Resolutiion
- May 28, 2020
- Monolith of Minds
Even in moments of unsettling calm, you know it won’t last long.
"Resolutiion is a single-player Science Fiction Fighting game with a good story, engaging game mechanics, and stunning visuals and music. As an old killer, escort a curious AI through a fractured future, combat cynical gods and emotional machines, and uncover a friend's betrayal and a family's broken past in this 16-hour punishing and rewarding experience."
Reviews
- The game features stunning pixel art and a vibrant color palette that creates an engaging visual experience.
- The soundtrack is exceptional, enhancing the atmosphere and providing a dynamic audio experience throughout the game.
- The story, while cryptic, offers depth and encourages players to piece together the narrative through exploration and interaction with NPCs.
- The combat mechanics are overly simplistic and repetitive, leading to a lack of engagement during battles.
- The level design can be confusing, with unclear navigation and a map that does not effectively guide players, resulting in frustrating backtracking.
- The story delivery is inconsistent, with many NPC dialogues feeling nonsensical and failing to provide meaningful context or information.
- music50 mentions
- 50 % positive mentions
- 44 % neutral mentions
- 6 % negative mentions
The music in the game has received mixed reviews, with many praising its atmospheric and dynamic qualities that enhance the overall experience. While some players found the soundtrack to be outstanding and fitting for the game's environments, others criticized it as generic or repetitive. Overall, the music is often highlighted as a strong point, contributing significantly to the game's mood and immersion.
“The music is particularly haunting with a melody that reminded me of the piano concerto in World War Z.”
“Each song has an identity; the assault tracks are absolutely awesome and bring you an energy like you've never seen before.”
“The atmosphere is luscious and fitting, the music is outstanding and the combat is smooth and fast.”
“Repetitive gameplay, sometimes funny but mostly nonsensical dialogue, and the, at first acceptable soundtrack, as well as visuals, soon all became the same world of tedium, boredom, and finally frustration that made me wish I could have my 10.6 hours back to do anything else.”
“And the music, god the music, it's so generic.”
“The 5-bit beepy soundtrack boops - and you don't care.”
- story33 mentions
- 30 % positive mentions
- 61 % neutral mentions
- 9 % negative mentions
The story aspect of the game receives mixed reviews, with some players finding it cliche and confusing, while others appreciate its complexity and the opportunity for player interpretation. Many note that the narrative is cryptic and unfolds slowly, requiring players to piece together the lore themselves, which can be both engaging and frustrating. Overall, while the story has potential and is enriched by the game's atmosphere and music, it often struggles to provide clarity and coherence.
“Masterpiece story and art.”
“The story of this game is indeed very interesting and the layered way that it goes about revealing certain aspects to you is charming.”
“I enjoyed the story, letting the player piece together the plot and proceed freely with enough direction to go anywhere in this open-world game that's a lot smarter than it might initially seem for this genre.”
“Unfortunately, the story is a bit cliche.”
“The story is honestly an absolute mess.”
“The opening scene probably makes sense towards the end of the game, but you go from some possible flashback to dropped right in the middle of the game without any backstory.”
- gameplay25 mentions
- 32 % positive mentions
- 56 % neutral mentions
- 12 % negative mentions
The gameplay in Resolutiion is characterized by simple mechanics and a lack of melee attack upgrades, leading to a repetitive experience that some players find tedious. While the game features a beautiful aesthetic and engaging music, many reviews highlight the combat as overly simplistic and the overall gameplay as lacking depth and challenge. However, there are positive notes regarding the intuitive movement and the scaling difficulty that keeps some players engaged as they progress through the game.
“The techno sync punctuates the gameplay like a good conductor guiding an orchestra.”
“Beautiful world, challenging enemies, unique boss fights, interesting mechanics, and intricate gameplay.”
“The gameplay starts off simple and easy to understand and scales up really well the further you get into it.”
“No melee attack upgrades, just simple mechanics.”
“Repetitive gameplay, sometimes funny but mostly nonsensical dialogue, and the, at first acceptable soundtrack, as well as visuals, soon all became the same world of tedium, boredom, and finally frustration that made me wish I could have my 10.6 hours back to do anything else.”
“However, the gameplay is... repetitive.”
- graphics24 mentions
- 29 % positive mentions
- 58 % neutral mentions
- 13 % negative mentions
The graphics of "Monolith of Minds" feature a vibrant 16-bit aesthetic reminiscent of titles like "Hyper Light Drifter," with bright neon colors that evoke a retro 70s style. While many players appreciate the detailed pixel art and unique visual design, some criticize the overall execution as bland or minimalistic, leading to a mixed reception regarding the game's artistic direction. Overall, the visuals contribute positively to the atmosphere, though they may not compensate for gameplay shortcomings.
“The aesthetic clarity and artistic direction are bright and colorful with neon colors to promote a 70s retro style.”
“The visuals are trippy with something weird happening pretty much around every corner.”
“The art style is amazing, the soundtrack is phenomenal.”
“Repetitive gameplay, sometimes funny but mostly nonsensical dialogue, and the, at first acceptable soundtrack, as well as visuals, soon all became the same world of tedium, boredom, and finally frustration that made me wish I could have my 10.6 hours back to do anything else.”
“Even with its '1985 called and wants its visuals back' style it could have been charming, but it loses me with the writing style of a pretentious preschooler trying to do philosophy.”
“The graphics are rather bland and minimalistic and sometimes a voice talks to you.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as inconsistent, with some players finding it occasionally funny but mostly nonsensical and lacking depth. While a few appreciate the quirky dark humor within a rich sci-fi setting, many feel that the overall execution falls flat, overshadowed by repetitive gameplay and other shortcomings.
“This is a fantastic work of art, a gritty dark mysterious sci-fi adventure full of deep rich color and quirky dark humor.”
- atmosphere4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The atmosphere in the game is highly praised for its lush and fitting design, enhanced by an outstanding soundtrack that complements the desolate environments of past civilizations. Reviewers note that the combination of music and graphics creates an immersive experience, making it a standout choice for fans of atmospheric exploration and pixel fighting games.
“In HLD, the OST was so atmospheric and subtle; the music accommodated the environments you were in, which were ruins of past civilizations that are now desolate and empty.”
“The atmosphere is luscious and fitting; the music is outstanding and the combat is smooth and fast.”
“Music and graphics create a good atmosphere.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, often leading to frustration due to overwhelming enemy swarms and obstructive environments. While the initial appeal of the game's aesthetics is strong, the lack of engaging combat mechanics and interesting gear diminishes the overall experience, making exploration feel like a chore. However, some players report that persistence can lead to a more enjoyable experience as they become more accustomed to the gameplay.
“The exploration is great on one hand because of the weirdness you can find, but on the other hand, the traversal is tedious with swarms of enemies everywhere and obstacles blocking most paths, turning everything into dead ends.”
“The problem is, I found most of them boring and tedious.”
“If the combat was super fun and interesting, maybe the backtracking and exploration would be more compelling, but it's basically a more tedious and less deep system that reminds me of the top-down Zelda games - hit once, back off, wait, hit again, repeat, except you have no interesting gear to help if you want to (you do get secondary weapons, they're just bad and use your dash energy which is a billion times more important to not die).”
- replayability2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Players note that the game offers significant replayability due to numerous unlockables, achievements, and hidden lore, encouraging exploration even after completing the main storyline.
“There's still a good bit of things to unlock and find after beating it, so it has some replay value as well.”
“With achievements, secrets, and hidden lore, the game offers significant replay value.”
“Still have a good bit of things to unlock and find after beating it, so it has some replay value as well.”
“+ achievements, secrets, some replay value, hidden lore.”
Critic Reviews
Resolutiion (Switch) Review
Who made confusion and inscrutability their New Year's resolutiion?
65%Resolutiion Review
Even in moments of unsettling calm, you know it won’t last long.
80%Resolutiion review
Resolutiion starts off strong, but a lack of direction and some harsh difficulty spikes make it a bit of a flawed gem.
80%