, a special mention to the music of the game composed by Tyler Bates, simply incredible.”
    • “The music is not memorable; you'll just hear it as background sound that you mostly ignore.”
    • “In most games I don’t notice the background music; it just blends in.”
    • “Buggy, terrible, and boring combat; music was okay, visually okay in places, but generally laughable.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The game is praised for its unique and immersive atmosphere, richly infused with Greek mythology and diverse, well-designed environments. Despite some dated visuals and occasional mid-game lull, the captivating music, level design, and overall ambiance effectively create an epic and engaging ancient Greek setting. This atmosphere remains a standout feature, especially for fans of mythology-themed RPGs.

    • “The real jewel of the game is the atmosphere, the level design, the quest/characters/story.”
    • “The music is just fascinating; they kept that epic ancient Greek atmosphere with variations like tribal sounds in the jungle and dramatic chants in ruins or story highlights.”
    • “Atmosphere - every level offers a different feel, and while the graphics aren't great by today's standards, they are quite enjoyable.”
    • “It's a fascinating part of Greek mythology, but unfortunately, the gameplay and the lack of atmosphere killed the experience pretty quickly for me.”
    • “The atmosphere was done rather well for the time of development.”
    • “Atmosphere - every level you are in offers a different feel, and while the graphics aren't great by today's standards, they can be quite enjoyable.”
  • stability
    13 mentions Positive Neutral Negative

    The game suffers from frequent bugs and crashes, sometimes occurring about once per hour, leading to stability issues that can hinder progression. While it runs relatively well on some platforms like the Steam Deck with minor graphical glitches, the overall experience is marred by unfinished content, camera problems, and inconsistent controls. Save often and expect occasional instability during gameplay.

    • “But overall, this is an excellent older 'budget game' and not buggy.”
    • “It was released unfinished, therefore it is buggy and you can see where content was cut here and there, half of the characters that were meant to be party members are stuck as dialogue-only NPCs on the ship; beautifully crafted memorials to what might have been.”
    • “Overall Rise of the Argonauts is a really great hidden gem RPG, but it’s very buggy to the point of being unplayable.”
    • “The game frequently (about once an hour) crashes/freezes in random situations.”
  • replayability
    12 mentions Positive Neutral Negative

    Replayability in this game is generally low, with most players finding little incentive to replay beyond initial completion or skill maxing. However, the unique setting and upgrade options provide some appeal for those who enjoy exploring different playstyles or revisiting the experience. Overall, it’s seen as a solid but short game with limited long-term engagement.

    • “Great 'comfort game' energy — clearly replayable for me, even years later.”
    • “The use of Greek legend provides a great ambiance, and unique ways to upgrade and play give it some replay value, too.”
    • “Overall, there is some potential for replayability, and the game itself is solid but short.”
    • “No replayability or New Game Plus.”
    • “There is zero replay value in this game, unless you really want to max out another skill tree.”
    • “Tl;dr - good story hack 'n slash with very little customization, replayability, or variety.”
  • optimization
    11 mentions Positive Neutral Negative

    The game suffers from poor optimization, primarily due to being a direct and badly executed console port with minimal PC-specific adjustments. Players frequently experience stuttering, crashes, and a lack of graphics settings, making performance inconsistent even on high-end PCs. Additionally, the menu and controls are poorly optimized for keyboard and mouse, further impacting the overall experience.

    • “But virtually everyone does a very good performance, and there will be a lot of different voice actors.”
    • “Performance is no issue.”
    • “Occasionally the game felt unstable and suffered from performance issues, but overall it was still a very enjoyable game.”
    • “It was very clearly ported from a console and not optimized for PC.”
    • “However, the port of the game from the console version makes it a really bad-optimized game and if you don't have a good computer you're going to endure lags and slowdowns because there's no menu for the graphics settings, the resolution and such.”
    • “Badly optimized = unplayable, there is no VSync nor graphic settings, it was a straight port to PC with no settings available.”
  • humor
    9 mentions Positive Neutral Negative

    The game's humor is highlighted through witty character interactions, especially with figures like Achilles and Pan, and amusing combat moments such as Hercules' moves. While some find the humor entertaining and a strong point, others criticize certain aspects like Jason's appearance, showing mixed reactions to the comedic elements. Overall, the humor adds a light, enjoyable layer to the RPG experience.

    • “The only good thing about the game is the Argonauts - Atlanta is hot, Achilles is funny, and Pan can share you interesting lore about Greek mythology.”
    • “When entering Krytha, Pan was a fixed member, and I chose Achilles as the second one, hoping for some funny remarks, which he delivered.”
    • “The execution moves you use are fun to watch and seeing Hercules rip a guy in half is pretty funny.”
  • character development
    7 mentions Positive Neutral Negative

    Character development in the game is generally praised, with interesting side-quests and impactful dialogue options enhancing the story and characters. While character designs are considered one of the game's stronger creative elements, the development is somewhat limited by the game's short length and linear quest structure.

    • “Mostly the ancient Greek theme and character designs save this game.”
    • “I completed most of the side-quests, which are quite interesting in character development.”
    • “Rise of the Argonauts is an ugly-looking game with ugly animations, and the only thing that barely resembles any creativity is the character design.”
    • “Bad: the game is short and fairly linear; although the dialogue options affect your character development, there is not much choice in how the quests play out, apart from the order you attempt them in.”
    • “Of all its positive traits, the highlight was by far the story and character development.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and repetitive, particularly with boss fights requiring multiple reloads and practice. While combat is basic and can become monotonous near the end, some players still find enjoyment in overpowering enemies. Overall, the game mixes minimal combat with excessive walking and dialogue, leading to a feeling of unnecessary grind and slow pacing.

    • “I found the boss fights horrendously tedious; you just have to reload until you discover all the mechanics and then practice until you win that fight.”
    • “Against all reviews, I wanted to give this game a chance, but it feels really tedious and outdated, as if it hasn't evolved well until today.”
    • “Seriously, only about one-third of the game was actual combat, while the rest was just walking around and talking to people, which gets tedious really quickly.”
  • emotional
    5 mentions Positive Neutral Negative

    The game delivers a touching and emotionally engaging story about death and the afterlife, complemented by a good soundtrack and memorable environmental details that enhance immersion. While some environments are vibrant and thoughtfully designed, others feel dull, but overall, the emotional impact strongly motivates players to continue the journey.

    • “Nice and touching story about death and the afterlife with good soundtracks.”
    • “It succeeded in emotionally involving me in the story and caused me to want to continue playing to see where it takes me.”
    • “I cried a tear of pure testosterone when I finished this game!”
  • monetization
    1 mentions Positive Neutral Negative

    The game's monetization is reasonable given its low budget and minimal advertising, with players appreciating the value offered despite some typical issues. Overall, it is seen as fair and appropriate for its scale.

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23h Median play time
19h Average play time
12-26h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Rise of the Argonauts is a role playing game with fantasy and historical themes.

Rise of the Argonauts is available on PC, Steam Deck, Windows, PlayStation 3 and others.

On average players spend around 19 hours playing Rise of the Argonauts.

Rise of the Argonauts was released on January 7, 2009.

Rise of the Argonauts was developed by Liquid Entertainment.

Rise of the Argonauts has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its stability.

Rise of the Argonauts is a single player game.

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