Rinlo
- October 7, 2020
- GuraShop
"Rinlo is a VR third-person puzzle adventure game where you guide Agatha in her quest to uncover the truth behind her hometown. Solve complex puzzles using full object manipulation, and explore stunning, diorama-like environments that bring this steam-powered city to life. Dive into Agatha's story as you uncover the mysterious fate of this once-thriving city."
Reviews
- The game features beautiful graphics and detailed environments that enhance the overall experience.
- The voice acting and story are engaging, contributing to a captivating atmosphere.
- The puzzles, while sometimes generic, provide interesting challenges that can be enjoyable for players.
- The controls can be clumsy and frustrating, particularly with jumping and ledge mechanics.
- The game is relatively short, with some players feeling it lacks sufficient content for the price.
- Certain gameplay mechanics, such as the 'distract' system and character movement, are not polished enough, leading to frustration.
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The story has received mixed reviews, with some players finding it lackluster and disconnected from the gameplay, while others appreciate its potential and look forward to future developments. The presence of voice acting and interesting puzzles adds depth, but there are concerns about the relevance of puzzles to the narrative. Overall, the story's effectiveness seems to hinge on the quality of voice acting and its integration with gameplay elements.
“The graphics, the music, the dialogue, the details on each room, the story, the dynamics of player intervention, the challenges, the puzzles—aww, I like everything about this game!”
“The perspective of Rinlo is somewhat like playing inside of a dollhouse in certain areas, with a good story and some interesting puzzles to solve.”
“There is a lot of voice acting, interesting puzzles, and the focus is on the story.”
“The story seems pretty lackluster.”
“If there is one thing that slightly breaks the rhythm here it is the puzzles - I would prefer to have more interaction in the game itself, instead of having to solve puzzles that aren't really related to the actual story.”
“Voice acting is very important to me in a game; if the voice acting is off, the characters are off. If the characters are off, the story is off... you get the idea, bad voice acting = a bad game (in my opinion).”
- graphics4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The graphics of the game receive mixed reviews; while some players appreciate the unique art style and detailed environments, others find them subpar and lacking in quality. Overall, the visuals are generally considered good, but the slow character movement and boring puzzles detract from the experience for some users.
“The graphics, the music, the dialogue, the details in each room, the story, the dynamics of player intervention, the challenges, the puzzles—aww, I like everything about this game!”
“When I first loaded up, I was instantly attracted by the simple yet unique and fascinating art style.”
“The game has good graphics, and the controls were generally okay on the HP Reverb G2.”
“Main character is moving extremely slow, graphics are subpar, puzzles are boring.”
- atmosphere3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its impressive scenery, mood, and voice acting, complemented by a great musical score that enhances the overall experience. However, some players find the controls to be frustrating, which detracts from the immersive atmosphere.
“After playing Moss, I was hooked on finding another third-person game with great scenery, moods, voice acting, and atmosphere.”
“There is great music to set the scene and atmosphere, from quest music to inspiring moments.”
“The atmosphere is very good, enhancing the overall experience of the game.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for its ability to enhance the scene and atmosphere, effectively complementing both quest moments and inspiring gameplay experiences. Overall, it contributes significantly to the game's immersive qualities.
“There is great music to set the scene and atmosphere, from quest music to inspiring moments.”
“The graphics, the music, the dialogue, the details on each room, the story, the dynamics of player intervention, the challenges, the puzzles—aww, I like everything about this game!”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Overall, while the game's visuals may not match the quality of the trailers, it generally runs smoothly at around 120fps, though some users have reported occasional frame drops. Performance issues are minimal, which is a positive aspect for players.
“No performance issues, not that I expected any.”
“The game runs smoothly and pretty solid around 120fps.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious, citing slow pacing and unengaging level design as significant drawbacks.
“The level design is tedious and the pacing is very slow.”
“Grinding feels like a chore rather than an engaging part of the game.”
“The repetitive nature of grinding makes it hard to stay motivated.”
- gameplay1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The gameplay is generally perceived as solid, although the reviewer has limited experience with it.