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RETSNOM

woʜ ǫniƚɒƚnɘiɿoƨib ƨi ƚi ǫnibɒɘɿ ɘƨɘʜƚ ƨbɿow? ƨɘɔnɒʜƆ ɘɿɒ ƚɒʜƚ uoy ƚ’nɒɔ bɒɘɿ mɘʜƚ. ʇI uoy nɒɔ, uoy yɒm llɘw yojnɘ ɘʜƚ ɘǫnɘllɒʜɔ ƚud ʇi ƚon, I ƚdoub ƨiʜƚ ƨɒʜ nɘɘd ʜɔum nuʇ ɿoʇ uoy. ƚɒʜT, ym ƨbnɘiɿʇ, ƨi ɘʜƚ ɘuƨƨi ʜƚiw MOИƧTƎЯ.
RETSNOM Game Cover
63%Game Brain Score
gameplay, music
graphics, grinding
68% User Score Based on 40 reviews
Critic Score 68%Based on 4 reviews

Platforms

PCTabletAndroidPlaystation 5Mac OSPhonePlaystation 4iPadMobile PlatformiPhoneWindowsPlayStation
RETSNOM Game Cover

About

RETSNOM is a single player role playing game. It was developed by Somi and was released on July 23, 2015. It received mostly positive reviews from both critics and players.

Retsnom is an inventive pixel art puzzle platformer that allows player to break the map by mirroring sections of the level, and rearranging it on the fly to save a sick daughter.

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68%
Audience ScoreBased on 40 reviews
gameplay7 positive mentions
grinding1 negative mentions

  • Unique and innovative puzzle mechanics involving mirroring and manipulating the environment.
  • Haunting and beautiful soundtrack that enhances the atmosphere.
  • Interesting story with strong themes and emotional undertones, supported by minimalistic but effective pixel art.
  • Puzzle difficulty can be inconsistent and frustrating, sometimes relying on trial-and-error rather than clear logic.
  • Platforming controls and level design are often clunky, making timed jumps and precise maneuvers unsatisfying.
  • The game's gloomy and repetitive art style lacks variety and some translation or writing issues reduce story clarity.
  • gameplay
    30 mentions Positive Neutral Negative

    The gameplay of the puzzle platformer centers around innovative and unique mirror-based mechanics that encourage experimentation and creative problem-solving, though they can be unintuitive and steep in difficulty. While some players find the mechanics fresh and engaging, others struggle with awkward controls and challenging puzzles that may hamper enjoyment. Overall, the gameplay is praised for its originality and depth, especially for fans who appreciate thoughtful, mind-bending puzzles.

    • “The underlying mechanics of Retsnom, the mirroring left and right, or up and down with the play of gravity, or the possibility to break mirrors in the last world and completely change and alter levels to the player’s desire is just shy of mind blowing.”
    • “Interesting story, unique game mechanics that drive the player to think in multiple directions about how to solve puzzles, and maintains a zen-like simplicity.”
    • “Although the plot is paper thin, the game's art style, mechanics and musical choice will keep you invested from start to finish.”
    • “In world 2 I stopped playing because I totally do not like the new mechanics being introduced.”
    • “Throughout almost the entire playthrough, I felt like I was wrestling with the puzzle mechanics.”
    • “Because of the steep difficulty of the main puzzle mechanic, each solution is a real chore.”
  • music
    21 mentions Positive Neutral Negative

    The game's music receives mixed feedback, with many praising its haunting, beautiful, and atmospheric soundtrack that enhances the dark and thoughtful narrative, while others find it depressing, repetitive, or ill-fitting. Overall, the instrumental score, especially piano and cello, is noted for creating a chilling and immersive mood, though some players prefer to disable it.

    • “The music is hauntingly beautiful and suits the game's atmosphere perfectly.”
    • “With a chilling atmosphere and a haunting yet beautiful soundtrack, Retsnom is a fantastic puzzle game with a beautiful narrative.”
    • “I am shocked by how beautiful this game truly is with its dark undertone, brilliant mechanics, and an amazing soundtrack to boot.”
    • “The music is dull, clunky, and annoying with rehashed piano pieces; it sometimes disappears altogether, which disrupts the experience.”
    • “The music does not fit with the game at all; it is depressing to the point that I couldn't bear listening to it and had to turn the sound off and play with my own music instead.”
    • “The classical music feels pretentious, making you feel like you should be smart while actually feeling quite the opposite.”
  • story
    20 mentions Positive Neutral Negative

    The story attempts a deep, thought-provoking narrative centered on a father's quest to save his daughter, blending classic sci-fi and emotional themes, but many find it predictable, shallow, or confusing. While some praise its intriguing concept and haunting tone, others feel it fails to engage or connect meaningfully. Overall, the story receives mixed reactions, with its strength often overshadowed by gameplay and presentation issues.

    • “The story is pretty cool too, the idea that a father would do anything to save his daughter even if the whole world has to suffer, I really like it.”
    • “Other areas of the game shine, such as the soundtrack which is purely instrumental and builds on the somber but thoughtful story of the game.”
    • “Interesting story, unique game mechanics that drive the player to think in multiple directions about how to solve puzzles, and maintains a zen-like simplicity.”
    • “The story really wants to be deep and complex, but it comes across as wonky and shallow.”
    • “It’s the digital manifestation of pretentiousness: a theoretically enticing convergence of deep gameplay and metaphorical storytelling, all of which utterly fails to connect on any level.”
    • “Because although I may not be the best at puzzle games, I lost interest in both the story and actually wanting to move forward in the game after about the first 10 levels.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics receive mixed reviews, with some criticizing the dull, clunky visuals and lack of variety, while others praise the well-executed pixel art style and crisp, clean visuals. The pixel art animation adds balance and complements the gameplay, though opinions vary on overall aesthetic appeal.

    • “Although the plot is paper thin, the game's art style, mechanics and musical choice will keep you invested from start to finish.”
    • “The pixel art style works really well and the animation of the protagonists tie adds just enough movement to give the visuals balance.”
    • “The graphics are crisp and clean, as well as the gameplay.”
    • “The graphics are horrible - a mishmash of grey tilesets more suitable for a pre-alpha prototype rather than a finished project.”
    • “It doesn't help that the uninspired art style comes with no variety in scenery.”
    • “The pixel art, while increasingly popular and thus hopelessly overdone, does not bring anything new to the visuals.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of the game is consistently praised for its chilling, tense, and suspenseful vibe, enhanced by a hauntingly beautiful soundtrack that perfectly complements the gameplay. This creates an immersive experience that blends a slow-paced puzzle challenge with a captivating and eerie mood. Overall, the game's atmosphere significantly contributes to its appeal and engagement.

    • “With a chilling atmosphere, and a haunting yet beautiful soundtrack, Retsnom is a fantastic puzzle game with a beautiful narrative.”
    • “The music is hauntingly beautiful and suits the game's atmosphere perfectly.”
    • “Makes for a very challenging and atmospheric puzzle platformer that's definitely worth checking out!”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect is mixed, with some finding the story complicated and touching, while others feel the minimal character development undermines the impact of tragic and dramatic moments.

    • “All you need to know: it's complicated and touching.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding is criticized for being dull and tedious, exacerbated by unresponsive controls and repetitive music, making tasks frustrating. The overall experience is marred by poor graphics and camera issues, further diminishing engagement during grind-heavy sections.

  • character development
    1 mentions Positive Neutral Negative

    Character development is minimal, resulting in tragic and dramatic moments that feel emotionally shallow and unimpactful.

    • “There is minimal character development, so tragic and dramatic moments lack emotional weight.”
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Frequently Asked Questions

RETSNOM is a role playing game.

RETSNOM is available on PC, PlayStation 5, Mac OS, Phone and others.

RETSNOM was released on July 23, 2015.

RETSNOM was developed by Somi.

RETSNOM has received mostly positive reviews from both players and critics. Most players liked RETSNOM for its gameplay but disliked it for its graphics.

RETSNOM is a single player game.

Similar games include Silence of the Sleep, Between Me and The Night, The Bridge, Camera Obscura, Red Trigger and others.