Resolutiion
- May 28, 2020
- Monolith of Minds
Even in moments of unsettling calm, you know it won’t last long.
"Resolutiion is a single-player Science Fiction Fighting game with a good story, engaging game mechanics, and stunning visuals and music. As an old killer, escort a curious AI through a fractured future, combat cynical gods and emotional machines, and uncover a friend's betrayal and a family's broken past in this 16-hour punishing and rewarding experience."
Reviews
- The music is outstanding and enhances the overall atmosphere of the game.
- The pixel art and visual design are unique and create an intriguing world to explore.
- The game offers a complex story that encourages players to piece together the narrative through exploration.
- The combat mechanics are simplistic and can feel repetitive, leading to a lack of engagement.
- The level design is confusing, with unclear navigation and a map that is difficult to interpret.
- Many players find the boss fights tedious and the overall gameplay lacks direction, making it frustrating at times.
- music97 mentions
- 52 % positive mentions
- 45 % neutral mentions
- 3 % negative mentions
The music in the game receives mixed reviews, with many praising its dynamic and atmospheric qualities that enhance the overall experience, while others criticize it as generic or repetitive. Some players highlight the soundtrack's ability to adapt to gameplay situations, creating an engaging atmosphere, while others feel it becomes tedious over time. Overall, the music is often described as a standout feature, contributing significantly to the game's appeal despite some gameplay shortcomings.
“In HLD, the OST was so atmospheric and subtle, the music accommodated the environments that you were in, which were ruins, past civilizations that are now desolate and empty.”
“Each song has an identity, the assault tracks are absolutely awesome and bring you an energy like you've never seen before.”
“The atmosphere is luscious and fitting, the music is outstanding and the combat is smooth and fast.”
“And the music, god the music, it's so generic.”
“The 5-bit beepy soundtrack boops - and you don't care.”
“Repetitive gameplay, sometimes funny but mostly nonsensical dialogue, and the, at first acceptable soundtrack, as well as visuals, soon all became the same world of tedium, boredom, and finally frustration that made me wish I could have my 10.6 hours back to do anything else.”
- story65 mentions
- 31 % positive mentions
- 63 % neutral mentions
- 6 % negative mentions
The story of the game is described as complex and intriguing, often requiring players to piece together the narrative themselves, which can lead to confusion and frustration. While some players appreciate the layered storytelling and the freedom to explore lore, others find it cryptic and poorly developed, with a lack of backstory and clarity. Overall, the narrative is seen as a mixed bag, with potential that is not fully realized due to its convoluted presentation and pacing issues.
“Masterpiece story and art.”
“The story of this game is indeed very interesting and the layered way that it goes about revealing certain aspects to you is charming.”
“I enjoyed the story, letting the player clue together the plot and proceed freely with enough direction to go anywhere in this open-world game that's a lot smarter than it might initially seem for this genre.”
“The story is honestly an absolute mess.”
“There was no real story.”
“The opening scene probably makes sense towards the end of the game, but you go from some possible flashback to dropped right in the middle of the game without any backstory.”
- graphics44 mentions
- 32 % positive mentions
- 61 % neutral mentions
- 7 % negative mentions
The graphics of the game are characterized by a detailed and carefully designed pixel art style that evokes a nostalgic 16-bit aesthetic, reminiscent of titles like Hyper Light Drifter. While many players appreciate the vibrant colors and unique artistic direction, some find the visuals to be bland or minimalistic, with criticisms aimed at the level design and overall execution. Overall, the graphics contribute to a good atmosphere, but opinions vary on their effectiveness in enhancing the gameplay experience.
“The visuals are trippy with something weird happening pretty much around every corner.”
“The art style is amazing, the soundtrack is phenomenal.”
“Detailed and carefully designed pixel art style.”
“Even with its '1985 called and wants its visuals back' style it could have been charming, but it loses me with the writing style of a pretentious preschooler trying to do philosophy.”
“The graphics are rather bland and minimalistic and sometimes a voice talks to you.”
“While the graphics are pretty, the level design is very flawed.”
- gameplay42 mentions
- 36 % positive mentions
- 52 % neutral mentions
- 12 % negative mentions
The gameplay has received mixed reviews, with many players noting its repetitive nature and simplistic combat mechanics, which can lead to boredom and frustration. While some appreciate the aesthetic and intuitive movement, others feel that the lack of challenging enemies and engaging story development detracts from the overall experience. Overall, the game offers moments of fun and unique mechanics, but struggles with consistency and depth in its gameplay.
“Nice aesthetic and fun gameplay.”
“Beautiful world, challenging enemies, unique boss fights, interesting mechanics, and intricate gameplay.”
“Gameplay is really solid; movement is good and the combat is fast and fluid.”
“Repetitive gameplay, sometimes funny but mostly nonsensical dialogue, and the initially acceptable soundtrack, as well as visuals, soon all became the same world of tedium, boredom, and finally frustration that made me wish I could have my 10.6 hours back to do anything else.”
“Just a shame that the actual gameplay is terrible.”
“However, the gameplay is... repetitive.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as inconsistent, with some players finding it occasionally funny but mostly nonsensical and lacking depth. While there are attempts at dark and quirky humor, these efforts often fall flat, overshadowed by repetitive gameplay and a lack of engaging content. Overall, the humor may appeal to some, but it is not enough to elevate the overall experience.
“This is a fantastic work of art, a gritty dark mysterious sci-fi adventure full of deep rich color and quirky dark humor.”
- atmosphere8 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The atmosphere in the game is highly praised for its lush and fitting design, enhanced by an outstanding original soundtrack that complements the desolate environments of ruins and past civilizations. Reviewers note that the combination of music and graphics creates an immersive experience, making it a standout choice for fans of atmospheric exploration and pixel art combat games.
“In HLD, the OST was so atmospheric and subtle; the music accommodated the environments you were in, which were ruins of past civilizations that are now desolate and empty.”
“The atmosphere is luscious and fitting; the music is outstanding and the combat is smooth and fast.”
“For anyone else looking to purchase the game, it truly is a great counterpart to Hyper Light Drifter. If you're looking for an atmospheric exploration pixel fighting game, Resolution really delivers.”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, often comparing it unfavorably to classic top-down Zelda games. While the pixel art and exploration initially impress, the lack of engaging combat and interesting gear leads to a frustrating experience filled with backtracking and dead ends. However, some players report that persistence can lead to a more enjoyable experience as they become more accustomed to the game's mechanics.
“The exploration is great on one hand because of the weirdness you can find, but on the other hand, the traversal is tedious with swarms of enemies everywhere and obstacles blocking most paths, turning everything into dead ends.”
“The problem is, I found most of them boring and tedious.”
“If the combat was super fun and interesting, maybe the backtracking and exploration would be more compelling, but it's basically a more tedious and less deep system that reminds me of the top-down Zelda games - hit once, back off, wait, hit again, repeat, except you have no interesting gear to help if you want to (you do get secondary weapons, they're just bad and use your dash energy which is a billion times more important to not die).”
- replayability4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The game offers notable replayability due to a variety of unlockable content, achievements, and hidden lore that players can discover even after completing the main storyline. This encourages exploration and revisiting the game for a more comprehensive experience.
“There are still plenty of things to unlock and discover after completing the game, which adds significant replay value.”
“The game features achievements, secrets, and hidden lore, contributing to its replayability.”
“With numerous unlockables and hidden elements, the game offers a compelling reason to replay it.”
“Still have a good bit of things to unlock and find after beating it, so it has some replay value as well.”
“+ achievements, secrets, some replay value, hidden lore.”
Critic Reviews
Resolutiion (Switch) Review
Who made confusion and inscrutability their New Year's resolutiion?
65%Resolutiion Review
Even in moments of unsettling calm, you know it won’t last long.
80%Resolutiion review
Resolutiion starts off strong, but a lack of direction and some harsh difficulty spikes make it a bit of a flawed gem.
80%